ActionScript 3.0 :: Play/pause The Rotator On Mouseover And Mouseout
Oct 13, 2011
how to make a basic image rotater by importing images and setting up motion tweens in the time line. That part works. When I hit ctrl + enter it plays through the images correctly.
Now I want to add an action script that will play/pause the rotator on mouseover and mouseout.
What I have so far is layers img1, img2, img3, img4 and an invisible button layer called buttonLayer.
I added a 6th layer and named it action.
Now every time I try to use one of the symbols from the library I get a "undefined property" error.
I have looked all over and find all kinds of tuts but none of the ones I'm finding tell the basics of how to use a symbol in the actionscript. Or how to make a symbol/instance/object in the first place. They just say things like "somesymbolname.play()" but when I replace that with my symbol name I get the error.
I've renamed all my symbols to img1, img2... because one thing I can see that is obvious is that there is no way "symbol 1" works in any programming language because of the space in the name. I'm confused that flash would automatically create a symbol with a name I can't use.
When I right click->actions to bring up the actionscript window for my action layer where do I start? And are there other things I need to do with the symbols and layers before I can use them in action script?
I'm attaching the fla file in a zip. how to add the actionscript it would go a long way in helping me understand how it all works.
I also tried saving the swf and then importing that into a new project as one single layer to work with and that doesn't seem to make a difference as far as figuring out the actionscript.
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[Code]....
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[URL]
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PHP Code:
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[Code].....
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