ActionScript 2.0 :: Sweeping Mask - Using Image To Move Over Layer And Reveal Another
May 25, 2011
I have a question, and I find it hard to find resources on it. I have two layers, and another layer with an image of a broom on it. I want to use the broom to move over layer2, and reveal the layer beneath it. Kind of making a sweeping game. Frankly my search efforts on google have only come up with alot of masking, but I am sure you need actionscript to make the broom move with the mouse.
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
Code: for (i=0; i<200; i++) { circle.duplicateMovieClip("circle"+i, this.getNextHighestDepth()); randX = Math.floor(random(Stage.width)); randY = Math.floor(random(Stage.height)); this.banner.setMask(this["circle"+i]); this["circle"+i]._x = randX; this["circle"+i]._y = randY; } Circle is a movieclip that has a circle starting at 2px by 2px and expands to 100 by 100. Banner is just a movieclip, but I would like these expanding circles to act as a mask to reveal the banner. This should work, but isn't, I know I am overlooking something.
I have plenty of ways of creating falling snow like effects, but a client has just comitted me to an effect as a test of my ability without talking to me first, that I am a little stumped by. use AS2 or AS3 for this project because of the filters and tween effects available to me.I need to have a top down falling snow effect (its actually supposed to be flour falling from a sieve but hey...). All the snow effects I know, fall down sideways on, from top to bottom, and then they disappear off the page (the flakes).I need the particles (movieclips) to fall downwards from a birds eye view, and 90% of them to disappear, but the remaining 10% to gradually (over about 5 seconds) build up a white logo (shape) in the middle of the screen.So I am guessing that I am going to have to be clever with dynamic masks to get the shape appearing a little bit at a time, and then I also need some random motion, and scaling as the particles fall downwards (and away) from the eye.
I have a preloader using a mask, set to slowly reveal the target object from the bottom up as the movie loads. But there is something off with the code and I'm not a programmer.
I have plenty of ways of creating falling snow like effects, but a client has just comitted me to an effect as a test of my ability without talking to me first, that I am a little stumped by.I need to have a top down falling snow effect (its actually supposed to be flour falling from a sieve but hey...). All the snow effects I know, fall down sideways on, from top to bottom, and then they disappear off the page (the flakes).I need the particles (movieclips) to fall downwards from a birds eye view, and 90% of them to disappear, but the remaining 10% to gradually (over about 5 seconds) build up a white logo (shape) in the middle of the screen.So I am guessing that I am going to have to be clever with dynamic masks to get the shape appearing a little bit at a time, and then I also need some random motion, and scaling as the particles fall downwards (and away) from the eye.
Before I jump in at the deep end, has anyone got any ideas on this, even just part of it (the falling particles or the revealing dynamic mask part) would be a great help.Please let me know if you can help with ideas and input in anyway, and I'll give you credit on the final project when complete, as well as much help as I can with game related scripting and deisgn/URL...
I've tried 3 different scripts for a random loading image layer and none of them work. Does anyone have code/script for this that will work for Flash 5? I'm totally hung up at this stage and can't move on with the page or site until I have this aspect resolved.
What i want is: A slider that can be pulled by the user across an image to reveal a second one underneath. The same as this example, only I want a vertical scroll button not a horizontal. [URL]
I have an image 300 x 400 and want to reveal it 100 x 100 at a time in a cascading flow. I can create a 300 x 400 triangle & tween it to fade the image in, but I want to reveal small portions at a time like puzzle pieces coming together. Since masking only works for the layer below it, I apparently can't make 12 layers that each reveal only 100 x 100 segments.how I can get this effect?
I am very new to Flash and have been trying to figure this one out for myself. Sadly i can't. What i want is:A slider can be pulled by the user across an image to reveal a second one underneath. The same as this example, only I want a vertical scroll button not a horizontal
I want to create a simple script in AS2 that can reveal and un-reveal some text upon clicking (and any additional graphic), preferably with a simple transition (likely a tween). How would I go about achieving this?
I'm trying to create a preloaded that reveals an image. Example of what I mean is: when 10% is loaded 10% of the image is visible when 50% is loaded 50% is visible.
I created a flash movie which resembles a control panel. I created a image of the group of people that worked on the project and I want the image to be hidden until the user types a key combination that would trigger the image to appear and dissapear when clicked. This url is something like what I was looking for,but I want an image to appear instead, can this be customized? The only problem is, I'm not really good at actionscript. Is there any tutorials out there that may show an easy way to do this. The attached file is a sample of my interface
Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.
I've been making a jukebox that plays mp3s via an xml file and the playlist is doing strange things (I think it's due to using a flash decomplier, as I lost the original fla file!) I want it to be completely masked by the player body and just show in the lower window, but somehow it's coming out over the top of it.
I want to know how can I mask an image on one layer which should enogh for other movie clips. Like the following ...
1) First layer ........................ Actionscript
2) Mask layer ....................... Rounded rectange with some design
2) Image layer ...................... Best image (as a background for all other movie clips)
3) Movie Clips layer .............. 10 Movie clips (which are like slides and will be act like one webpage each)
What I want is the mask layer (Layer 2) should be enogh for all the movie clips in layer 3. No need to mask in each movie. I tried in the same sequence but it did not work for me.
I have created mask layer with single MC cosisting of couple of instaces of another MC. This is a set of growing squares. The problem is that only first instance gives mask effect. Rest of instances are not used to. Does anybody knows what is wrong and how to workaround this (most likely)bug ? I would like to avoid creating one masking MC consisting of e.g. 100 layers - with teened growing sqare on each layer but in different position. Wiser is just to create one MC consisting of many instances of another single MC.Second example describing issue.Mask layer contains shape tween which consist of 3 keyframes.Masked layer contains single keyframe at first frame with one MC. This MCrestarts when middle keyframe in the mask is played. It seems that masked MC (on different layer obviously) is recreated when playhead meets keyframe in mask layer in tweened shape. In the same moment our MC stopped beeing visible for AS3 under given name as well.It seems that if mask layer contains more complex animation then basic shape move/scale then masking stops working properly. Is it bug in Flash palaer or am I doing mistake?
Is it possible to import two images to the stage using the required actionscript, and then CODE a layer mask to "cut" into the higher level image to display the other image beneath
How do I apply a layer mask to every layer in my movie? After I highlight all of the layers and put them in the layer mask, the layers that are in folders will not go in the layer mask.
I found a actionscript for falling snow. Problem is, I have some art that I want in front of the falling snow and can't figure out how or where to put the mask layer. Also, the more the test scene runs, the more snow gradually starts falling until I have a blizzard and can't see anything.
I have a button that when clicked is supposed to draw a rectangle behind my mask layer but when I try to run it I get this error: 1067: Implicit coercion of a value of type Class to an unrelated type flash.display:BitmapData.
Here is the related ActionScript Code: fabric_mc.phoenixFab.addEvenetListener(MouseEvent.CLICK, changeFabric); function changeFabric(event:MouseEvent):void{ this.graphics.beginBitmapFill(phoenixFabric); this.graphics.drawRect(181, 46, 319, 319); this.graphics.endFill }
I want to mask a movie clip with another one, the mask is a dynamic square which expands to the whole scene.Anyway, I wanted to now what is the relation between the layer of the masked movie and the mask itself,(should they be at the same level or not?) I use the above script:
I've read through umpteen Flash threads of frustrated users who export SWF and anything visible outside the stage appears in the SWF when opened in a browser.None of the solutions have worked for me.My file is called statement_onlineheader.fla.URL...I have my mask layer above a folder containing all other layers.I have also tried moving the mask layer above individual layers.Stuff outside the stage appears in the exported SWF.
I have a duplicated movie clip and that layer is inside a mask. I would like to mask that but it doesn't work. I have uploaded the fla so you can take a look.
I am trying to make a flash video with sound sweeping from 20Hz to 20kHz. The sound file is recorded with 44kHz sampling rate and stereo 16 bits resolution. I am hoping that the published Flash file would maintain the same sound quality. The problem is after I publish the design and play the swf file, the sound disappear around 3/4 of the way (near 4kHz). Could any one tells me what a good practice would be when dealing with sound files, is there any rules or prefered settings?
I download "scrollbar_vfinal_2004 from this site and use it my own movie but when I test the movie, the text is not showing. Without text lay mask, the scrollbar works.