ActionScript 2.0 :: Trace Movie Clip Properties
Jul 29, 2007
I want to trace all the names of a Movie clip properties. Funny thing is that I used to know how to do that. Now when i use [code]It only traces the names of nested Movie Clips not also properties like _x, _width. Anyone knows how to do that?
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Apr 8, 2005
how to trace a movie clip and place it into an empty movie clip i create at the begginning of the movie
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Jan 30, 2008
I forgot to put it in the title so I'll just place it here; I am using AS 2.0. I know that there are other ways to accomplish the goal that am after, but I was wondering if anyone knows of a way to access the properties of an object's properties?
Here is the code that I thought of, even though it doesn't work
var a:Object = new Object();
a.bproperty = 0; //lowerlevel properties
a.cproperty = 1; // lowerlevel properties
[Code].....
This really just boils down to how I am organizing the code(I have ideas on what do next, and i am 99% sure that I can get them to work), and if there is a way to dynamically access the properties of the objects properties, It will save me from creating yet another large block of code for my project. If you want to see the unfinished project, go to [URL]
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Mar 8, 2011
i have navigation menu animated click it pops up from corner to center click its gone and gotoandplay('page2') is triggered. while page loads menu goes away.
So my point is i want to show page title only after menu is gone (menu clip stopped playing) this works but menu is child MC i try put
[Code]...
but how i build event handler that constantly checks for this message?
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Apr 8, 2005
i want ot no how to trace a movie clip and place it into an empty movie clip i create at the begginning of the movie can you please help me.
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Jan 21, 2010
How can I trace all available Movie Clip variables and functions?
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Apr 15, 2005
I have a movie clip on the main timeline which is acting as a button, in the over state of that mc button are 3 regular buttons, which appear on mouseover the mc button, but do not hilite, and will not respond to a trace.
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Jun 2, 2009
It's about targeting movie clips... In AS2, you just target a movie clip like so :trace (FirstMc.ChildMc1.ChildMc2.ChildMc3._x) // Will send out the x position of ChildMc3 But is AS3, i see that there's a function called getChildByName('put child name here'). But what if it's such a long way to go to that child??? Does it have to be:
FirstMc.getChildByName("ChildMc1"). getChildByName("ChildMc2"). getChildByName("ChildMc3").x
That just seems to tedious and I'm sure Adobe thought of a clean way of targetting??
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Apr 15, 2005
I have a movie clip on the main timeline which is acting as a button, in the over state of that mc button are 3 regular buttons, which appear on mouseover the mc button, but do not hilite, and will not respond to a trace. the .fla is at [URL]
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Apr 17, 2009
I created a movie clip which loops some text, i would like to populate the stage with instances of it but also with some in a different colour. When I copy frames from my clip and paste them into a new symbol(movie clip) the colour of the other instances changes as well.
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Apr 26, 2010
I have the following prob :
I created several instance of the same MC like this
[Code].....
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Nov 22, 2011
I've got a problem with the Properties panel for Movie Clips, Graphics and Buttons. I clicked 'Advanced Options' at some point to see what they were, and now I have no idea how to get back to basic options like Alpha, Tint, etc.
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Apr 17, 2011
I have some movieclips in my flash proyect, and I want these have the properties and behaviors of buttons, for example to make links with other frames.
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Jan 14, 2011
I have created a movieclip1 :head, a second movieclip: body
created a movieclip that uses head and body and called that player.
And I create a simple moving animation : works great !
then I associated a class to head: Head.as
package {
import flash.display.MovieClip;
public class Head extends MovieClip {
[Code]....
When I uncomment trace this.alpha = 1 the ANIMATION IS STOPPED.
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Nov 22, 2010
My player movie clip has a smaller movieclip within it. Because the smaller movieclip is not within the parent clip it changes the x,y,width,and height value of the player movieclip and throwing everything off! To adjust I have to add (-2ndmovieclip.height) to everything i want to do. This is sloppy and I don't like it. Is there a better way to have a child within a movieclip without it affecting the parents properties? i want the parent to keep its original x,y,width,and height properties but the child keeps adding to them!
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Aug 19, 2007
I've been scouring the internet for the past hour or so in search of how to do this. It's very simple, but every example seem to want me to bring a loaded movie clip, or trace mouse position. I don't need that! Basically I have a button that when clicked comes to the front (using behaviours), moves to a new position, scales and then I want every other button behind it to blur. Obviously I want them to blur gradually to keep the flow going. Here's my current code so you can see where its going:
[Code]...
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Sep 4, 2008
how to trace all properties of an Object regardless of data type?
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Feb 16, 2012
Is there something that will let me trace all of an object's properties? (and wow typing the message before coming up with a title makes a difference)
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Nov 3, 2010
I was wondering if it was possible to use a for (or for each) loop to trace the properties of an event to the output window. I know I can trace the event in one go, like this:
[Code]...
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Feb 22, 2012
I have a massive json object that I return from my php script. The object holds strings as well as variables that are of type php associative array. When i trace my json object it's totally not formatted and not readable by human. However If I use a free online json formatter, it looks good. My question is if there is an easy way to trace out all properties and their contents in an easily readable way using as3?
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Nov 22, 2004
Trying to get a MovieClipLoader to work for me... This code is taken pretty much right from Macromedia's Help file. I get no error messages (yay), but I also get no trace statement (boo) or loaded clip (boo2). There *is* a clip named audioplayer.swf in the same directory as my file.
[Code]...
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
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Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Dec 21, 2009
on my stage i have 24 instance MC Page created at runtime (when cliked the button execute 24 instance MC Page from the library). Each of those MC Page create an xml with infos (not important), this variable_XML created is nested inside each MC Page.. From my stage i want to call each XML from each MC Page for make 1 unic big xml, then send it to the server.
So from the main stage i created a button that call each xml of each MC Page (there is a definit number of Page only 24, no more, no less). So when the 24 instances of the MC Page are created I push there instance name inside an Array "Page_Array". Now in my function exportxml i use get ChildByName(Page_array[number]) for find them then i can apply my method to the according MCPage.. Until here no problem, trace(dispObject.name) work. but when i try to get my variable inside the MC Page : trace(dispObject.my_variableXML), it doesnt work..
here is my function (only 1 page for this example ):
function exportxml(evt:MouseEvent):void { dispObject=getChildByName(Page_Array[0]); trace(dispObject.name); //trace Page1 trace(dispObject.my_variableXML);// here it dont trace the variableXML
}
normally if i trace(Page1.my_variableXML); , it should trace "my_varableXML" no ??
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Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
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