ActionScript 2.0 :: Tree View - Adding Mouse Events To Handle Links

Mar 4, 2010

I'm trying to recreate a UI for an application that my company makes in order to create an in-depth training companion to the application. One of the features is a weird tree view that works quite different from any tree view component I've ever seen, so I decided to create my own version of it as the Flash AS2 Tree Component doesn't have the functionality, and I haven't found any Tree Component for sale or download that works like that either. At first glance it seems like a standard Tree, except that it behaves differently if you click on the icon for each node than if you click on the label.

Some labels are links, some nodes can have 2 different labels, each with their own link, and most nodes have a second label underneath the label next to the icon (these don't have events assigned to them; they're just a quick way to view information). So anyway, I set up an XML file with all the information that I need (the easy part), but populating the whole thing, making sure each subnode can properly exist within each parentnode while allowing me to open and close them has been a real challenge.

Basically, I decided to use a whole bunch of loops to go through the nodes in the XML, but my lack of experience in using them is kicking my rear end. Basically, I need some code that can evaluate all the nodes in the XML and sort them within the proper hierarchies and then create all the clips in the stage to add the mouse events for opening, closing, and handling the links (which do not direct to the same event as when the icon next to that link is clicked).

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