ActionScript 2.0 :: Tween Class And Dynamic TextField

Aug 27, 2006

Been trying to apply Tween Class to a dynamic TextField (create by MovieClip.createTextField() function), but there is no luck, even though I put the dynamic textfield in an empty movieclip (MovieClip.createEmptyMovieClip() )and tween that movieclip doesn't work.

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ActionScript 3.0 :: Alpha Tween A Dynamic Textfield?

Jul 7, 2009

if i made a text field in as 3. like

var blah:TextField = new TextField();
blah.text = "hi ya";
addChild(blah);

then i used a tween class and tried to alpha it out (fade out) it doesn't alpha out that text field.

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ActionScript 3.0 :: Tween Class - Dynamic Instance Name?

Oct 12, 2009

I have been search for a few days for literature on dynamic instance name in referring to movieClips already on the stage. Each movieClip was set and displayed using the addChild(); and have a set instance name for reference ex. my_mc_x (x = number 1 - 10) I wanted to access these clips whit a tween

var image_assoc:String = ("my_mc_" + num);
trace("Instance Name: " + image_assoc);

I have tried the following

fadeTween = new Tween(this[image_assoc],"alpha",None.easeNone,0,1,1,true);
fadeTween = new Tween(this[image_assoc].name,"alpha",None.easeNone,0,1,1,true);
fadeTween = new Tween(getChildByName(image_assoc),"alpha",None.eas eNone,0,1,1,true);

dynamic reference to objects on the stage from a string that creates the object name to effect the instance of that object.

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ActionScript 3.0 :: Referencing A Dynamic Textfield From A Class

May 25, 2010

how do I reference a dynamic text field in my fla file from a class which isn't the document class? For example: I have an fla file called main.fla which contains no actionscript and has a single dynamic textfield called "text_txt" on the main timeline.

[Code]....

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ActionScript 3.0 :: Assign Value To A Dynamic Textfield From Class?

Sep 24, 2010

I have two text fields on main stage, manualy created. So I`m trying to assign them to one class and then to manipulate with their content:

In my fla I have:

ActionScript Code:
var myWinnings:Number = 1111;
var myCoins:Number = 1111;

[Code].....

I just need to assign some value to my TextField. How do I do that?

The thing is, I didn`t create textfield on the run, and I don`t know how to instance it so I can access to it from my class.

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ActionScript 3.0 :: Referencing A Dynamic Textfield From A Class?

May 25, 2010

how do I reference a dynamic text field in my fla file from a class which isn't the document class?

For example:

I have an fla file called main.fla which contains no actionscript and has a single dynamic textfield called "text_txt" on the main timeline.

My class file is called aClass.as and is the following:

package
{
public class aClass extends MovieClip
{

[Code].....

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ActionScript 2.0 :: Tween Class If Moved Mc Passed Point Start Another Tween

Jun 21, 2006

Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.

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IDE :: Movie Clips Contents Alpha At Different Rate During Tween Class Tween

Mar 4, 2010

If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.

For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).

The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...

is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!

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ActionScript 1/2 :: Change Tween Properties Outside Constructor In Tween Class?

Oct 2, 2010

Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:

var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);

But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?

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ActionScript 3.0 :: Tween Class - Tween Back To The Original Position?

Oct 27, 2009

I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....

I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.

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ActionScript :: Python - Using Dynamic Python Class Definition And Amfast Dynamic Class Mapping And Code Generation To Generate Class

Dec 19, 2011

I have an xml snippet that contains an object hierarchy:

doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />

[Code]...

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ActionScript 3.0 :: Create A Fade Effect For Dynamic TextField (content Of Textfield From XML File)?

Oct 5, 2011

I parse an xml file that his content is:

Code:
<?xml version="1.0" encoding="utf-8"?>
<operators>
<operator><name>OPerator1 </name></operator>

[Code].....

I display the name of operator in a TextField after parsing the xml file my problem is to loop through this different TextField with a fade effect.

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ActionScript 1/2 :: Making A Tween Without Using The Tween Class?

Oct 25, 2010

Is there any way to make a movie clip start at a given x and y point, and ends at another x and y point, in 90 seconds?m not getting a good result.The main problem is, I want the movie clip to travel along a straight line. And by this code below the "b" movie clips makes some curves.Heres what Ive done.

"p" is point movie clip
"b" is ball movie clip
fullTime = 90000;_currentTime = fullTime;oldTime = undefined;onEnterFrame = function () {if

[code]........

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ActionScript 1/2 :: Making A Tween Without Using The Tween Class Take 2?

Oct 26, 2010

If you try to make a movie clip travel along a rectangle diagonal within 90 seconds, the movie clip makes some curves.

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ActionScript 2.0 :: Tween A Number Using The Tween Class

May 13, 2006

What I want to do is tween a number from lets say 0 to 50 using the Tween class. The below is an example of my tween but it wasn't working (*NOTE* i'm using TweenExtended but if you change the tween to Tween only it will be the same thing, i just have a habit of using the TweenExtended class):

[Code]...

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ActionScript 3.0 :: Displaying Clicked Dynamic Textfield In Another Textfield?

Jun 12, 2011

What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.

Current development: [URL]

and code:

Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;

[Code].....

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ActionScript 3.0 :: From A Input Textfield To A Dynamic Textfield?

Nov 25, 2010

Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?

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ActionScript 3.0 :: Flash - Dynamic Curved Tween On A Dynamic Movieclip?

Aug 2, 2010

I'm trying to make this game and in trying to make it look more realistic, I'm trying to get the balloon to curve upwards before coming down and hitting the target. Is that even possible? Also, the target are dynamically created with random x and y points, so is it possible to make the end points the x and y point of that target?

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ActionScript 3.0 :: How To Tween TextField

Oct 23, 2009

I'm following this example but I couldn't get the textField to tween. The comppiled I got is "Type was not found or was not a compile-time constant: TweenEvent."

Below are my codes:
// import tweener
//import caurina.transitions.Tweener;

[code].....

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ActionScript 3.0 :: Why Tween Don't Reflect The Value In TextField.y

Dec 4, 2009

Here are my codes:
 
function textReady(event:Event):void
{
txtFormat.font = weiss.fontName;
txtFormat.color = 0x000066;

[Code]....

I did a trace on the txtField.y and it does show 100 in the myFunction. However, when the textLoad appears on the screen, it still appears at y=350.

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ActionScript 3.0 :: Send Data From Dynamic Text Field On Stage To Dynamic Textfield In Mc?

Sep 28, 2010

I have 2 input textfields on the stage and 1 dynamic textfield.

-input1 is for quantity

-input2 is for page count

When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?

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ActionScript 3.0 :: TextField Disappears On Tween Animation

Oct 3, 2009

I have a simple animation made of Sprites (Those Sprites are composed with two objects inheriting from Shape and TextField).Each Sprite has a Tween firing on the MouseEvent.Click Event.When the Tween animation starts the TextField disappear by itself.Do I need to convert the text to bitmap?

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IDE :: Size Tween MovieClip With TextField Child?

Jan 31, 2010

I am trying to create a circle movie clip with a text field child, so that when the movie clip changes size, the text field does as well. My code is posted below. Everything seems to be working when the text field is not in the display list, but when i add the text field as a child of the movie clip, the tween get's all weird. I am using flash cs4.

Code:
import flash.display.MovieClip;
import flash.display.Graphics;
import flash.text.TextField;

[Code]....

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ActionScript 3.0 :: Add A Tween To A Textfield, In A Movieclip, On The Stage?

May 19, 2011

im struggling a bit with syntax here -- i'm trying to add a method to my multiplayer flash games then when an arrow hits an enemy, it will display the dmg, while scrolling up and dropping off alpha.I seem to be having some linkage problems this is what i have:

var dmgwin:dmgtxt = new dmgtxt() //movieclip that will contain textfield
var dmgwinsub:TextField = new TextField(); //textfield that has dmg #
var tween:Tween = new Tween(dmgwinsub, "alpha", None.easeOut, 1, 0, 2, true); //an alpha

[code].....

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ActionScript 3.0 :: Apply A Tween To An Extended Textfield()?

May 19, 2011

im struggling a bit with syntax here -- i'm trying to add a method to my multiplayer flash games then when an arrow hits an enemy, it will display the dmg, while scrolling up and dropping off alpha.I seem to be having some linkage problems this is what i have:

var dmgwin:dmgtxt = new dmgtxt() //movieclip that will contain textfield
var dmgwinsub:TextField = new TextField(); //textfield that has dmg #
var tween:Tween = new Tween(dmgwinsub, "alpha", None.easeOut, 1, 0, 2, true); //an alpha

[code].....

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ActionScript 3.0 :: Referencing A Textfield Inside A Movieclip Class From Document Class

Feb 3, 2009

Ok, this is one of those walls that I know once I can jump over it, I will be a much happier developer again.

I've done tons of reading, and think I have a firm understanding that the general consensus is that if you want to reference something, it needs to be added to the display list, using addChild().

I hate to be defiant, but what if I don't want to?

Or at the very least, what if I want to add a movieclip class to the stage using addChild, and then reference objects inside it?

It is much easier this way than what most people recommend - adding 15 objects via addChild, then setting the x and y for the, etc.

That said, I'm all about using classes and using as3 the way it was meant to be used. So what this is, is a best practices question I guess.

HERE ARE THE STEPS I'M TRYING:

- Create new flash document

- Draw graphic symbol bg, with text field over it, select them, convert to movieclip symbol, and export class name "box", then delete it from stage

- Add document class .as file, which simply adds that class "box" from the library, to the display list using a simple addChild()

- Set a name for that box using box.name = "test" let's say

- Do a simple trace like the following - "getChildByName('test').textFieldName" - it shows up great

- So then, I'll now try to set the text by doing this - getChildByName('test').textFieldName.text = "yo";

That last line above, is what doesn't work. I know I'm referencing wrong, but how would a pro as3 developer, reference something on the stage within a movieclip class, from the document class?

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ActionScript 3.0 :: Flash Access TextField From Class Imported By Doc Class?

Aug 17, 2010

I'm just now learning the new object oriented way of scripting. It's been a wild ride, but I've finally learned how to keep script off my frames (very hard coming from as2).Here's my problem:

I have a TextField on the stage in my main .fla file named loadPercent.

I'm loading a jpg with preLoad.as and displaying the bytes loaded in loadPercent.

I can access my loadPercent TextField from my MainClass

but I can't access it from preLoad.as

the document class is MainClass.as

Code:
package
{
import flash.display.MovieClip;[code]....

I get three '#1120 access of undefined propery' errors for each time i try to access loadPercent.

a few basic questions: 1. all my files are in a folder in my documents, not in the flash directory, is this bad? I've seen people using com.whatever etc.

2. my main .fla file does not share the same name as my MainClass.as (it's not named MainClass.fla) Is that a problem?

I'm assuming these are inconsequential because my code seems to work up to a certain point.

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ActionScript 2.0 :: Flash8 Dynamic TextField Inside Dynamic MC?

Jun 18, 2009

Im trying to create same MCs and create a textField inside each MC created, then I am trying to apply onRollOver event into those MCs created and change the textField.textColor.

From my code Im resulting and trace with "undefined" how can I manipulate the dynamic created Textfield inside the dynamic created MC

Here is my code:

for (var i = 101; i < 103; i++)
{
if ( i != 115 and i != 116 or i != 126 or i != 127 or i != 134)
{

[Code].....

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ActionScript 3.0 :: Dynamic Textfield Masking With Non-dynamic Mask?

Aug 11, 2009

I'm creating a playlist for a music player, and I've got the song names displaying correctly in my songTitle holder MC, but there's limited space for the song names to be shown in, and I'm going to eventually have it inside a scrolling movieclip. Problem is, the text inside the textfields disappear when I try to add a mask to the movieclip they're being loaded into. I've tried adding all combos of embedFonts, antialias, and blendModes I ran into, to no avail.how to mask dynamically created textfields with a non-dynamic (Flash IDE-made) mask.

Code:

for (var i:int = 1; i <= _size; i++) {
var pl_artist:TextField = new TextField;
//all embedFont = true and antiAlias commands no workie
}

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ActionScript 3.0 :: Size Tween MovieClip With TextField Child?

Jan 31, 2010

I am trying to create a circle movie clip with a text field child, so that when the movie clip changes size, the text field does as well. My code is posted below. Everything seems to be working when the text field is not in the display list, but when i add the text field as a child of the movie clip, the tween get's all weird. I am using flash cs4.

ActionScript Code:
import flash.display.MovieClip;
import flash.display.Graphics;
import flash.text.TextField;

[Code].....

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