ActionScript 2.0 :: Dynamic Textfield In Movieclip Stays Empty?
Sep 21, 2011
I have a flash-file with a movieclip holder (export for actionscript as : holder)In that movieclip I have two textfields, instance names "title" and "content".So when I call the function useHolder(), this should put the movieclip on stage and display "titelinhoud" in the title-field, no ?
Now it shows just the background of the movieclip (so that gets loaded on stage), the title-field stays empty (although I embedded the font), only the content-field is showing the dummy content I put in in flash.
I have a problem with loading text from a *.txt file into a dynamic textfield which is located in a movieclip in another movieclip. It seems it can't find the textfield because it is in movieclips. I know I shouldn't work with the '_root' command but in my project it doesn't matter. Also tried making '_root' globalmain to 'this'. But that still doesn't do the trick.
Code: tdata = new LoadVars(); tdata.onLoad = function(success) { if (success) {
I'm adding text to a movieclip as you can see below. The text is alomost not visible because it's so small. If I don't scale the movieclip then the text becomes clipped. I basically want the movieclip to be a tight container (the same size as the textfield) for the Textfield. The below does not work. How can I do this?
I'm creating a lot of MovieClip in for cicle, and i want to add at every MovieClip a textField. I try in this way for
(var i:int = 0; i < 100; i++) { var giorno:MovieClip; giorno = new MovieClip(); giorno.graphics.beginFill(Math.random() * 0xFFFFFF); giorno.graphics.drawRect(i*[code]....
I'm dynamically creating a navigational menu using a movieclip I've created that contains a textField. I want to change the text color of the TextField in the movieclip when a mouseover is performed. (The movieclip is in the library.)I've added "menuItem.menuText.textColor = 0x333333;" to the mouseover event, and that works, but only on the textField of the last movieclip placed on the stage.I somewhat understand why that's happening, I just don't know how to fix it (I'm still new to AS3).[code]
when I add button1.addChild(prodName); prodName being my textField, I can't see the text when I add stage.addChild(prodName); I see the text in the upper left corner of the stage. Do I need to do anything specific to get my textField to show up in the movieClip "button1"?
I have a dynamic textfield in a libraried movieclip.
I referred to the movieclip from an external class and have the linkage setup for it.
However, no matter what I try to do to instanciate the text field inside it, I keep getting:
Error #1010: A term is undefined and has no properties.
Now I really want to have this dynamic textfield inside the movieclip because it's part of a preloader so I don't just want to addChild to the stage. So Now I think I can't just build it.
I've been working on this all afternoon long and can't seem to shake this error.
I can't seem to make this clip disappear. I've tried calling it from it's parent object and also tried putting this.removeMovieClip(); inside the clip itself, but it just won't go. I don't have the same problem with other clips in the movie. This is the only one that has a dynamic text field, but I don't see why that would make a dif.
I'm building a game of which the interface is one of the first items to load on screen.Sound button, pause and all the bits .During the game - all manor of things are dynamically added and removed to the stage. Therefore my interface goes behind my game scene.How do I ensure the movieclip always stays on top? Can I override the addChild of my Document Class and every time a new child is added, I restack the interface to the top?
I have a MovieClip that has a Dynamic TextField: let's call the instance of the field txtName. I want to set the text field on the fly for txtName, so I add a little ActionScript (3!) that does it nice and easily: txtName.text = "Foo";reat. Now why isn't it working when I try the same thing from a parent MovieClip which contains the MovieClip that has the dynamic text? Example:Child MovieClip with TextField ActionScript 3 in Frame #1:
//------ function SetText(str:String):void { txtName.text = str;
i have a movieclip containing a dynamic text-field in it. When movieclip is stretched using transform manager, the text stretches. i am developing a component. Moreover,Event.Resize can not be used as Event.Resize is the Stage event. it does not work for movie-clips and sprite.Putting it in Event. Enter Frame works but that hangs the whole CMS when this technique is used.
I am a newbie in Flash CS3. How to resize the width of of a movie clip according to the size the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.
I did it as follows:- myClip.myText.selectable = false; myClip.mouseChildren = false; myClip.useHandCursor = true; myClip.buttonMode = true; myClip.myText.width = myClip.myText.textWidth + 5;
On doing this I find the clickable area changes according to the size of the text field but the text field doesn't appear at all.
I need to load some swfs inside a movieclip with preloader.So on the stage I have some movieclips (linked to "product1" class) which will act as buttons to load particular swf, a holder mc and a dynamic textfield(named-"percent") for preloading stuff.My problem is how to reffer "percent" text field from the "product1" class? my code is like this.
I am loading an external swf into an empty movie clip by use of a button.The movieclip is a sort of menu that begins with an animation of the menu opening, there are multiple different movieclips I am using with this format.What I am trying to accomplish is this.When another button is pressed, I want the movieclip (regardless of which one is loaded) to either:Go to a specific frame and play a closing animation within the movieclip, BEFORE a new movieclip is loaded. OR reverse the animation BEFORE loading new movieclip.Since there are 4 or 5 buttons all loading different clips, I need all the buttons to work this way regardless of which movieclip is loaded.
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
how can i make a movieclip and a textfield to resize to the content of the text in the textfield? I mean, if I have a textfield with 3 letters font name XXX and then the content of the field change, how can i resize te textfield so the text dont autoadjust to the 3 letter space?
I have this code in (apart) movie clip, this one belongs to ther one called (pagina): The field is instanced as nome_text and the variable is "nome"In the output from flash he loads the text, but the text field is empty The AS is the second layer from "apart" mc
var myLoadVars = new LoadVars(); myLoadVars.onLoad = function() { trace(this.nome);
i followed this tutorial but when i ctrl+enter to test my swf with only 2 layers (action script + dynamic text) it says 32+kb on first frame, while it shows around 2kb in the tutorial. if i delete the dynamic text and put in some shapes with rectangle tool it goes below 1kb, but i need to have some kind of text to indicate the loading percentage.
i know it's only 30kb but i don't want to be adding 30k here and 30k there later on down the line. oh i use flash CS5 btw.
I have 2 input textfields on the stage and 1 dynamic textfield.
-input1 is for quantity
-input2 is for page count
When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?