ActionScript 2.0 :: Ease Bar Stay Where It Is If HitTest Is False When Scrolling?
Dec 17, 2003
I have a scrolling MC beneath a mask. I have a little bar that eases to the mouse when the mouse is on the scrolling MC using hitTest. That way no easing occurs when the mouse moves off the masked MC.What I am wondering is: is it possible to have the ease bar stay where it is if the hitTest is false when scrolling? So if I move the mouse off the scrolling MC then the ease bar just sits. Right now if I scroll, the scrolling MC rolls beneath the ease bar. I would like for the ease bar to scroll with the MC.The scrollling MC is made up of duplicated movie clips and I can't figure out how to target them (for the hitTest) otherwise I'd just put the ease mc in the scrolling MC.
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Here is what I want:
1) a sprite with a rollover/out tween, going from alpha 0 to 1 on rollover, and back to 0 on rollout (let's call it "containerSprite"). That part is cake.
2) another sprite within the container (let's call it "closeButton"), that goes along for the ride (i.e., its alpha gets tweened along with the container). That's easy enough to do by making it a child of "container". When I say it is "within" the container I mean in terms of x/y.
3) when I move the mouse within containerSprite and onto closeButton, I want the container to stay visible (easy enough by setting mouseEnabled or mouseChildren to false). But I want closeButton to respond to mouseDown events, so I can't set it to mouseEnabled=false, nor can I set containerSprite.mouseChildren=false.
4) there will be several other sprites within the x/y of containerSprite, each with their own rollover/out tween. The catch is, when the mouse is within containerSprite and rolls onto one of them, the alpha of containerSprite SHOULD tween out (unlike when rolling onto closeButton).
For the life of me, I cannot get it all to work. I can get the desired behaviour in (4) easily enough, either by making the other sprites (mouseEnabled) children of containerSprite, or by making them siblings of containerSprite but higher in the display list. But the desired behaviour in (2) and (3) is vexing me: if closeButton is a child of containerSprite then its alpha tweens along with containerSprite (desired), but because it must be mouseEnabled, moving the cursor onto it triggers containerSprite's rollout event (undesired). If instead it is a higher sibling of containerSprite rather than a child, it has the same problem: if it is mouseEnabled, moving onto it counts as a rollOut event for the container. It seems like the solution ought to be easy, and I'm just missing something that is in plain sight.
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Code: Select all
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