ActionScript 2.0 :: Fla File Which Actually Worked On Flash5?
Nov 3, 2003
I've got a very basic fla file which actually worked on flash5 but it's no more working with flashmx 2004. A movie clip move from a position , let say A, to B, then to C.
I insert a stop(); action on B, so the movie stop. Inside the movie entitie I insert a button with the command play() (I have also try _level0.play() or nameofmovie.play())I expected that the movie continue playing from B to C but it does nothing..
I'm having trouble getting my inheritance variables worked out. In 'plain English', this is what I want:
base class enemy: {variable HP; if(HP<=0){remove instance}[code].....
But when I try to do this, it just gives me some error either about conflicting namespace or about the variable not being defined. I've done stuff like this before in GM and Python, but I don't understand how it's supposed to be done in AS3.
Has anyone worked with the five3D video3D class.I have started to work with it but when I put a video on the stage and then remove it and add another video the new video is been created to the old videos width and height. Its the strangest thing and I can't seem to find the answer to why this would happen.I first thought it might be a memory issue but I have nulled all the references and its still not working correctly.
I created a new layer, draw a rectangle, converted it to button, made its alpha to 0 and then added a snippet to go to the url. But when it played, the action only worked after the first loop had finished. It didn't work at the beginning.
So I picked up a project after some time of being away from it. The text fields worked fine under CS4, but under my new windows install and with CS5 the text fields turn blank when I try to change them. Everything else seems to work. I tried embedding the font with the embed button, but that didn't do anything.The text that it starts off with is there on the screen, but when I change it with something like: tEnemyPieces.text = "blah blah blah";the field turns blank.If I trace tEnemyPieces.text it will trace as "blah blah blah". But the text will not show on the screen.
I tried to install the newsticker and it worked perfect. I still have a problem: there is no way to use the accent they just get ignore. I also tried to code them in html in the xml file but it didn't work.
This slideshow used to work fine, until you install 10.1. I run it in the Flash CS4 and CS5 IDEs and it works fine. Does the Flash CS5 IDE use the 10.1 player? If not, how can I make it?
I had a forum up a few months ago, and got help getting radio buttons to work with a continue button, causing the movie to gotoAndStop at a particular frame. (This is all being done on the main timeline).Everything was working fine, now, I keep trying to do it again, but regardless of which button I click, it only goes to frame 2 where the Novice radio button is supposed to go.I think the problem is in the line of code that reads:varframeNumber=2+Number(noviceButton.group.selectedData)I know it is set to only go to the novice area, but my understanding was that since these were radio buttons, any button clicked would work, and I only needed to type in one of the unique instance names
Here is the code: stop(); continueButton.enabled=false
In Flex3, I could compile pure as3 code and use "embed" tags to load in images. This was done by Flex making a BitmapAsset class.I can still do this in Flex4.
However, there was a trick to fakeout flex3 and use my own mx.core.BitmapAsset class to remove some of the extraneous stuff Flex's BitmapAsset brings in with it. This is described here: [URL]..Unfortunately, I cannot get these tricks to work with Flex4 and get smaller file sizes. I end up with the error "VerifyError: Error #1014: Class mx.core::BitmapAsset could not be found."[URL]..Following this advice, I add -static-link-runtime-shared-libraries=true, and my swf loads without an error... but this means I am loading in the pieces of the flex framework I wanted to omit (and the file size says so too).
Is there a better way to fake out flex4 when it comes to using Embed?
Just started learning AS, and have modified some code from a tutorial to put a couple of basic pages together. Each page apart from the loading screen consists of 4 buttons linking to 4 different pages.I have so far changed one word in the code, relating to one navigational button, and as far as I can tell, all the corresponding code, and the Properties and parameters inspectors. The error is apparently a "duplicate function definition" of all the functions in frame 2.Strange how the script worked perfectly with the previous word "About", which was changed to "Animations".The preview of the site just flicks through each page without stopping.[code]
I tried modifying the sound in Action Script but now I do not get any sound on the webpage, only hear the sound in preview on flash editor.It was looping sound on the web page and I did not want to have surfers having to hit the stop button. But I did want it to play just once.[code]
I'm having Trouble seeing files once they go online. Everything was just fine yesterday. But now whenever I export a file and upload it, it can't be viewed. They run just fine on my machine but when uploaded I get the "need newer version of Flash" message. And when I try to just load the swf it comes up blank. My older SWFs still work great, just the ones I exported today that are having problems.
The only place where I used templet was in google, it was free, but not for commercial use, if someone know about a place where to find them, if they charge for one or for a year a don't know. and a good place.
I've got a macromedia flash 5 CD fresh from the box. But it won't install, it just installs something called macromedia generator 2 and not the flash 5.
I have serveral draggable MC's on the stage. When a button is ckicked, I want the MC's to tween to a specific target area on the stage. I can do this in MX, but can't do this in FLash 5..... can anyone convert the code below to work on Flash 5? Or just come up with a differnet way.
***************CODE for flash MX below ********************* on (release) { startEasing(T1, 10.0, 148.9, 10);//"ball" is the name of the object you want to move, then the ending X position, ending Y position, and the number of frames you want it done in
I broke apart all JPGs and converted them to symbols.And they all have correct X & Y coordinates.But while tweening... the JPGs shift a tiny bit. how to stop the JPGs doing the jiggle shift error ?
I have recently upgraded to FlashCS5, but i am still working in Actionscript2.
I have a simple document, and on a button click i have several different things that appear, i am wondering though if i can get them to come in one at a time, instead of all together, but still clicking on the same button.
[URL] is where the page is located but i want to copy the transitions between pages into my own flash document and i have literally no idea where to start. I have flash cs5.
I have a sample fla file, but I can't find where to edit the scripting in it. Basically there are 2 buttons, each one going to a different URL. I can't figure out where to change the URLs they go to. I've looked literally everywhere in flash.
I have searched everywhere but cant seem to find out if the follow is possible.I would like to create a kind of image gallery that scrolls (which is straight forward enough) but instead of images on it i would like it to be folders?
I am retired and I am trying to study Flash, and I am practicing with the tutorial about Morphing text, every thing is ok, but it is too fast I can't read what it says.
Actually I am starting with AS, but what I see is that some tutoriales, have the script in blue, and other letters in green and red, is that important?
I import my artwork from photoshop or internet, png8, or bitmap, i convert it to symbol, and double click the scenario, then i try to change color for example and instead of painting the color in the artwork it paints under the imported picture. When I draw a picture in flash it works good.
I want to be able to do site specific searches for a online group on Black Planet but they have so many restrictions on coding my only option is to use Flash. I tried some of the search box stuff on this site but they all seem to just do a web search, not site specific searches. I would like to have something that would search the group threads only. The URL to group is here if it helps: [URL]
I want to zoom in and out on an image (it's actually a thumbnale which pops up). Or if you want, to have a small image 'grow' to a larger formatI tried it with scaling + tween, but it is hardly a smooth transition.
I'm still working on my scrolling product bar, and it works great when I publish in flash 6 or higher, but prototype does not work when I publish for flash 5.
I'm trying to manage new levels via duplicateMovieClip and levels on the timeline (static and occlude the new levels)- but what's the best way?I presume that I can use swapDepths on the existing timeline items, to put the new levels properly between them. Or is there another way?(Note since I'm stuck at the lowly F5, I don't have getNextHighestDepth to manage the combinations.