Flex - Embed Pure Bitmap Assets With Flex4 (worked With Flex3)
Apr 19, 2010
In Flex3, I could compile pure as3 code and use "embed" tags to load in images. This was done by Flex making a BitmapAsset class.I can still do this in Flex4.
However, there was a trick to fakeout flex3 and use my own mx.core.BitmapAsset class to remove some of the extraneous stuff Flex's BitmapAsset brings in with it. This is described here: [URL]..Unfortunately, I cannot get these tricks to work with Flex4 and get smaller file sizes. I end up with the error "VerifyError: Error #1014: Class mx.core::BitmapAsset could not be found."[URL]..Following this advice, I add -static-link-runtime-shared-libraries=true, and my swf loads without an error... but this means I am loading in the pieces of the flex framework I wanted to omit (and the file size says so too).
Is there a better way to fake out flex4 when it comes to using Embed?
I'm working on a AS3 project that required a lot of UI, since Flex was used for time-saving for this part we ended up having a Flex Project (UI) and pure AS3 one (All BackEnd) or, in other words, two different .swf files.Currently I can successfully comunicate both of them using a common interface and by loading the UI .swf into the AS3 .swf using a Loader class:
var loader:Loader = new Loader(); var request:URLRequest = new URLRequest("CustomUIModule.swf");
The actual code contains listeners for SystemManagerHandler so Flex doesn't complain.Since we are delivering two different files it is not really practical whenever we release a build of the project. For this case the meta tag [Embed] seems to be a better way to achieve this (With no satisfactory results to date).
With the above information (hopefully I made myself clear enough) what would be the best approach to ultimately generate a single swf? Or how should we properly implement the [Embed] tag for Flex swf?
I know it is possible to develop a full flex application using AIR for android but what I need is to embed a flex component into an already existing classic java android application.
I found some flash players in java but they all either require a JFrame or include of specific windows dlls.
I created some button states in flash (swc), and I want to use them in a pure AS3 project. They are movie clips with class of neatButton_on and neatButton_off respectively. I call them like this:[code]I've also used assets, especially for different states of the same item, where I've put everything in one movie clip and then switched frames as needed. Is one way faster than the other? is there a best practice?
I have an SWC which includes a number of Assets for my project. Within this SWC is also a static AS file which contains Class declarations for each image in the library. For example, the SWF contains these images:
In Flex 4, how can I change the cursor to a Bitmap image determined at runtime? All the examples I've seen use CursorManager.setCursor to set the cursor to a class specified at compile time.
What I want to do is change the cursor to a bitmap whose bitmapData is determined by the context.
I would like to know what is the more practical way to embed many images using actionscript. Firstly, I don't want to download an image every time from the server, and then I would like to change the number of images and/or their names. What do you propose for these requirements? I have been alerted for the Embed tag but it seems a little inconvenient in its use as you have to declare a new class for each asset and instantiate the class separately.
For a lot of my graphical assets I'm using the Flex embed metadata to embed bitmap objects as Classes and then instantiating them.
The problem is that it seems these never get garbage collected. I haven't found much info online but I've seen a couple of posts that seem to confirm this.
Anytime one of my classes gets instantiated that has these embedded assets, they always create new instances of the Bitmaps and BitmapDatas rather than reusing what's already in memory. This is a huge problem for memory. And I can't find any way of de-referenciong them or getting them to leave memory.
So the only solution I can think is to just load the graphics from disk rather than using the embed tag. But I'd rather not do this seeing as how when the app is packaged and installed, all of those graphcial assets will be on the end users computer rather than contained within the SWF.
I was wondering if there are anyways to get the fixed size swf file when I build my AS3 only project in Flex environment. I can't use scaleMode="noScale" since my swf is very small. I don't want it expand it to full browser winder either. Are there anyways to do it?
Here what you can do is upload you picture , edit it and then that pic is embeded in an flv that is played . I am clear as how to do all the uploading and editing.. But the embedding part is what i cannot figure out... the image is first changed in to something that looks like a 3d-mode.. and then it is being used in a video replacing the face of the real actor.
I did decompile this swf . It is done in flash cs3.
If you know Flex, you probably know what the property "includeInLayout" does. If not, this property make the parent of your component disregard the bounds (like width and height) of your component in render their own bounds.Description in reference below:
Specifies whether this component is included in the layout of the parent container. If true, the object is included in its parent container's layout and is sized and positioned by its parent container as per its layout rules. If false, the object size and position are not affected by its parent container's layout http:[url]...
I've been trying to embed a bitmap from the library (a jpg, class = Test, export for AS set) into my swf. The compiler pukes with "1136: Incorrect number of arguments. Expected 2 for bmp.bitmapData=new Test();" With this code: var bmp:Bitmap = new Bitmap(new Test()); this.addChild(bmp);
I have a Pure AS3 mobile project that I'm developing in Flex 4.5, and deploying on both Android and iOS.I have a TLF textfield that is set to editable, and when I touch on it on Android the soft keyboard shows up as expected, without me having to explicitly tell it to show up.
BUT on iOS, when I touch on it, I get the text field's focus event firing, but the soft keyboard doesn't show up. Anyone know how to make this appear, so the user can enter in text? it is possible to enter text in a pure AS3 mobile app on iOS.
I want an air application to be able to update the assets it uses, but minimizing the download needed, so only downloading files added since it last updated.I'm thinking this would include a server portion which would zip the needed files based on a version number? Has anyone implemented anything similar / got any thoughts on the best approach to building this sort of system?
I'm getting occasional ConcurrencyError faults when using HTTPService in Flex 3. I have four HTTPService objects, all configured with concurrency=single. I'm not sure though how to continue to diagnose, as I don't see in the FaultEvent what service object caused the issue, and I can't easily reproduce it on-demand.
One feature of my app is that I am also using a URLRequest to load a sound shortly after receiving a result from one of the HTTPService calls. Could this be related to the concurrency error?
The fault looks like this:
[FaultEvent fault=[RPC Fault faultString="Attempt to invoke while another call is pending. Either change concurrency options or avoid multiple calls." faultCode="ConcurrencyError" faultDetail="null"] messageId=null type="fault" bubbles=false cancelable=true eventPhase=2]
After upgrading the Flex SDK from 3.1 to any newer version of the SDK and trying to compile an existing project, the following error appears in the Problems pane:
Description: { expected Resource: (shows project name, not a specific file) Location: line 15
Any ideas how to solve this or where to start the bug hunt?
It looks like the problem is in the ...sdks/3.3.0/frameworks/libs/player/10/playerglobal.swc file, but I'm certainly not sure.
If I have a BitmapData that's already been drawn onto a Sprite. Is there a way to redraw the BitmapData onto a Sprites Graphics object without having to invoke beginBitmapFill and passing in the same BitmapData?
I have a datagrid which has id="myGrid" in my application, from it I call a component. Now from the component I can call parentDocument.myGrid.selectedIndex = 0; and it works fine.But I want to make the component reusable, and I would like to pass the ID to the component each time, so myGrid will change, how to properly send the ID to the component, and use it in the component?
My flex application generates individual pdf documents based on individual selection criterion,but i need to merge those generated pdfs or is it possible to store individual pdfs temporarily then merge those into single pdf?
I want to create flex application by which i can verify user age i have use following code can u tell me why i cant see mx component "dialogtitle","dialogcontent""dialogbutton"
I have a modal Flex dialog and want to make the background not of the window itself, but the semitransparent modal indicator transparent. (Yes I tried to convince the client they don't want to do this, but apparently they really want to do it). Is this even possible?(prefer a solution using Flex 3's TitleWindow, but Spark/Flex 4 TitleWindow is acceptable)
I have an area graph and I'm looking to have the data points to be shown. I have a CircleItemRenderer, but this shows all of the datapoints in the default stroke and fill. 1) How do I customize the display of my CircleItemRenderer? (instead of it having an orange fill, how can I change the color?
2) How can I decide to show the node for specific data points but not for others? For example, in my .XML file that imports the data for the graph, I may have a variable show_data_point which is true or false.
how can I hide an element in Flash Builder? I can do visible=false but the element is still there (other buttons are not centered). I'm looking for display:none style property.
I have a problem with inline components. I want to reach an inline component from another one.. From the first component, i want to change "enable" value of the linkbutton named "Add" which is in second component. Altough i gave "id" and "className" to second one, i could reach neither it nor its elements.. is there a way to do this?
*in first component there is a text input in "CodedDescriptionItemEditor" component. I want to validate it and according to validation enable the button that i mentioned above..These all are in a datagrid by the way. In datagrid, there is always a row that you can enter data and via the "Add" button you can save it. After save it seems as text..
Is there a guide or document that deals specifically with migrating CSS and style attributes from Flex 3 to Flex 4? I have an application that I'm keeping on the 2006 namespace, but I'm having trouble with a couple concepts, like the halo only styles, the CSS namespacing conventions, and styling child controls.
We have a flex application which compiles fine on windows box using mxmlc ant task but when we try to run the same build scripts on linux, it throws the 'Invalid Embed directive in stylesheet' error indicating it is not able to resolve the path to the image files.
Can someone pls. educate me on if there is a difference in the way the image files are looked up, in a CSS file, on windows vs linux.
Flex sdk version is 3.3. The same sdk is used on both windows and linux. Not sure if this has been fixed by any future 3.x sdks.
I have a flex grid where I have the verticalScrollPolicy="auto".But every time when the scrollbar appears all the columns get pushed to the left, making the columns not align as they should. I tried setting minWidth on all the columns to prevent this,
We are migrating our Flex-3.2 application to Flex 4.1, mainly to take advantage of the new text flow/engine features. In a first step we decided to go with compiling for MX-only and in Flex-3-compatibility mode.
[code]....
Now do the same in Flex 3 and you'll see both events fire.Apparently, this is a bug. Might be possible to work around this but certainly decreases my level or trust substantially.2) Dialogs/popups show all content mirrored.A bug as well. Easy to work around, but how could something that obvious slip?
I would like to have vertical tabs in Flex 4. I have started implementing this by having a vertical list down one side. On list selection I am updating the selection index of a view stack. This gives the functionality of vertical tabs.
My problem is the look and feel. How do I get the list to have a similar look and feel to the horizontal tab bar? Is it a case of overriding skins? I have found this post: Flex 4 vertical TabBar
which does implement vertical tabs. My problem with this is that I do not get any text in the tab. I think the problem is that this was originally written for flex 2. I am using flex 4 and am trying to put this component inside a