ActionScript 2.0 :: Install Newsticker And It Worked Perfect
Jan 25, 2007
I tried to install the newsticker and it worked perfect. I still have a problem: there is no way to use the accent they just get ignore. I also tried to code them in html in the xml file but it didn't work.
View 1 Replies
Similar Posts:
Mar 16, 2009
I'm having trouble getting my inheritance variables worked out. In 'plain English', this is what I want:
base class enemy:
{variable HP;
if(HP<=0){remove instance}[code].....
But when I try to do this, it just gives me some error either about conflicting namespace or about the variable not being defined. I've done stuff like this before in GM and Python, but I don't understand how it's supposed to be done in AS3.
View 1 Replies
Nov 3, 2003
I've got a very basic fla file which actually worked on flash5 but it's no more working with flashmx 2004. A movie clip move from a position , let say A, to B, then to C.
I insert a stop(); action on B, so the movie stop. Inside the movie entitie I insert a button with the command play() (I have also try _level0.play() or nameofmovie.play())I expected that the movie continue playing from B to C but it does nothing..
View 1 Replies
Aug 22, 2009
Has anyone worked with the five3D video3D class.I have started to work with it but when I put a video on the stage and then remove it and add another video the new video is been created to the old videos width and height. Its the strangest thing and I can't seem to find the answer to why this would happen.I first thought it might be a memory issue but I have nulled all the references and its still not working correctly.
View 3 Replies
May 31, 2010
I created a new layer, draw a rectangle, converted it to button, made its alpha to 0 and then added a snippet to go to the url. But when it played, the action only worked after the first loop had finished. It didn't work at the beginning.
View 3 Replies
Jan 3, 2012
So I picked up a project after some time of being away from it. The text fields worked fine under CS4, but under my new windows install and with CS5 the text fields turn blank when I try to change them. Everything else seems to work. I tried embedding the font with the embed button, but that didn't do anything.The text that it starts off with is there on the screen, but when I change it with something like: tEnemyPieces.text = "blah blah blah";the field turns blank.If I trace tEnemyPieces.text it will trace as "blah blah blah". But the text will not show on the screen.
View 5 Replies
Jun 29, 2010
This slideshow used to work fine, until you install 10.1. I run it in the Flash CS4 and CS5 IDEs and it works fine. Does the Flash CS5 IDE use the 10.1 player? If not, how can I make it?
View 3 Replies
Jul 21, 2010
I had a forum up a few months ago, and got help getting radio buttons to work with a continue button, causing the movie to gotoAndStop at a particular frame. (This is all being done on the main timeline).Everything was working fine, now, I keep trying to do it again, but regardless of which button I click, it only goes to frame 2 where the Novice radio button is supposed to go.I think the problem is in the line of code that reads:varframeNumber=2+Number(noviceButton.group.selectedData)I know it is set to only go to the novice area, but my understanding was that since these were radio buttons, any button clicked would work, and I only needed to type in one of the unique instance names
Here is the code:
stop();
continueButton.enabled=false
[code].....
View 14 Replies
Apr 19, 2010
In Flex3, I could compile pure as3 code and use "embed" tags to load in images. This was done by Flex making a BitmapAsset class.I can still do this in Flex4.
However, there was a trick to fakeout flex3 and use my own mx.core.BitmapAsset class to remove some of the extraneous stuff Flex's BitmapAsset brings in with it. This is described here: [URL]..Unfortunately, I cannot get these tricks to work with Flex4 and get smaller file sizes. I end up with the error "VerifyError: Error #1014: Class mx.core::BitmapAsset could not be found."[URL]..Following this advice, I add -static-link-runtime-shared-libraries=true, and my swf loads without an error... but this means I am loading in the pieces of the flex framework I wanted to omit (and the file size says so too).
Is there a better way to fake out flex4 when it comes to using Embed?
View 2 Replies
Nov 5, 2009
Just started learning AS, and have modified some code from a tutorial to put a couple of basic pages together. Each page apart from the loading screen consists of 4 buttons linking to 4 different pages.I have so far changed one word in the code, relating to one navigational button, and as far as I can tell, all the corresponding code, and the Properties and parameters inspectors. The error is apparently a "duplicate function definition" of all the functions in frame 2.Strange how the script worked perfectly with the previous word "About", which was changed to "Animations".The preview of the site just flicks through each page without stopping.[code]
View 0 Replies
Feb 28, 2006
i have a GIF and i want it to be loaded dymanicly from XML with [code]the GIF isn't playing. my GIF has 4 stages (frames) but when loaded, it stays only on the first one. i need the GIF loaded and begin looping all 4 frames... what's happeing ?i want the loader_MC to be resized everytime i resize my Stage. i did this:[code]The GIF appears distorted, turned upside down and the _x axis very wrong and out of page... what's happening, again?
View 3 Replies
Nov 13, 2011
What is the SIMPLEST way to make a pixel perfect hit test class?
View 41 Replies
Jul 11, 2009
on the stage, ther's a box. you can move the box with the left and up key.i have 3 problems:
1. the movement isnt smooth, can i make the movement smooth without modyfing the speed?
2. i want that when you press the left and up key simulteanously the box will move diagonaly.
3.when you press and hold a key, the box just moves a little and after 1 second (or something like this) the box starts to move continously. can I make the box to move continously immediatly after you are pressing a key.
View 2 Replies
Sep 28, 2011
I've been searching around and can't quite seem to find the answer. I gather it's a problem with actionscript, but, i digress.
What's going on is if I move my mouse too fast it won't activate either the RollOver or RollOut, and it'll just stay. Is there a certain way I need to set everything so it will NO MATTER WHAT animate when rolledover, and then ALWAYS RollOut?
View 2 Replies
Oct 22, 2009
i want get scroll percentage form 0 to 250 point having a Line large 95px and dragger large 10px. I make this script but it dont perfect to get value. It's fast to update value.[URL]
dragger.onPress = function() {
dragger.startDrag(false, 0, -14, line._width-dragger._width, -14);
this.onEnterFrame = updateValue;
[code]......
View 1 Replies
Aug 22, 2004
I picked up code for the "perfect fade" a while ago, which I have used for buttons in te past.
The code is as follows. On the root timeline:
[Code]...
Now this all works great, but its not too modular, meaning I have to write a fair amount of code for each button.I'm trying to make it leaner, by having a global function, but I can't get it to work properly... i think due to the enterframe. I've been unable to make it loop, and therefore it only steps forward oneframe, and back one frame.
View 1 Replies
Oct 12, 2009
this is my first flash test and I have been stuck for weeks to solve this issue. I am currently with Mediatemple, standard gs plan, and I have three files that I wish to upload:
index.html (html file)
ProgBar.swf (Preloader)
Main.swf (External Swf that is being loaded)
If you open the html file locally on a computer, it works fine, however the problem arises when these files are uploaded to the internet,. It doesn't seem to work at all... Please help me figure out why. Thank you for your consideration.
View 2 Replies
Jan 7, 2010
I'm making an arcade game in as3 and I want to draw pixely(unsmoothed by flash) lines. I'm drawing the pixels 'by hand'(not with flash's lineTo or anything) onto a bitmapdata object. The lines don't appear quite right though, when zoomed out the line is rendered 2 pixels thick at some parts. However by zooming it its apparent that the algorithm is fine and its not doubling the pixels. Changing the quality doesn't seem to change anything.
[Code]...
View 2 Replies
Dec 17, 2008
any techniques they use to draw a perfect half circle?
I've seen the curveTo() method, and I cannot seem to make it come out with anywhere nearly good enough results. It always looks like half of a skewed ellipse.
I don't *want* to use a mask -- since there will be other drawings on this same Sprite that I do not want masked.
To be even more picky -- I don't *want* to create the half circle in another Sprite and add that to my original drawing.
View 9 Replies
Jun 7, 2010
ok what i'm trying to do is make a transition so letters get typed up and then a tween will be applied and will be tweened down to about middle of screen. here is what i have so far:
ActionScript Code:
var q:Number = 1; // controls amount of letters currently visible
var typeInterval;[code]....
the problem is i have the typing but i've had alot of trouble with tweening side of things. i figured i might be able to create a new textfield for every letter assign the letter to it then tween it. but getting the positioning perfect would be a pian and i have no idea how to continure form this point on.
View 0 Replies
May 25, 2011
So, been looking for a way to make the perfect 3d engine for flash. I need to know though, what am I working with? Pixels? Can I use something to access the video hardware? Already taking a few math classes on Monday to get a fresh start so I need to know the best way to go about this. Like...how does the video card draw?
View 0 Replies
Oct 23, 2011
I'm using a blitting engine that uses bitmapData. No display objects.Is there a fast pixel perfect collision detection available for such a game system?I already tried CDK but that didn't work because it assumes you have display objects which my objects don't use. Sometimes my objects are pretty big and hitTest sucks in this case. I already tried circle-to-circle collisions but that didn't do the trick either.
View 1 Replies
Apr 28, 2006
i'm using the loadSound command to bring in an external mp3 and although the file itself is a perfect loop, flash doesn't seem to like playing it back as such using the s.start (0, 5) tag. any suggestions on how to get perfect loops?
View 3 Replies
Jan 13, 2007
I can cut sprite sheets but i wanted to knoe some tips on getting it perfect right to the charcter so there is no box around the charcater.
View 1 Replies
Feb 10, 2009
I have tried to draw a circle using drawing API curveTo function. But the result is not a perfect circle. Flash documents also suggest this method. Check this link >> This is the code I have used to make a circle of radius R and the registration point of circle movie clip is at the center.
[Code]...
View 1 Replies
Jul 11, 2009
need build pixel based collision dectection class , i have found some classes already built by different people and they are really usefull, but as i want to build one of my own, i need to know basic theory behind tha
View 3 Replies
Jul 15, 2011
I have a bunch of different Movieclips from about 10 different classes moving about the stage. What would be the fastest/most efficient way to detect collisions between two of them? They can overlap each other a bit before the collision is detected, so I thought the easiest way would be to draw a couple rectangles that take up a majority of the object for each class and use hitTestObject to see if any of the invisible rectangles of one instance are colliding with the invisible rectangles of another. Is this a good method? I figured that since a bit of overlapping is okay and actually preferred, that two or three rectangles can easily take up all the room I need for each object.
View 2 Replies
Oct 24, 2010
I'm working on a project for a client, they want a simple drawing api which requests the user to draw a circle, or a shape on screen. The circle is then analyzed and a Score/Percentage of correction is returned. The drawing I have covered, how to assess the drawn circle against a perfect circle?
My first idea was to put invisible trigger points around the circumference of the shape and check for hit tests when the user is drawing. Another would be to track the dimensions of the left, right, top and bottom most bounding box and then find the radius, or something to that effect.
View 4 Replies
Nov 3, 2010
This draws almost perfect circle:
ActionScript Code:
var _angle:Number = 0;
var _speed:Number = .1;
var _radius:Number = 100;
[code]...
but...... if I wanted the circle to be drawn faster and change _speed to lets say .7 the circle becomes a polygon. How to get the circle to be drawn fast so it looks like a circle?
View 9 Replies
Dec 4, 2010
i have a simple movieclip, based off text, with a few frames, and instead of creating an invisible area to do the hit test, is there any way to set the hit area to equal the movieclip's dimensions?, google seems to not be able to provide results, i don't need pixel perfect hit detection, but rectangle detection
View 2 Replies