ActionScript 3.0 :: Detecting Perfect Circle Drawn By User

Oct 24, 2010

I'm working on a project for a client, they want a simple drawing api which requests the user to draw a circle, or a shape on screen. The circle is then analyzed and a Score/Percentage of correction is returned. The drawing I have covered, how to assess the drawn circle against a perfect circle?

My first idea was to put invisible trigger points around the circumference of the shape and check for hit tests when the user is drawing. Another would be to track the dimensions of the left, right, top and bottom most bounding box and then find the radius, or something to that effect.

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