ActionScript 2.0 :: .gallery Progression Preloader Into The Movie
Apr 18, 2004
been a fan of this great site for ages. [URL] One thing i really like about the site is that when you get into a section, you will see at the bottom of the section the numbers 01 , 02 , 03...ect.. progressively load into the movie, which when they are loaded in are active and can be selected whilst the rest stilll are preloading.
What i done there i draw a box and made it to movieclip and instance named it hook and created a invisible dot and called it dot. Then I calculated distance from box to the mouse then i took that number and put it in Math.cos command. And finally i made tweener to change box scale depending what my mouse distance from it.So if my mouse is close the box is big , if far - box is small. Ok, I want to know is there another way to do this ? Cuz , i cant think of other way to change arithmetic positive progression(like 3,6,9,12) to negative progression(like 12,9,6,3) than Math.cos command.
I have a 2GB Mpeg 4 Movie , i want to set the speed of frame progression by Action script. Example: play 1 frame every X seconds,where X can be a value that i will change
the movie is 1920x1080 ,30 frames per second square pixel.
Does anyone know the math to create this type of spectrum?
I'm using the F8 bitmap object and this image for a color preferences panel, and would like to use the same image for a fall-back to F7.
For F8, I'm using getPixel(), for F7 I'll need to determine the color (or as close an approximation as possible) using the math used to create this type spectrum.
i am trying to get my text progression to flow right to left but flip it so that instead of tiliting your head to the right to read it you would tilt your head to the left...i had orignally transformed and flipped the text box which worked for english text. but there is an option to change the language to chinese and when you do, the chinese character display upsidedown..
I am a little stuck as to where to begin; I have created aphoto gallery and now need to add some preloader capability to it.The images are brought in via XMLList etc... What I have in mind, Iwould like to display a preloader untill all the images are readyfor viewing - not wanting to preload individual images one by one)I also have a document class within the gallery swf file, Ibeleive that this may cause conflicts with attaching a preloader toframe 1 - I have tried preloading the gallery swf file via apreloader.swf; the end result still leaves me with having toprovide a preloader within the gallery swf.Can anyone point me to any good examples, for me to get on
I followed a couple of tuts and I have the gallery working, but I would like it to have a preloader, so I added a basic one to the first 2 frames of the root and moved gallery movieclip and controller to the 3rd frame.the preloader works and the movie goes to frame 3 but then my controller(scrubber) for my gallery doesnt work, in the code there is nothing refering to the _root just _parent so I am not sure where the problem is. I'm a cg artist just trying to get a website up.CODE:root frame 1Quote:
LOADED = Math.round(getBytesLoaded()); TOTAL = Math.round(getBytesTotal()); PERCENT = LOADED/TOTAL;
Ok so I have this XML gallery working perfectly, but I want to add a preloader to it. I have the loader and child all in one package, and that package is called via back and forward buttons according to if/else statements that ensure that the xml gallery does not get confused. I figure ok, so it's simple, I just add the preloader into the package using if/else statement, but I can't seem to get it to interact with the imageLoader I have set up in this package. As it stands right now I get no compile errors, but I do get an output error at runtime stating that packagedF and xmlLoadedF are now null object references. Take a look and see if you can figure out what I'm doing wrong:
ActionScript Code: stop(); var xmlRequest:URLRequest= new URLRequest("graphicImages.xml"); var xmlLoader:URLLoader = new URLLoader(xmlRequest);[code]......
I have searched and searched and can't seem to figure this one out. I have a preloader for each of the images (loaded with XML) in my gallery. I'm trying to get the percent to show up. I got fed up and deleted the percentage part of the preloader it all together... But now I really need one in there. Does anyone have a clue how to code this? Here's the AS for the preloader bar I have so far:
I am building a web site and I have the main movie, which loads a picture gallery (another .swf file) using "loadMovie();" and then the problem comes in - my gallery movie has a preloader which after finishing is supposed to move on frame 2 of the gallery movie, but instead of that it moves to frame 2 of the main site...
This is the main movies button code loading the gallery: on(release) { gotoAndStop(5); Gallery_Sub.loadMovie("../Flash/murals.swf");
Here is my preloaders code on the frame 100: _level0.gotoAndPlay(2);
And at last my gallery movie's code on the preloader frame: stop(); percent = Math.floor(getBytesLoaded()/getBytesTotal()*100); if (percent == 100){ _level5.gotoAndPlay (2); }else{ _preloader.gotoAndPlay(percent); } I tried using loadMovieNum(); but somehow it didn't work as well.
I'm having 2 problems (that I know of)... I'm not sure that "tscroller" is the movieclip I want to preload for the thumbnails, and I can't get my movieclip entitled "thumbpreload" (which is set _visible = true; here) to show up. This preload function seems to conflict with the main image preloader and cause it to stop working. The file I'm using can be found here: [URL]
i've got all the xml coded and ready to go, now what i struggle is to implement my existing preloader to make it load each image. This is a work done by my friend and i am just continuing his final works so it took me quite a long time to digest these codes too.
this is my frame 1 actionscripts with a preloader.
I'm getting quite comfortable with the XML thumbnail gallery here on the Kirupa site... but wondered if there was an easy way to have a preloader for the thumbnails? I don't really have an idea how to set up the code for that.
i am loading all thumbs and images in a container on a single frame using action script..but the size of the swf becomes 1.2 mb so i want to add a loader to it. the loader i am trying to add counts the frames but my file has just one frame so the loader doesnot show up..
here is the script of my gallery..and the timeline has just one frame...
I am new to flashCS4 and done 2 of lee's tutorial's and have 2 questions. 1) how/where do I add a preloader to file when each vid is clicked on ? 2) how do I set a mc to be seen as a button in browser when you mouse over it ? VideoGallery: [URL]
I want to add a preloader into an existing flash website file. The flash file is made of 5 layers, with one movie clip on each layer for each page of the website pages. I want to be able to put a preloader on the home page to let me viewers know that the site is not fully loaded before they start viewing the other pages (it's a portfolio site, so there are a lot of images). Can I add a preloader movie clip to appear on the home page that will loop until the entire site (all 5 frames/pages) are loaded?
I do not want to add another frame in front of the existing frames because I would have to edit 200+ portfolio frames and script.
I want to use a preloader that was created in Actionscript 2.0 (because I couldn't figure out how to do it in 3.0) - but the splash page and website are in 3.0. Is there a way to segue from the preloader to the splash page? The preloader uses Actionscript to call Scene 2, but I would like it to call an external .swf file if possible. Can anyone tell me how I could do this? -- Or a better way, that does not involve redoing the loader
I just wondered if it is possible to have a preloader for each MC within a movie? I have one simple preloader for the movie:
[Code]...
Now my movie is 60 frames long, the above will only preload the first 30 frames right? So If I have a button that goes to frame 35 on the main timeline and on frame 35 is MC1, can I have a preloder within this MC1 which is 55 frames long? I am just trying to get away from loading seperate swf's into levels!
I'm trying to set up a preloader for my movie, and I'm having some trouble with paths etc. My main timeline has two movieclips, one for the preloaded content, and one for the preloader. The instance name of my content mc is ycmovie, so I've used the code below to try to access the loading details. My preloader mc contains the following:
I just wondered if it is possible to have a preloader for each MC within a movie? I have one simple preloader for the movie: [AS] total_bytes = _root.getBytesTotal(); loaded_bytes = _root.getBytesLoaded(); percent_done = int((loaded_bytes/total_bytes)*100); ifFrameLoaded ("Scene 1", 30) { play (); } [/AS]
Now my movie is 60 frames long, the above will only preload the first 30 frames right? So If I have a button that goes to frame 35 on the main timeline and on frame 35 is MC1, can I have a preloder within this MC1 which is 55 frames long? I am just trying to get away from loading seperate swf's into levels! Maybe something like this:
[AS] total_bytes = _root.MC1.getBytesTotal(); loaded_bytes = _root.MC1.getBytesLoaded(); percent_done = int((loaded_bytes/total_bytes)*100); ifFrameLoaded ("_root.MC1", 55) { tellTarget ("_root.MC1") { play (); } } [/AS] I tried the above and it just showed 100%.
Is there Actionscript 2 that can be put in a preloader and play only the first movie clip on the root timeline instead of all of the root's timeline (which happens using getBytesLoaded or movieclip._framesLoaded() )? I want the preloader to just load the first movie clip and let the user read this screen while the rest of the root timeline continues to download.
I am trying to use a preloader for a larger .swf file that loads inside of a movie clip. I was wondering what code might work and where to put it. (preloader is a .swf). I am using CS4, ActionScript 1.0.
I've got a couple of questions regarding the same project.
1- When you view URL... in IE, you'll notice that it sometimes doesn't go past the preloader. I asked why this happened in an IRC channel, and was told to use swfobject. However, with swfobject, I have the same problem. Is something else the problem?