ActionScript 2.0 :: Getting / Using _width / _height Of A Loaded Jpeg
Jul 7, 2004
I'm having trouble getting the _width & _height of a jpeg loaded using loadMovie. I'm trying to reposition it (pseudo-registration point) for rotation in a container movie clip. If I use hard-coded numbers, it works fine. However, if I try to position it based on its _width and _height properties, it's no go... in fact, it doesn't even show up on stage.
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Similar Posts:
Jul 20, 2006
Is there a way to detect the _height and _width of a incoming image?
I'm going through a loop, duplicating movie clips with mask, loading an image, and squeezing it down to 100 x 100 for thumbnails. The client wants the thumbnails to be actual proportions but I used so many tweens and setup functions based on the 100 pixel width it's going to be a nightmare.
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Nov 19, 2009
I have a horizontal line that is in a movie clip. To adjust the width of the line when I click a button I use
Code:
btn.onPress = function(){
line._width += 20;
}
This does change the width, but the line gets thicker (height is increasing) as the width increases. Why is this happening, and how can I keep it from happening? I want only the length of the line to change, not its thickness.
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Jan 4, 2005
i know it's possible to check the _width and _height of a .FLV with the metadatainfo. BUT not every movie got this kind of info, how do i check this without the info or can i place a .FLV in his original size in the screen?
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Jun 24, 2009
Basically I've got a movie clip on the stage called loader_mc, I am loading a picture from the server into it with:loader_mc.loadMovie('http:[url]....');I am then trying to to take a snapshot of the image using:
dummyBMP = new flash.display.BitmapData(loader_mc._width, loader_mc._height);
dummyBMP.draw(loader_mc);
dummyBMP seems to be empty after this though, and I notice that loader_mc._width and loader_mc._height have a value of zero. The picture is visible on the stage despite this though.Anyone know where I'm going wrong?
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Nov 25, 2004
I am new for Flash Action Script 2.0 .I have made one script to dynamically load the images depends on the data came from database.This images can be of any size in the directory.I want this images on perticular height and width.so i wrote like UserImage._xscale=35 and UserImage._yscale=47.but i do not get the image of that size.I tried to set _height and _width property the it is not displaying image.so what should i do to get the image of my size?
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Nov 7, 2006
This is probably just a brainfart but when I publish the code below, my hitTest is triggered by the entire movieclip from 0,0 to _width, _height and not by it�s content. The �fwa� movieclip contains some txt that I broke apart, and I only want the hitTest to run when the �mc� hits the txt within the �fwa� movieclip!
[AS]
var i:Number = 0;
var count:Number = 0;
var colorArr = ["0x99cc33", "0xff0066", "0xffcc00", "0x33ccff"];
[code]....
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Sep 3, 2009
I have a movie clip that jumps around over the course of my movie using standard keyframe animation. At every keyframe, it calls a function that moves a dynamic text box on top of it, autosizes the text box, then alters the movie clip's _width and _height to fit that of the text box.
The problem is, while the resizing code works fine and the text always fits, the act of altering the _width and _height seems to cancel out the keyframed positioning. The movie clip changes size, but it's forever locked to the position of the first keyframe.
[Code].....
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May 7, 2010
I would like to ask for...
mcname._width = 200;
mcname._height = ....;
I want the value of _height to vary to the _width value by the image(movie) ratio. if the image is 1000x500 ... So if I want to decrease its width down to 200 then its height must be 100 as well
I want to provide this script to resize many picture and want all them resized with the same Width.
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Apr 16, 2009
I want to build a xml news with images, the image path is there in XML. Image serve as thumb, and then news title and content below...if we have 3 item as news, we all stack it vertically and using scrollbar to sroll content below. done that, but...this time, I want to use different kind of HEIGHT of the images, so my vertical scrollbar can scroll them down. my previous file,I load a fixed height, so stacking will not a problem. For instance if we know that the max thumbnail is 150pixel, then its easy, after XML loaded,I run a function to stack them, let say the next news Text(title & decs) is 150px + 10pixel as vertical offset.
However, if I dunno the next image's height, flash seems cannot detect the height of the PhotoMC where we load images to.so we cannot execute all in one frame, I heard we can achieve this using listener.my pseudocode is something like this
Code: Select allloading News XML
Process XML
Detect Thumb?if Yes,[code].......
how to achive this? So I can detect the dynamic pics_mc._height being loaded and stack them properly?
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May 17, 2011
I am trying to apply rotationY/X/Z to an externally loaded image. The problem is that when I rotate the image in '3D', it does not appear. When I apply normal rotation, the image does appear. I have verified that the jpg is loaded, just does not display after rotationY/X/Z. The code below are snippets of my attempts.
PHP Code:
//LOAD IMAGE
public function load_img():void
[code].....
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Oct 10, 2008
Im quite new to the ActionScript scene so apologies if thisquestion has already been answered elsewhere. I am creating a 2dshooting game, and Im loading multiple images of various enemiesfrom several jpg files, but when I display these on screen heimages have a big black square round them. Now when I amprogramming in another language such as OpenGL, if I wanted to getrid of this I would enable an alpha blending function and set 100%transparency for the black colour which I want to hide. So I loadthe jpeg file and store it in a BitmapData variable, and then Icopy this into a new BitmapData variable with transparency enabledand set to 0x00000000 (fully transparent black). I thought thiswould solve my problem butt no joy. My code is shown below:public class GraphicsLoader extends Sprite {
public var loader:Loader; // The bitmap loader
public var bmp1:Bitmap;
public function GraphicsLoader(path:String)
[code].....
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May 19, 2009
I have a flash file that loads jpeg files and runs through each on the timeline. I have nav buttons to go back and forth. Here is the problem, all images load on frame 5 and I do this while another image is displayed so that they are loading in the background. I do this so that my initial file size is small, but I can load images in the background making the flash file appear to load quickly and loading other elements after it starts.
So all images load on frame 5, then I go frame by frame until I hit frame 11. If I click one of my nav buttons to go back to say, frame 7, the jpeg is gone and is no longer loaded. How to load jpeg files into the library, or at least, keep them loaded after they have loaded once? I have attached my fla file for reference. I had to rename the extension to eps, but it's a fla file, just rename the extension.
Attachments: hm-slideshow2.eps (1.1 MB)
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May 9, 2011
way to set the quality of a loaded jpeg the way we're able to set the quality on library item? It's pretty neat to be able to set the smoothing, is there a similar way to set quality?? Is there an approach anyone would recommend for dynamically setting the quality on a loaded image?
var loader:Loader = new Loader();
loader.load(new URLRequest("myImage.jpg"));
addChild(loader);
[Code].....
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Jan 24, 2009
I was wondering, after looking into loading external images via xml- how you would control the size of those images on resize and on first loading.
Do you define the size of the container mc?
Can you apply the same or similar onresize code as you would when applying it too images on the stage?
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Jun 16, 2005
I am creating an empty movieclip and loading a jpeg into it. The mc does not seem to resize to account for the jpeg's size, also the parent mc (thisClip) which is also created dynamically (with attachmovie), is set at 500 why:
thisClip.createEmptyMovieClip("theJpeg", 2);
thisClip.theJpeg.loadMovie(url);
thisClip.theJpeg.onEnterFrame = function(){
[Code]...
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Nov 9, 2006
How can I get a jpeg that loads with the loadmovie command to fit to the dimensions of a movieclip that is being used as its "place holder"? Also if this image starts off initially at a much larger resolution than the place holder movieclip and therefore has to be shrunk down to start with, what happens when browser window is then resized to a larger window? (i.e the whole flash movie is enlarged). Will the image be stretched from the size it has been shrunk down to or will it still reference that external file? So if the image was larger than the site would ever need it to be would it look the best quality at all times?
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Jan 6, 2010
why I cannot convert a loaded jpeg to a bitmap.I've found similar posts on this forum but the solutions provided are not working for me. I have a very simple example of what I'm trying to do below:
Code:
private function loadImage():void
{
var imageLoader:Loader = new Loader();[code]...
For whatever reason I get the error:
Code: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Bitmap@3a0926d1 to Function.at com.ncnmar.interphaz::People01/loadedImage()
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Oct 15, 2007
Is it possible to dynamically load a JPEG image and use it as a tiled background for a fullscreen flash movie?Everything I see online is for bitmaps already loaded in the library.
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Jul 26, 2011
I have a movie that loads images from an external source based on paths contained within an .xml. As far as I can see, there is no restriction to the size of the loaded image, which are are JPEGs, hence flash will not have these images resized. The images look fine when loaded in Photoshop or viewed separately, but the quality is just awful when loaded within the movie.
I've tried the usual hints like increasing JPEG quality in Publish Settings, but understand that since these images are not imporated into Flash CS5 before compiling, but are instead loaded when the .swf is run, these settings would not have any effect.
[Code]....
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Sep 25, 2011
Basically, my problem is that I have a movie that loads images from an external source based on paths contained within an .xml. As far as I can see, there is no restriction to the size of the loaded image, which are are JPEGs, hence flash will not have these images resized. The images look fine when loaded in Photoshop or viewed separately, but the quality is just awful when loaded within the movie.I've tried the usual hints like increasing JPEG quality in Publish Settings, but understand that since these images are not imporated into Flash CS5 before compiling, but are instead loaded when the .swf is run, these settings would not have any effect.Does anyon
Code:
stop();
var my_x:Number;
[code].....
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Jul 10, 2005
I have three buttons, which when clicked load an external file into a movie clip called container. The first jpeg (1.jpg) is loaded into the container when the movie loads and the thumbnail buttons have the files t2.jpg, t3.jpg and t4.jpg loaded. When these are clicked they load 2,3 and 4.jpg respectively into the container. The problem is that I can only have 3 buttons but need to display 4 images. So I want the image that is loaded into the container to swap with the one that is in the button. I can't find any code, either on this forum or on the web, that retrieves the name of a file that is loaded into a movie clip.This is what I need.
Because all the images are named 1,2,3 or 4.jpg and the thumbnails for the buttons are t1,t2,t3 or t4.jpg I should be able to easily write the additional code to change what happens when the button is clicked, because when the picture on the button has changed to what was loaded into the container, the on(Release) code will need to change too.
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Jun 27, 2008
I'm trying to load images from [URL] but there are strange errors These 2 urls are giving errors...
[Code]....
is this because I can't read from that server ?? I can open the images in the browser...
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Jan 31, 2007
I'm trying to create flash app where a single jpeg (person headshot) is loaded into the masked movieclip (same size as passport photo) (using loadMovie), then user can edit the image (drag inside mask, zoom, rotate) and then after pressing a button the app duplicates the EDITED image 4 times - to make sort of headshot sheet.
While I know how to load movie, drag single clip or scale it, I have no idea how to duplicate the movieclip once is edited, to make identical copies of it (scaled, rotated...)If I use duplicateMovieClip it won't work since it won't duplicate the loaded image.
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Mar 19, 2004
Is it possible to dynamically load a jpg into an empty MC and make the jpeg linkable to an outside html file?
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Aug 26, 2009
Why do you use height for Stage, but _height for the others? ( the same as width and others )
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Nov 14, 2010
I have the following code to populate a dynamic text box:
[Code]....
My problem is that I need to get the autosized height instead of the regular height of the text box before autosize. In a parent movie clip I have the following code to do some custom scrolling:
[Code]....
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Mar 25, 2011
Attached is a FLA in which a target onPress gets a bullet hole attached to it and folds down. The fall down is made across five key-frames. In each frame the height (H) of the GIF, representing the folding target reduces this way:
frame 1: H=156
frame 5: H=147
frame 3: H=117
frame 4: H=73
frame 5: H=21
instead trace(this._height) returns like this (and every time slightly different):
from frame 1: this._height=156
from frame 5: this._height=147
from frame 3: this._height=117
from frame 4: this._height=99
from frame 5: this._height=99
the problem seems to be caused by the cide line which attaches the bullet hole:
this.attachMovie("bullet_hole_metal","bh"+i,i);
When this is commented out this._height traces correctly.
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Apr 2, 2004
I'm making some sort of a slideshow, if I load a jpg into a "box", with createEmptyMovieClip, the width of this box is 0. How do I get the width of this box (= width of the picture) and how to resize it with box._width & height.
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Aug 31, 2009
I am using the ._height of a movieclip in my AS and for some reason one of these is coming back incorrect.It is off by 3.4 pixels.I can't see anything in the movie clip that would cause this.
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