ActionScript 2.0 :: How To Pull Highest Value From Array

Oct 13, 2006

I have an array of image width values pulled from XML. I want to simply look at the array and return a value that is equal to the highest number in the array. e.g. the array might end up like array [250,600,350,375]and I just want something that returns the highest value (in this case the 600).

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[Code]...

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I have a set of variables of type "integer" and I just want to take the greatest of these values, and set as the value for some new variable. How would I do this in as3?

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I'm trying to get a movieclip to appear at the highest depth from the library.

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ActionScript 2.0 :: Compare Variables And Choose The Highest?

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Im working on a quiz that have 4 questions with 3 options each.Example:

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A: Actionscript.org
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ActionScript 3.0 :: Get The Added Layer To Have The Highest Depth?

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I recently downloaded an example of a xml slideshow from here

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ActionScript 3.0 :: Return The Highest Number From Strings?

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I am calling this function:

Code:
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output gives like:

22
43
54

[code].....

I could push these numbers into array and then sort that array numeric to get the highest number, but is there an even shorter way to return the highest number from these strings?

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ActionScript 3.0 :: Keep Custom Cursor At Highest Depth?

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I'm adding a custom cursor, and I need it to stay at the highest depth. Currently, whenever I add new movie clips to the screen, the custom mouse shows up behind the movie clips, which looks terrible. I have to add movie clips regularly during runtime, but I need the custom cursor to stay above them, just like the regular mouse would.[code]...

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ActionScript 2.0 :: Send Buttons To Highest Depth?

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I'm not sure how I would bring my buttons to the highest depth. I just finished the Kirupa slideshow, but the only prob is that the pics keep hiding my buttons.

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ActionScript 2.0 :: Ranking System Setup - Keeping Highest One In TextBox?

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I have a ranking system set up, and its functional. The movie clips "a"-"d" displays the rank. While the dynamic text box "one" is changing for future reference.

Code:
if(myStopWatch.getTime() < 70) {
A.gotoAndPlay(2);
one.text="A";
} else if(myStopWatch.getTime() < 1000) {
B.gotoAndPlay(2);
[Code] .....

However, I realized that if you got a rank of B, and you replayed the level, and your rank went down, you'd want your better rank to stay in place. So how can I keep the highest rank in the dynamic text box "one", so it doesn't change if you later get a lower rank?

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