ActionScript 3.0 :: Pull 2 Random Movieclips From An Array?

May 20, 2010

I have an array which contains 3 Movieclips. I would like to Randomly select 2 of these Movieclips (and them not be the same Movieclips).Then I would like to pass those 2 Movieclips into a function that is setup to receive them as arguments. I'm lost and am not having success trying to concatenate the Movieclips with [i].

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ActionScript 3.0 :: Using An Array To 'pull Out' Random Movieclips From Library

Apr 12, 2009

i am trying to pull out a random movieclip from the library and use "addChild" to add it to another movieclip on stage by using an array.basically, i need to be able to create an array that has all the names of the movieclips i want to randomly pull out... and then randomly select a name from that array so i can use it to get the movieclip out.i cant seem to be able to tell flash that the name in the array is referring to a movieclip in the library.which is why the code below returns an error..[code]

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ActionScript 2.0 :: Array Loading Random MovieClips?

Jun 26, 2009

I have a main Movie and on certain frames I need to play a random MovieClip which contains a quiz/question...drag/drop...multiple choice..or whatever...so.I'm wondering out of the many ways my mind wants to do this...which would be the smartest.

1. Put all those MovieClips into a main Movie...and have the Array jumble up the frame number to jump to...when it's been used...take that frame number out of the pool...

2. Have just the Actionscript on that frame when you land on it in the Timeline...have the Array jumble up the external movies...and then pick one and load it on that frame...and then remove that choice out of the pool..

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ActionScript 3.0 :: Load Random Array Of Library Movieclips?

Jun 22, 2009

I have 4 groups of movieclips all with different names.

Example:

Group1 contains dog_mc, cat_mc and bird_mc
Group2 contains shoe_mc, hat_mc and pants_mc
etc...

What I am trying to do is load a random group initially (either 1-4), then I want to play that group of movieclips. Once that group is completed playing all its movieclips, I want to move on to the next group and play all those movieclips. When all groups and movieclips have completed, I want to loop back to the start.

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ActionScript 2.0 :: Select A Random Movieclip Form An Array Of Movieclips?

Jun 24, 2008

iv been trying to find out how i can attach a random movieclip form an array of movieclips.Iv got this so far.

PHP Code:
var logo_arr:Array = new Array("logo01", "logo02", "logo03","logo04", "logo05", "logo06", "logo07", "logo08", "logo09", "logo010", "logo011"); var randomLogo:Number =

[code]........

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ActionScript 2.0 :: Select A Random Number And Then Pull Up A File ?

Jan 8, 2004

I am trying to make a banner like item for a website I am working on, I have 1 external text file 4 external swf's and 1 external .jpg.that I am trying to get to do this:on page load display img1.jpg for 60 seconds and then randomly select a number and then display the file that is associated with that number, for 60 seconds, and do it again, and again until all of the text and swf files have been displayed and then start over from the beginning,Now I can get it to select a random number and then pull up a file that is associated with that number with this code.I have shortened the time to see it work but still no avail.Example random code:

Code:
Movienum = Math.floor(math.random()*5);
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if(Movienum == 1) loadVariableNum ("1.swf", 0)[code]...

Now with the SetInterval I tried this and wound up with squat.I am starting to get Desperate.New Example code:

Code:
Movienum = Math.floor(math.random()*5);
function countDown() {
if (Movienum == 0) {[code].....

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ActionScript 3.0 :: Pull A Random String From Xml Into A Dynamic Text Field?

Mar 23, 2011

I am trying to pull a random string from my xml into a dynamic text field in Flash. In this example, the first text field should bring in a random fruit (Apple, Pear or Orange). Im stuck as to which way I should randomly do this. This is my code right now in my movieclip:

[Code].....

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ActionScript 2.0 :: How To Pull Highest Value From Array

Oct 13, 2006

I have an array of image width values pulled from XML. I want to simply look at the array and return a value that is equal to the highest number in the array. e.g. the array might end up like array [250,600,350,375]and I just want something that returns the highest value (in this case the 600).

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ActionScript 2.0 :: Pull A String From An Array?

Aug 5, 2010

I have a list of functions inside an array.I want to pull out the names of these functions as they are written in the array, and display them through the trace.Easy? All I get is a 'type function' ...from what I thought would be as simple as this:::

Code:
var func_ary:Array = new Array(doThis, StartMe, etc);
trace(String(func_ary[2]));

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Flash :: Pull The URLRequests Back Out Of The Array?

Feb 16, 2010

I have a bit of code here that pulls, at random, 50 images from a file and pushes them into an array. I now need to pull, at random, 350 times from the array. I'm using a timer in place of the for loop to grab the images from the array. My code works fine as long as I do not use an array and I loop the images straight from the file. But that's very slow and bad form. I think I can do everything except the .load of the array. I can't seem to make it work. I'm getting errors that say "#1009: Cannot access a property or method of a null object reference" or "1067: Implicit coercion of a value of type Array to an unrelated type flash.net:URLRequest". I think I get the point of these messages, but I cannot seem to figure out how to pull the URLRequests back out of the array.

var imgLoader:Loader;
var imgSource:URLRequest;
var imgArrayer:Array = new Array();[code]......

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ActionScript 2.0 :: Add Current Preloader To The Array Script So Pull In Jpgs Instead Of Swf Files?

Oct 5, 2007

i am currently using this script to run through an array:

swfArray = new Array("images/indep/1.jpg", "images/indep/2.jpg", "images/indep/3.jpg", "images/indep/4.jpg", "images/indep/5.jpg", "images/indep/6.jpg", "images/indep/7.jpg", "images/indep/8.jpg", "images/indep/9.jpg", "images/indep/10.jpg", "images/indep/11.jpg", "images/indep/12.jpg", "images/indep/13.jpg");
this.createEmptyMovieClip("target1",2);

[code]...

is there a way i can add my current preloader to the array script so i pull in jpgs instead of swf files?

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ActionScript 3.0 :: Pick 4 Images Out Of 20 Images Array And Pull Them Out From The Array?

Jun 17, 2010

I have an array with 20 elements and a shuffle function applied. Now i need to screen only 4 elements from that, which then should be deleted from the array in order to avoid repetition (next play will pick other 4 images and so on) Anyone knows if there a class i can use?

ActionScript Code:
function processXML(e:Event):void {
var my_xml:XML=new XML(e.target.data);
my_speed=my_xml.@SPEED;

[code]....

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ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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Getting Movieclips To Play At Random?

Jan 31, 2008

I want a different movie clip to play each time the swf file is loaded. And after the movieclip has finished playing, I would like another random movieclip to start.What I have:I have four layers, a actionscript layer. And three other layers each with one movieclip on. All these layers are on the first frame.I have placed this actionscript into the actionscript layer:

Code:
var clips:Array = ["Paul_mc", "Gary_mc", "Ama_mc"];
playRandomMC();

[code].....

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Array's And MovieClips - Use The Naming Conventions Of An Array?

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I received help on this site on this info-graphic im doing and the solution was to use an "array" which im not familiar with at all. the person that helped me added the following code that worked:

var city_arr:Array = new Array("louisville");//filll that array with all nedded cities//make all the boxes invisible at startfor (i=0;i<city_arr.length;i++){    var [code]...

since i dont know how to use arrays im stuck. i need to add at least 30 more cities to my info-graphic but don't know how to use the naming conventions of an array.Only one of the houses works (when you click on it a pop-up appears, is draggable and has an x to close the pop-up)

Attachments:
relocation_working.fla.zip (975.1 K)

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Actionscript 3.0 :: Random MovieClips On Stage?

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I have 4 MovieClips and they are in Array but i need to randomly fade-in them on stage within the boundaryes of stage. How to do that? I know i have to use Math.random

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ActionScript 2.0 :: Random Slideshow Of All MovieClips

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I have a library of about 70 movie clips of company logos that fade in and fade out...I wanted to make a sort of 'random slideshow' of all the move clips, so I went ahead and copied the actionscript code for a timer that would (ideally) delay the time that it takes for the next clip to load.

Problem is, the timer starts up first thing rather than after a clip has played, and the clips then play at the same time. The actionscript is on frame one of the Flash movie (there are about 70 clips, for the example I'm working on I'm just using 3 to start with):

stop();
function wait() {
for (i=25; i<=27 {
_root.attachMovie("my"+i+"_clip","new"+i+"clip", i);
clearInterval(myTimer);
i++;
}}
myTimer = setInterval(wait, 4000);

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ActionScript 3.0 :: Playing Random Movieclips?

May 12, 2010

I am working on a simple slideshow composed of 5 movieclips that need to play randomly when the page loads, I have looked everywhere for a solution to my problem but nothing i have tried has worked... I haven't touched as3 in forever, and am a very rusty beginner.

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Generating Random Letters / Words Into MovieClips

Jan 20, 2010

I am making a game where random letters and words are generated into movieclips, thats the background. I built it using arial as my font, however I then decided to go with a fixed width font to make sizing the movieclips to the words much more straightforward. Yesterday this worked fine, the font i am using (Liberation Mono) is installed on my computer, all the textboxes which use this font have the character embedding on them, and I have not changed any of the movieclips, only non-relevant code. So I run it up again today and none of the words appear. Thinking it might be some code changes I made I go thourhg tracing out everything, only to find the wrds are being generated, and written to the textbox absolutely fine. I switch back to Arial just as a check and bang it works again.

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ActionScript 2.0 :: Make Movieclips Disappear At Random

Jul 29, 2010

I have squares that make up the background on my stage. I would like to have the squares fade out one by one using code.

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ActionScript 3.0 :: Animating Movieclips With Random Movement?

Jun 19, 2009

I'm trying to animate several movieclips. I want them to randomly float around within a certain area of the stage. How would I go about this...do I need to look into Tween classes?

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ActionScript 2.0 :: (Flash 8) Random Colors On Movieclips?

Oct 6, 2006

I have a question regarding the dynamic coloring of movieclips. I want to be able to specify a limited number of binhex values, and have those colors applied randomly to a movieclip.

I made a little diagram to show what I mean:

The original clip will be in simple black and white . . . but I'm looking for a way to apply those binhex values to the duplicated clips' color areas in random arrangements.

I can't seem to find any specific information on this anywhere.

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ActionScript 2.0 :: Load Random MovieClips From The Library?

Jan 14, 2008

I need to load random movieClips from the library to a middleStage container on my stage. I already have this.

Code:
for (i=1; i<7; i++) {
this["btn"+i].iD = i;
this["btn"+i].onRelease = function() {

[Code]....

I just need to add to that random loading to the middleStage this will only work when the user is not interacting with buttons = btn's.

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ActionScript 3.0 :: Random Order For Movieclips Presentation?

Sep 30, 2010

I am working on a website and I have to make a flash banner under the header. In this flash banner, I have 9 different movie clips. Each clip is in fact a picture and a text animated going with it. But everytime someone go to another page in the website, the flash will restart and there's a good chance they may never see the last movieclips. But I think there's a way to call the movie clips in a random order. This way we wouldn't see always the same first mc. I don't mind working in AS2 or AS3 for this. If you give me an answer, please put as much details as possible since I am more a designer than a flash developer.

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ActionScript 2.0 :: Playing Random MovieClips As Background?

Apr 14, 2005

I want to have a background that has random movie clips playing. Originally I was going to have long timelines with blank frames. Is there a simple a frame action that I can use that stops the playhead and makes it wait for certain amount of time and then plays?

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ActionScript 3.0 :: Loading Random Movieclips With Tween Effect?

Nov 29, 2009

i want to random load some movieclips i made with a tween effect.i made this code but it's not working good, i get some errors, maybe u fixing this code or come with another

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;

[code].....

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ActionScript 2.0 :: Load A Series Of Movieclips In Random Order

Oct 17, 2010

I have 9 movie clips which I want to load in random order, so that viewers who come to the webpage don't always see the same thing. I have them set up as 9 frames within another mc. I need EXCEPT it always displays the first one first, and then the rest in random order. I tried making the first frame empty, but then there was a big lag before it showed anything, because of the timer. Here's the script I used:

myMc.stop();
time = getTimer();
wait = 500;//1000ms = 1 second
_root.onEnterFrame = function(){

[Code].....

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ActionScript 3.0 :: Random Position MovieClips On Stage Without Overlapping?

Nov 15, 2010

I am creating a memory sequence game and I was wondering:
1. Is there a way to random position movieclips on the stage without having them overlap each other?
2. Is there a way to have flash draw a vector line from one clip to another in sequence and then have the user retrace what flash did? I have 6 movieclips on the stage, each with their own instance (ex. obj1_mc, obj2_mc, etc.). Is there a way to tell flash to always draw a line between movieclips in sequence even though the movieclips are randomly placed on the stage?

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ActionScript 1/2 :: Realistic Random Movement Of Multiple MovieClips?

Feb 21, 2011

here is some of my code:

// 30 fps
var humans = 30;
var hSpeed = 4;

[code].....

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