ActionScript 3.0 :: Loading Random Movieclips With Tween Effect?
Nov 29, 2009
i want to random load some movieclips i made with a tween effect.i made this code but it's not working good, i get some errors, maybe u fixing this code or come with another
code of loading random movie clips for example fac1_mc,fac2_mc,fac3_mc and etc, i want them to display random on my screen with tween transition i'm gna post the fla so you can see what i want to do, or the other way is to make more external swf's with picture animated and load them random with a 10sec between them. here is the link to my .fla with movieclips animated, and dunno how to make them to display random and animated
I have a .fla with 5 pics on my timeline and using tween function to roll them from bottom to top, what I need to get those images random from o folder or something.
I have a main Movie and on certain frames I need to play a random MovieClip which contains a quiz/question...drag/drop...multiple choice..or whatever...so.I'm wondering out of the many ways my mind wants to do this...which would be the smartest.
1. Put all those MovieClips into a main Movie...and have the Array jumble up the frame number to jump to...when it's been used...take that frame number out of the pool...
2. Have just the Actionscript on that frame when you land on it in the Timeline...have the Array jumble up the external movies...and then pick one and load it on that frame...and then remove that choice out of the pool..
I have 20 external .swfs im trying to load into 20 blank movieclips . i am trying to load them randomly into each blanck movieclip without the external .swf's duplicating.
so far I have this code
[Code].....
Im trying to load all the movieclips with all the external .swfs without any of the .swf's repeating.
I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.
I have a pendulum that swings infinitely. I'd like to set the maximum angle to a random amount to give it a sort of "blown by a random wind" effect. I'm not great at code, so I can't figure out how to randomize "maxAngle" without making the animation jerky. Does anyone have any ideas on how to do this? Here is my code and FLA...
im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:
I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).
I am running Mac OS X, I recently added a shape tween to one of my fla's and I click save, the save bar pops up but when I re-open the file, everything is fine except the shape tween that I added earlier. The shape tween will not save but saves in the swf.
I want to have a shape tween. This kind of shape tween that is possible in Flash IDE. Circle needs to transform into rectangle smoothly. Is it possible in mxml ?
I have some letters and would like to morph each one into a bubble - think clear floating bubbles and then have each one explode individually one by one. I tried breaking apart each letter and then doing a shape tween into a bubble shape. Then applying the Explode effect. It kind of works but when it's doing the shape tween there is some white space that looks weird during the transition depending on the letter being used such as "D." How to make this work more smoothly? I guess I could also just use a bubble type font but then that defeats the purpose of having each letter turn into a round bubble.
I will just try my best to explain my document, I have a movie with 4 different content pages on the same layer I have buttons to take you to each page when clicked. Once clicked the content holder has a scale tween that scales to 0 then to full size to create like a box in and out effect with the text content appearing using Alpha once the content box is full size. The box out effect happens after the content has been visible and I would like it to be the in-between effect between the different content pages. So I guess I am asking how to continue playing the rest of the tween then goto and play the next relevant page after the button click at the moment my code is navigating but missing the last part of the tween as I am not sure on how to get it to play to the end of the tween then carry on from that frame to the beginning of the next content page.
Load multile SWF files from XML data and upon NEXT and BACK button it should appear in Movieclip.. and it should have Tween effect.. I have created some code... in which i have loaded all the SWF on Stage.. and depending upon NEXT and Back button , i need to adjust next SWF file to show in movie clip.
Just wondering if blurX and blurY works with the classes lee was talking about in the tweener movie? (the caurina classes) If not how can I get a nice blur effect on my tween objects?
I'd like to create a simple tween effect like the adidas one [URL] I know it's tween, but i dunno how to do to move on rollover. I want on a rollover to have the same effect, the rectangle grows and other are smaller. ( in AS2) I'll have at least 5 clips.
lets say we want to animate an object using the 3d position its (Z position)to be exact, from keyrame 1 to keyframe 40 or so on. i put the object on keyrame 1 to 10000position and view and then its keyframe on 40 to 0 position and view,so it looks like a nice object zooming towards you as you see it.but how can we get the object to constantly spin around and around(like from the motion presets from the default:spiral 3D ) .so it seems like a coin been tossed.
When I try to create a tween for the blur, so it will blur into focus, the tween just wont work. I go to frame 130, keyframe, add blur filter, create clasic tween. But when i go to frame 131 it instantly pops into focus instead of going along the tween time span to blur in gradually(I have the next keyframe at 160).
I am trying to create a zooming in effect on some text. To do this i am using the scaleX and scaleY Tween. The problem that I am having is instead of scaling outwards in all directions, it looks like its scaling downwards and to the right. I think this is because the centre of origin is in the top left corner.
Code: import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; var myFormat:TextFormat = new TextFormat(); myFormat.size=15; [Code] .....
I made a semi-sinewave effect (view attachment) and it works fine with one exception. I want for it to wave on random intervals (from 1-15 seconds) instead of continuously, but I can't get it working right. Here's the code:
I would like to create a scrolling effect on one of my MovieClips. In Javascript I'd simply create two divs, one positioned absolutely in the other, and have the surrounding one have the style 'overflow: none'. Now I want to achieve the same in ActionScript, as shown in the following picture:
When I try to set the size of the surrounding MovieClip the contents just get 'squashed'. I want it to stay the same and the parts outside of the 'rectangle to be hidden outside of the MovieClip.