ActionScript 2.0 :: Javascript And Dhtml Into Flash?
Feb 24, 2004
i'm trying to translate some very cool experiments done in javascript and dhtml into flash. [URL]he said that besides some code that's specific to dhtml the code he has can be translated almost verbatim into flash. i'm attaching my initial .fla with the code i brought over.
I have a website with a flash image viewer. Once user clicks on flash button, I need to give a confirmation modal dialog before saving the file and if user clicks on OK only I have to pop file download dialog. Confirmation dialog with in flash is not an option for me. So I have to invoke JS function to pop a confirmation.Within the site, a custom DHTML confirmation modal dialog is used and it has two JS callback functions one for "OK" and the other for "Cancel" button click event handers. I have to use this modal dialog for this need.With Flash player 10 security features, it is unable to pop flash file download dialog via JavaScript
Is it possible to load html documents with images, and dhtml into a flash file. I know you can load html into it but not only does it have alot of problems with text there are no images.
I'm standing and trying to decide which client web GUI to chose flex or js/dhtml ( one of the frameworks or combination ) i need to build front end to system that user can edit some kind of book format that involved images and texts and i really don't know what is better . for user experience and easy development
Is it possible to make desktop Air application by using HTML/JavaScript and Flash?Actually I want to make an Air app (which is for desktop) by using flash and want to use HTML , javascript and CSS as well.Is it possible ?
I need to execute some javascript string code from flash swf file using actionscript 3. I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.
The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?
Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.
The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.
I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
[Code]...
which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
I'm trying to write a web application that searches google and then downloads the result sites and parses them.The search has to be done on the client side. Without implementing a server side proxy.Can this be done using javascript/sliverlight/flash?
let suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
With all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.
I have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.
Javascript: alert("start"); var so; so = document.embeds[0]; so.addParam("allowScriptAccess","always"); import flash.external.ExternalInterface; ExternalInterface.call("setValue[2600]");
displays an alert to tell me that it has indeed began to execute saves the embedded flash file into a variable and sets access imports that class calls the method.I am not sure about how this class thing works? This is just the bits and pieces I was able to come up with from that site, but I don't really understand how it all works (but certainly hope to eventually).This is the site: http:[url]...how-do-i-access-flash-function-using-javascript.When I execute the code with the importation nothing happens, but the alert does come up when I don't have that statement?
I'm searching for free partial panorama viewer. It should be placed in somewhere in the page and it should be customizable (openSource?). So far i found pan0.net but it only supports 360 and i have priority for non 360...
I'm wondering if its possible to do what I'm thinking, and if it is possible, does anyone know of a flash object that does what I need? I know a Flash object can provide a javascript API to interact with it, what I dont know is can Flash send an email directly without the need to talk to the webserver to do so? If thats possible would it not be possible to write a flash object that did nothing but provide an API to send emails? Has such a thing been created that is out there for others to use?
I'm looking to create a email form on a web page but the site is static (no server scripting). In my situation server scripting is not possible as there is no server, the site is 100% client side on a CD/DVD/USB Stick.
when I moved my mouse there was a red fluid like velvet effect that followed my mouse and slowly faded.It was really cool and would love to add it to my website.
I am looking for a flash mp3 player that will work within the Opera-based browser on the Wii. The player needs to be javascript enabled (support methods like play, stop etc.) The mp3 tracklist will be built dynamically using ajax on the same page as the player so it must trigger an event when a track finishes playing (or at least provide functionality of some kind to indicate that it's time to start the next track). Does anyone know of such a player?
The following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) { attribute = value; method(); }
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 }; var object2 = { attribute: 2, method: function() { alert('blah'); } }; var object3 = { method: function() {alert('bleh'); } };
for some reason, whenever I dynamically load a swf on a $(document).ready() by writing to a div, I am unable to make javascript calls to the browser. Specifically, all calls to the browser return "null". This does not occur when embedding the swf normally on the page load, but I would like to prevent loading of the swf until a specified point in time.
What the heck is going on here? Is there something special about dynamically embedding a swf that prevents the swf from talking to the browser? The methods ARE called (I've proven such by showing alerts), but all return values to any function, regardless of type returned, shows as null when it gets to flash.
We're currently building a Flex application using the PureMVC framework with a shell.swf which loads/unloads modules dynamically. We're experiencing issues with memory and we're looking to replace the shell.swf with a JavaScript-based loader.Two questions:What would be a good framework to dynamically load the Flex components and allow the modules to communicate between each other?Would dynamically loading/unloading the modules via JavaScript take care of the typical memory problems associated with Flex/Flash applications?
I have the following class, I want to do what is in the comments.I know I can do it with conditionals.I'd like to know if there is a way of doing that dinamicaly.This code is in AS3, but I know maybe this is related to javascript because AS3 is based on ECMAScript
public class ClientStatus { public static const INVITED:int = 0;[code].....
I have a swf file and i want to able to fullscreen this swf file using javascript. I have a button to access function inside of swf but it gives me error. I searched over google but nothing good i found. Is it impossible or i do something wrong?
Steve Jobs just posted this article on why Apple rejects Flash... [URL] I agree that javascript and css can be used to replicate some of Flash's animation, though Flash does all sorts of scaling and tweening that is incredibly powerful, and I'm not sure that there's anything comparable in javascript, if there is, I certainly haven't seen it.
However, my question is about the socket. Flash has an incredibly powerful openSocket class that allows you to connect to a server and have the server and the client talk back and forth to one another. As far as I know there is no equivalent class in Javascript. Am I mistaken? Is there some secret mystery Ajax class that replicates the openSocket? If not, then that feature alone makes Flash an invaluable tool.
I am refactoring some code. I have a PHP page that contains a MySQL query and stores the result in a PHP variable $my_result. This result is then echoed to a Flash SWF during embedding with SWFObject. I now want to call this PHP page that makes the query from a javascript function like so - one change I have made to the PHP is that instead of storing the result in a variable $my_result I am echoing the result. Javascript function to call the PHP page and make the database query
I need to catch a hover event on top of a flash object, so I set the wmode and created an invisible div on top of it to attach the event listeners to. Thing is, I can't click the flash object. The cover is swallowing the clicks, and the things I've tried to go around this have made a mess of the hover events. This is the 30th problem I ran into in 2 days time and it's driving me crazy xD.
My website will have a logo on the header that will play as a flash movie (animated flash movie .swf). I am looking for code / algorithm that will display an image with the same dimensions as the flash movie if Flash is not installed or enabled for the current user accessing the site. How do I do this?
I use javascript to play a flash file, and it plays correctly. But it also needs to parse some configuration files in the flash default directory. So the problem is: the flash file I am going to play can't access its config file for the wrong working directory.
For example, I specify the swf path value as 'falsh/list/test.swf', so my javascript will give this swf value by swfobject.embedSWF to play this flash. But the flash file flash/list/test.swf needs to parse a config file in the same directory with flash file like flash/list/config.xml. The problem is flash attempts to parse this config file under the current javascript working directory.