ActionScript 2.0 :: Make [MX] LoadMovie Preloader?
Apr 3, 2003
I posted this earlier yet it seems to have gone somewhere????!!I have a main movie which a number of other swf will load into.These are the actions on each of my menu buttons:
on (release) {
_root.contents.loadMovie("cv.swf");
}
[code].....
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Similar Posts:
Nov 7, 2008
I have been working on a site of mine, and I wanted to make a 360 rotation view thing with some pictures (12 shots all from different angels around the same axis). I need to make a preloader load everything up front, so there wont be any legging.
My best guess was making a slide show kinda thing, with an rotation and zoom bar. And before the slide show, a frame that holds the preloader. But the preloader doesn't loads the right images. I load my images from an XML file, and then parse them into an array (something I got from here I believe). That parts seems to work all fine, but when I load the images using a "container.loadMovie(image[i]);" code, it isnt loading anything, except for an error :s
[Code]...
There are some loose ends (like the gotoAndPlay(3) things, but that is because I may wanted to add a thumbnail gallery in frame 3... )
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Jan 28, 2005
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
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Jul 23, 2009
I am really stuck with a loadmovie action that I cannot find the solution to. I have a website that I had to split up as the loading time was too long. I have used a loadMovie function and it loads the external movie but the problem is that the external movie requiring a little bit of time to load I want a preloader to come first.
I have attached screenshots of this (wssmain liks to the arch_mc1) . The problem is that the movie loads but the preloader doesn't play. Anybody has any ideas why?
The first screenshot shows the wssmain whereas the second (preloader2) shows the arch_mc1. If the fla files are required I will make them available for download.
[Code]...
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Jun 4, 2011
First things first, please don't recommend I change to AS3 for this. I know, but It's far too late for that and not my project to be dictating..So I'm loading some external swfs in with the loadMovie command, in the normal manner with a button:
Code:
on (release) {
loadMovie("swfs/example-1.swf", _root.container);
}
But what I need, is to wedge a preloader in there somehow. As the swfs are around 1mb each.I'm already using the following as a preloader for the main file, so an adaptation of it would be very welcome so I can co-ordinate the graphics.With this on frame 1:
Code:
var amountLoaded:Number = _root.getBytesLoaded() / _root.getBytesTotal();
preloaderText.text = Math.round(amountLoaded * 100) + "%";
And this on frame 2:[code].....
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Mar 3, 2003
When i load an swf, it does not show my preloader which is a movie clip. How can i fix this?
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Sep 19, 2009
I've got a strange problem with my new flash website. I've been able to code a preloader for loading in different .swfs into my main .swf file. This works fine locally and even when I simulate the download in Flash. But when I've uploaded it to my website the preloader no longer works. Basicly the swf file does load into the current swf but without the loading bar and percentage reading.
stop();
_root.homecontent.loadshowreel._xscale = 1;
_root.homecontent.onEnterFrame = function() {
[code]....
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Nov 15, 2009
i tried to load an image into my stage. with clicking a button so i put actionscript for the button as such :on (release)[code]but the loader is not working the % which has to count to 100 then show the picture doesnt work and the picture appears with out loading..
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Mar 1, 2005
I am building an intro for a website. When I publish the swf with html and upload it straight to the server, i get a great framerate (~30 fps). However, when I plug the intro into my preloader, the framerate drops, and the flash player automatically sets the first part of the intro to low quality. I am using a preloader that uses a loadMovie command rather than the traditional preloader on frame 1, content on frame 2.[URL](if your machine is really fast, the one with a preloader might not kick it down to low quality, but it does on my athlon 2000 machine)
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Sep 25, 2005
I've been using the snazzy preloader for a while now, but now I've come to a fork in the road, and it's forking got me baffled. The most annoying thing is I'm sure it's just a basic targetting problem.
The preloader works fine if the external .swf is loaded in by LoadMovieNum, but I tried placing it in on a lower layer in my main movie, hence the LoadMovie (into an empty MC container).
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Apr 17, 2004
I am using loadMovie to load a movie that has a preloader, but the preloader will not work?
Code:
var total = _root.getBytesTotal();
var bytesLoaded = _root.getBytesLoaded();
var perc = (bytesLoaded/total)*100;
[Code].....
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Oct 23, 2002
My flash site is created similar to that of the one in Kirupa's full flash site tut. When I click the home button, the
_root.contents.loadMovie("welcome.swf");
action loads in the welcome section (to a blank movieclip). However, "welcome.swf" consists of two scenes - the contents, and a preloader. It was working fine BEFORE I added the preloader scene. Now, all I get is a quick glimpse of my preloader animation (for "welcome.swf"), then my intial movie (navbar) starts over agin.
CODE USED FOR PRELOADER SCENE (IN "WELCOME.SWF"):
1ST FRAME:
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
if (loaded>=total) {
[Code].....
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Mar 1, 2005
I am building an intro for a website. When I publish the swf with html and upload it straight to the server, i get a great framerate (~30 fps). However, when I plug the intro into my preloader, the framerate drops, and the flash player automatically sets the first part of the intro to low quality. I am using a preloader that uses a loadMovie command rather than the traditional preloader on frame 1, content on frame 2. Does anybody else know anything about the loadMovie command causing deplorable frame rates?url... (if your machine is really fast, the one with a preloader might not kick it down to low quality, but it does on my athlon 2000 machine)
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Apr 24, 2010
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
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Jan 16, 2004
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
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Jun 16, 2009
I start with this [code]...
//but now I don't know how to work out which thumbnail is clicked _level0._level0 is the only output I can get for it
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Aug 4, 2007
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables
[code]....
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Sep 22, 2004
How can I make the loadMovie keep looping after playing once?
loadMovie("leftback_a1.swf","videoHolder");
I want leftback_a1.swf to keep looping and playback after it finishes.
And how can I control the playback of the leftback_a1.swf? Meaning if I have a button to click to stop it and it will pause and a button to click to play and it will play from where it paused.
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Feb 13, 2006
I have a photographer's portfolio site in the works. I'm using loadMovie connected to thumbail buttons of each photo to show a larger version of the photo. Here is the script[code]...
Now the photographer would also like to have a next/previous arrow buttons so the user can click through like a slide show. Is there a way to have Flash know what movie is currently loaded and based on that information go to the next or previous?
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Apr 21, 2008
I have a huge SWF. Instead of loading every frame and playing from the beginning with loadMovie(), is it possible to load only say frames 100 to 120? Also, if I have a pause button, how do I make loadMovie() stop loading to conserve network bandwidth?
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Oct 17, 2010
I am finally finished with my flash website and i cant figure out how to make a preloader.
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Jan 7, 2011
How can i make a preloader for an XML information that i have in a SWF i tried with this code but didn't work for me it was just stopped and didn't do anything [code]...
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Apr 15, 2012
I publish my swf, everything works great. I make a preloader that seems to run well and here are the actions:
Code:
var l:Loader=new Loader();l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE,done);
l.load(new URLRequest("MVCSpringBeauty12512.swf"));
function loop(e:ProgressEvent):void
{
[Code]...
Problem is that when the game starts to play I can still see my menu screen in the background and then my asBaseScreen is also in the background!!! My screenHandler is being screwed up by the damn preloader. I need a point in the right direction
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Aug 11, 2009
how do i make a preloader for one image in my file?
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Apr 26, 2010
How does one make a preloader in AS 3.0 for THE ENTIRE swf?
I'm certainly generally familiar with making preloaders in Flash, yet with changes to the Flash environment in the last few years, my situation may not be so straight forward:
I have a very developed Flash 3.0 application where the timeline is not used in the traditional way, everything is Class based, and there are all kinds of assets in the library that are used dynamically.
This type of preloader is useless, because (I guess) that "this.loaderInfo" is associated to the timeline (which has nothing on it) [code]...
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Aug 15, 2011
Show me/point me into the right direction on as to how to make a custom preloader. But the thing is i want it inside of a URL function.. Which is where im struggling.
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Mar 2, 2012
i have this image of a tree and a single frame so i want to make it inside a nested movie clip so i make the symbol and make the mask, and i tween the mask to start off on the bottom and moves its way to overtop of the symbol i write the code to what i know works with a regualr preloader but when i go to test the movie nothing happens. How do i make a masking preloader with actionscript 3.0 giving the impression that the tree is the item that is loading on the screen?
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Jan 12, 2009
So my preloader is working nicely. But how do I make the preloader an MC by itself? So that I can neaten up the main timeline, and also it will make it easier to reuse the preloader if its, its own MC.
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Jan 15, 2010
In order to learn the ins and outs of preloaders in ActionScript 3.0 I've been working on a program in Flash CS4. The problem I'm having is that the preloader is not throwing/recieving the Progress and Complete events.
I decided to make the preloader an independant class and put it in a seperate package from the document class. I also made a second independant class to serve as a progress bar, which the preloader includes. Basically the structure of my program is Flash File>Document Class>Preloader Class>ProgressBar Class
So far the Document Class creates the Preloader and puts it on the screen (a black box with a progress bar on it so far, I'll add text later). What I'm working on now is getting it to actually preload, so that on the Progress events it increases the size of the bar untill it's completed, and then puts a play button on the stage when it recieves the Complete event.
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May 3, 2010
I've my flash game ready, I just have to replace its preloader animation like the one that looks in safari when we download something.
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