ActionScript 2.0 :: Make A Soundbar Control With The Tutorial
May 21, 2010
i was trying to make a soundbar control with the tutorial that appears in this page: [URL] But there's a problem, when i play the swf movie, the sound starts in the 0% of volume, i want it to be in the 100% because if it doesn't, it will be never be listened. And in the other hand, i will like that the play button could change into a pause one and make the action of pause the music, not to stop it.
I am getting ready to publish my site, but I realized I hadn't yet added sound to my site so I created an external .swf that would load into my main site when the button it corresponded to was clicked. In this .swf which I called basically Sound Selection, the user could select sever sound samples from a menu like option. Now here is what I dont understand:Well I completely understand the "create a sound bar tutorial" in the advanced section under flash mx tutorials. But you can only load in one sound into sound1.swf and I would like the user to select from the list/menu I have created and be able to load those sounds into some sort of sound slot, somewhere, which play and stop would correspond to *like in the tutorial*.
I have tried a few methods but I think there is a conflict between the two externally loaded .swfs. And I have also tried to create a way which will load the subsequent song when the song playing has finished, Almost as if it were a stream. But I am not really worried about this atm. I am moreover curious to find out how to accomplish the primary.
I am getting ready to publish my site, but I realized I hadn't yet added sound to my site so I created an external .swf that would load into my main site when the button it corresponded to was clicked. In this .swf which I called basically Sound Selection, the user could select sever sound samples from a menu like option. Now here is what I dont understand:
Well I completely understand the "create a sound bar tutorial" in the advanced section under flash mx tutorials. But you can only load in one sound into sound1.swf and I would like the user to select from the list/menu I have created and be able to load those sounds into some sort of sound slot, somewhere, which play and stop would correspond to *like in the tutorial*. I have tried a few methods but I think there is a conflict between the two externally loaded .swfs. And I have also tried to create a way which will load the subsequent song when the song playing has finished, Almost as if it were a stream. But I am not really worried about this atm. I am moreover curious to find out how to accomplish the primary.
im trying to make a music/sound control and FX sounds control,so i have my FX volume level as a variable(FX_vol) and also the Music/sound volume level as a diffrent variable(M_vol),so i set them as sounds that i can use trough coding:
I'm trying to fill a movieclip with a seamless pattern, so in essense its pretty much the same as Kirupa's Duplicate Background tutorial. I'm having trouble converting the AS from filling the background to filling a movieclip
Here's the original code: [AS]tileBG = function () { tile_width = 34;
I sent an email to pom regarding a tutorial that he wrote, but the email was bounced and he hasn't replied to my PM. I have followed both of pom's tutorials that involve experiments with perspective in Flash, but I have encountered a problem while attempting to duplicate a movie clip symbol in the second tutorial ([URL]). I have a single instance of the "ball" movie clip symbol appearing at random positions. However, I cannot seem to successfully duplicate the symbol instance at random positions using the loop that pom provided:
I have built a catalog in flash that was orginally built in InDesign and exported but it has some small content that is hard to read for the elderly users viewing it and I would like to add a zoom feature or some type of magnifying glass.
im tryin to make a mouse swarm effect... where all these little dots swarm around the mouse... im using the physics spring tutorial that pom made... and trying to modify the code so if the distance between the object and the mouse is less than a given value, the inirtia is changed to 1 so it will constantly move... i tried doing that with an if statement cuz thats the only way i can think of doin it... but it doesnt work... um... and secondly, when that gets workin, i want the inirtia to get to a set speed so it wont be shooting off the screen or anything without slowing down... should i set that manually or what... or will it just slow down by itself when it shoots out of the distance range?... anyway heres the code that i modified
original: I really just need to figure out how to center the pictures. here is what I did I have modified the tutorial that I finished to have a bigger stage for bigger pictures. Everything is working properly but the pictures are displayed on the left side, I want to have them centered in the stage for the images, after clicking on the thumbnails, plus my images are different sizes as well. ranging from 200x410 to 744x410 but all are the same height of 410. i will post up what I am talking about at the end. I believe it is something within either the action script or the xml coding that allows the position of the image to be differently? please help here is what i am talking about[URL] Continued: Here is my coding in action script:
Looking for a tutorial to make individual pages (jpg or gif) into swf pages so we can add links in an on-line flip book. I have flash, but have not learned as of yet.
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
how to make a game tutorial as farmville game tutorial to teach the user to play the game. i have recently involve in make that kind of game tutorial for its user by actionscript 3
does anyone know how to make the flvplayback control accessible? meaning to be able to use the tab key to navigate the play,stop,fwd,back buttons? According to Adobe I should be able to load up a skin and its already set.
"All skins provided by Flash CS4 Professional support keyboard and screen reader access, so developers simply insert the FLVPlayback component on the stage in Flash no configuration is needed."
This is incorrect. I have tried to load several different skins and it fails, my coworker tried with her system "fail" I've managed to create my own playback bar (sorta) and was able to get the tab to work by assigning tab indexs however the flvplayback skins does not allow tab indexing.
I cant actionscript worth a lick so using my playback bar is not an option and the SkinUnderAllNoFullscreen playback was the chosen controller. point me in the right direction. Adobe and the forums over there were of no help.
I have a moive clip on _root and another movieclip within several other movieclips. I want the moiveclilp that is in several other movieclips to be able to stop the movieclip on _root on a release trigger.
I basically just want to know the proper AS for using one movieclip as a button that stops or plays another movieclip.
I have an Adobe Air 2.5 app that has been written in Flash CS5.There is a need to play video's from within that app and I am not in the mood to write a video player from scratch. Soooooo... we attempted to use the FLVPlayer from http:[url].... but could not get the thing to work properly at all through their API.
The video player must go full screen and have the normal playhead scrubbing, play / pause / stop, and volume controls.Can you make the FLVPlayback control go fullscreen?
I've done a search and found out about LocalConnections but I don't seem to be able to apply them to my issue.
I have two separate SWF files that appear on the same web page. Both are simple animations and all I want is when the first has finished playing for the second to start, and them when that has completed restart the first one again (and so on...).
I'm also guessing that in order for this to work I'll need some code in the first SWF to detect that the second has finished loading otherwise nothing will happen when the first SWF reaches the end.
I'm using AS3, CS5.5, on Windows764bit. I created an animation with many different layers (and nested movieclips) on the stage, then wrote a short bit of As3 to add a slider control of the playback. The problem/mystery is that when I change the slider, the nested MCs act strangely/independently. How to control everything at once? Here is the current file: [URL]
Here is the code I added: package {import flash.display.*; import fl.controls.*; import fl.events.*;import flash.text.*; //for TLF crap public class SliderClip extends MovieClip { var slider:Slider; public function SliderClip() { [Code] .....
I am displaying some HTML text in an Adobe AIR Application that I do not want the user to be able to cut and paste. How do I make the HTML control disallow highlighting of the HTML without disabling the ScrollBars. mouseChildren=false works but disables the scrollbars which is unacceptable.[code]...
I am trying to make a textscroll with two arrows that will control the scrolling. However it doesn't work out that well. After a while of pressing on the arrows the scroll tilts. It just won't work well anymore.
I created a Movie Clip with a button inside it. The Movie Clip contains simple animation within its timeline. I dragged the Movie Clip to the main stage and tested the movie/ My goal is to have the button start the animation inside the Movie Clips timeline but it is not working.The Movie Clip instance is named 'film_mc' and the button inside it is named 'first_btn.' The frame is labeled 'one'. I tried these two Action Scripts that I put on the main timeline. Where am I going wrong?