ActionScript 2.0 :: Movement Started With Key Press And Not Stopped Until Collision Detected

Feb 5, 2005

I want to create movement in a movieclip when an arrow key is pressed. I want the movieclip to start moving and not stop until a hitTest recognizes a collision with another object and then tells it to stop. I want the key to only have to be pressed once to start movement and not have to stayed pressed down. How would I do this?

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Collision Detected <hitTest>?

Apr 3, 2004

I'm try to make the Collision Detected with hitTest for long time but it doesn't work. I have two objecct one is the Spaceship and rock. When those two hit each other. I want it to show text "Collision DetectedFrame1 script

var rockCount = 0;
var rockTimeGap = 1;
var nextRockTime = 0;

[code].....

View 3 Replies

Flex :: Detect When A Remote Client Has Started/stopped Streaming Video Over His NetStream With RTFMP ?

May 1, 2011

Am building a video chat application and i was wondering if there are any native events for the NetStream that fire,that can help in detecting when a remote client starts/stops streaming video over his outgoing stream (NetStream) to which the other client has subscribed over P2P/RTFMP in AS3 ?I maybe able to dispatch custom messages since the two clients are already connected, but i don't want to add the extra overhead.

View 1 Replies

ActionScript 3.0 :: Why Does Collision Only Get Detected On The First Child Of Array

Feb 8, 2012

I am building a tile based game, in which the player can digg away at all the tiles.The problem im having is that my collision detection code for the tiles only will detect a collision with the first tile placed, or any tile required i explicitly code its number in.

In all other examples, tutorials and code, this should work, and yet it does not on mine.heres the specific code , the array the cildren are stored in is called dirt, as they are dirt tiles.

ActionScript Code:
for (var m:int=dirt.length-1; m>=0; m--) {
forval.text=String(m);
if (dirt[m].hitTestObject(_player)) {

[code]....

this brings me onto another problem i am having, which is that now that the collision code is inside a for statement, the above code doesnt work correctly. normally the lastx and lasty should be recorded , and if there is a collsion, the player is shifted back to the last position there wasnt a collision.for some reason now, even though it should be looping faster and detecting the lasx and lasty even faster, it isnt, and although a collision is detected (only with child 0).

View 4 Replies

ActionScript 2.0 :: Make The Collision Detected With HitTest?

Apr 3, 2004

I'm try to make the Collision Detected with hitTest for long time but it doesn't work. I have two objecct one is the Spaceship and rock. When those two hit each other. I want it to show text "Collision Detected" This is my script

Frame1 script
var rockCount = 0;
var rockTimeGap = 1;
var nextRockTime = 0;
var startTime = getTimer();

[code]...

View 3 Replies

Stop A Rectangle From Going Past An Object After Collision Is Detected?

Oct 11, 2009

Assuming, for a rectangle that is controlled by the user using the arrow keys, that I do the following[code]...

Assuming that works in detecting the collision, what would I use to actually stop the rectangle from progressing through the wall?

View 1 Replies

Actionscript 3 :: Remove Object From Stage And It's Arrays After Collision Detected?

Apr 3, 2012

The scenario: in Main, instances of class Bullet are spawned and added to the stage, and to the array bltarray, instances of class Enemy are spawned, added to the stage, and added to nmearray. This works fine.

The problem comes in seemingly sporadically, i.e. it works, then suddenly doesn't work soon after, when it doesn't work I get spammed with output errors and the score display is constantly rising, note it's the same instance of bullet and enemy. [code]...

View 1 Replies

ActionScript 3.0 :: Filter Through Array On Enter Frame / Detect Whether Collision Is Detected

Jan 10, 2011

I got it working for using the e.target of the mouse but now I need to filter through the array on enter frame and detect whether a collision is detected.[code]

View 4 Replies

ActionScript 2.0 :: Collision And Animation - Character Is Stopped Immediately When Touching (hitTest) The Platform?

Jun 14, 2010

Important: ActionScript 2.0Flash CS3I have some knowledge in Java and C++ which makes this easier... Im trying to make a game and the collision *** does not stop the character in its spot... if i set _y to 0 then it would go to the top of the screen... if i set _y to -1 each frame that the hitTest is active then the character goes through the platform and the rises by -1 (1 up) _y .... how can i make it so the character is stopped immediatly when touching (hitTest) the platform?

[CODE].....

View 6 Replies

ActionScript 2.0 :: Collision - Character Shall Stop Movement If He Hits A Geometry

Aug 7, 2008

am pretty new to Kirupa and Flash. I have a little problem, concerning a character hitting a wall. What i have: a char that can jump and move around by the arrow keys. What i need: character shall stop movement if he hits a geometry. But being able to start movement again, besides through the geometry. I'd like to reach this with gskinners CheckForCollision class. Have a look here: [URl] But i didnt manage my code to get it work. So maybe you could leak me some information on how to get this done. Heres my code so far:

[Code]...

edit admits: so far i have a character mc called "player" and one called "level". i would apply the code to the player, and it would be cool to have the possibility to check collision of the player with multiple MCs, not only the level.

View 2 Replies

ActionScript 3.0 :: Character Animation - When I Press Left Or Right Key - Draw Each Frame That Makes Character Movement?

Sep 24, 2010

I have a 9 frames image of a character.In other language generally i used to make character animation by looping the array consisting of different frames and drawing each frame when pressing key.What i want to do is when i press left or right key, i want to draw each frame that makes character movement and update x coordinates of frames, and it will appear as character is moving.

View 4 Replies

Collision Detection Incorrectly Detecting Collision?

Oct 16, 2009

In my file (AS2), I have a small square at the middle of the page. Diagonally to the right, I have a vertical wall which is a rectangle. Pasted inside my small square, I have the code:

onClipEvent(enterFrame) {
if (Key.isDown(Key.RIGHT)) {
if (this.hitTest(Wall._x, Wall._y, false))  _x =

[code]......

View 1 Replies

ActionScript 2.0 :: When Press A Button Mc Starts A Countdown But Every Other Press Doesn’t Reset It?

Jan 13, 2009

How can i make it so a when you press a button it starts a countdown but every other press dosent reset it?

View 14 Replies

ActionScript 3.0 :: Combine One Tab Press And Continuously Press On Keyboard

Mar 13, 2010

I have a problem when I making a game Flash with action script 3,. I want tomake my character move when the key helding and I want  my character attackwith one tab press either

View 3 Replies

ActionScript 1/2 :: Press +1 Text Increases By One, And When Press -1 It Decreses

Aug 29, 2011

I have text field which is 0 by default (score_txt)Two buttons +1 and -1 (plus_btn and minus_btn) When I press +1 text increases by one, and when i press -1 it decreses

View 4 Replies

ActionScript 2.0 :: Circular Movement To Linear Movement - Carousel To Conveyer Belt?

Jul 9, 2010

I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'

[Code]....

View 1 Replies

Where To Get Started With Flash

Jan 20, 2010

I have no idea where to get started with Flash. Could someone point me in the right direction? I've found a lot of websites with mini-tutorials, but I can't find out anything about compilers or beginners guides or anything.

View 1 Replies

Professional :: How To Get Started

Nov 30, 2010

I wanted to start learning how to program actionscript, and make flash. How do I get started? What are some resources that I could use to learn how?

View 2 Replies

'No Flash Detected' Message?

May 6, 2009

I have searched all afternoon, and I thought millions of people must have this problem, but couldn't find a single useful site.I have made a flash site, that works correctly for people with flash. People without Flash however, don't see anything but my background color. No yellowbar on top that enables them to download flash, and no message that they need to have flash either!I want to display a message when the user doesn't have flash, like on www.thehansofoundation.orgI just want the site to say that you need flash, you can download it here, and if you don't get it to install you have to contact your network administrator, because a lot of companies have disabled flash and I want their administrators to explain te problem and not the client I made this site for.

View 2 Replies

ActionScript 3.0 :: Mouse Over Not Detected

Aug 25, 2009

I'm trying to make a grid full of photos as an AS3 class. I would like mouseOver and mouseOut behaviour for the indvidual pictures however, only one of the pictures is triggering a mouseOver event ?_?
 
Code:
 
... 
public class PhotoGrid extends MovieClip{
...
private function loadComplete(ev:Event){            var count:int = parseInt(ev.target.data.picCount);            for(var

[code].....
 
As you can see event listeners are being added to all of the pictures that are being displayed, however, only one actually works.PictureLoader is a custom class extending MovieClip which has a child Loader object (the loaded picture)

View 3 Replies

ActionScript 3.0 :: CTRL+UP Key Not Detected

Jun 6, 2010

I have been using the up/down, left right keys ito scale and rotate an object. I decided to change that to CTRL+up/down/left/right key so I could use the arrows to position the object.

When I change

if( event.keyCode == Keyboard.UP)

to
 
if( event.keyCode == Keyboard.UP && event.ctrlKey)

nothing happens.
 
I've tried a few tests and I can CTRL+left and CTRL+right fires an event, but CTRL+Up or CTRL+Down does not fire an event.
 
without the && event.ctrlKey added, all events work fine. So I knopw the CTRL key works and the arrows work. Just not CTRL+UP or CTRL+DOWN arrow together.

It might be my DELL laptop keyboard, but if so, many will have this problem.

View 1 Replies

Flash :: Beginbegin Cannot Be Detected?

Feb 4, 2011

I have issue with a value that should have just work, however, it seem to be a bug which I could not understand. Maybe you can find any bug?Note: I have no issue with the "begin" and "end", just "beginbegin" and "endend" always return false.My array values:beginbegin,endend,-,-,-,begin,end,-,-,-,begin,end,-,-,-,-,begin,-,endMy code:

private var xm:int = 0;
private function createBeam():void {
for(var a:int=xm;a<naArray.length;a++) {

[code].....

View 1 Replies

Getting Started With Adobe Flash

May 23, 2010

I am a web designer and have worked with html, php, javascript and css.I want to try something new and that is have a homepage as flash, on this flash page there will be pictures say like sport, clicking on this sport picture will bring the visitor to the ("normal html") sport page. I may have a few other categories like this.Here is a link to something like what I would like to achieve: URL...I would just like to have something like the above link, of course without all the "About" Contact pages etc, just the center part of the page, with the sport and other links.My question is how do I go about making something like this in adobe flash?

View 1 Replies

Flash :: How To Get Started With Actionscript

Mar 7, 2011

I would like to learn a bit about using actionscript. I currently know zero about flash and such, so I kind of want to learn a bit so I am not so lost when it comes to this subject. Could someone post some really simple tutorials on how to get started. Something as simple as a Hello World would be fine. At this moment I don't even know the difference between Actionscript and flash.

View 6 Replies

ActionScript 3.0 :: Get Started With AlivePDF?

May 6, 2010

I feel stupid to even ask this question...but how do I get started with AlivePDF? I have downloaded the .zip-file and extracted the files, but what to do next?? I have a .fla-file I want to conect it to.

View 3 Replies

ActionScript 2.0 :: Flowing Mc Movement Opposite Of Mouse Movement

Feb 12, 2003

I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.

I've been trying to figure this out (see my lame attempt below) but without much luck.

onClipEvent (mouseMove) {
buffer=20 //movement buffer
mousePos=_root.fStrip._xmouse //store mouse position
if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved

[Code].....

View 3 Replies

ActionScript 2.0 :: Ants Movement (based On Snow Movement)?

Jun 22, 2004

I wish to get the effect of ants scuttering across the screen or up a tree, I have not decided which direction yet. I started with the tutorial code for the snow effect from kirupa, and changed it around to fit the little vector ant I created. The way I have it now looks pretty good, but the movement is a little too fluid. They obviously move in sinusoidal paths bc the code tells them to. I have about 20 copies of the main obj, and they're all a little different in size and specs (speed, transparency, etc) but what I was wondering was if there is any way I can change the code to make it a little more hectic, or erratic, not so fluid. If there is no way of doing so, it looks pretty good right now. If there is, however, I think it could look awesome. here's the code I'm using for the object.

onClipEvent (load) {
//stage
movieWidth = 850;
movieHeight = 50;

[code]....

View 5 Replies

ActionScript 3.0 :: Custom Event Not Being Detected

Feb 21, 2012

I've been experimenting with writing my first custom event. So I have a MovieClip class in the library called "Curtains". It plays an animation and at the end of the animation I have the code:

ActionScript Code:
stop();
dispatchEvent(new Event("closed"));

Now I'm creating an instance of this Curtains MC in my class below. The custom event is not being detected. Did I put the event listener in the wrong place? What did I do wrong?

[Code]...

View 9 Replies

ActionScript 3.0 :: Width Detected Is Not Correct?

Apr 17, 2009

I have some items in my library that are all identical. When I place them on the stage, I can see that they are identical width.

When I do a:

trace(mybuttonone.width);
trace(mybuttontwo.width);
trace(mybuttonthree.width);

It traces a different width for each. How do I get it to tell me "real" width instead of some made up number?

View 14 Replies

ActionScript 3.0 :: Flash TouchMove Is Not Detected?

Jul 18, 2011

I'm trying to trace a message and testing some TouchEvent in Device Central with device Flash 10.1 Multitouch. I got TOUCH_BEGIN to work but I can't get TOUCH_MOVE trace message to appear even though I've pressed Alt and move the mouse at the same time on the display sprite. So what am I doing wrong?

Code:
package
{

[code].....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved