ActionScript 2.0 :: Playing The Timeline Of A Movie Clip?
Jan 29, 2009
I'm trying to play the timeline forward or backwards by either pressing and dragging left or pressing and dragging right. I can't figure this out.
I have been using instances of buttons to do this but I don't want to use buttons I just want to be able to press anywhere on the screen and weather I drag left or right the movie plays, if I stop pressing the movie stops playing on its current frame.
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Apr 26, 2009
I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.
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Jul 10, 2009
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Feb 2, 2010
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[Code]...
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Oct 9, 2009
I have a file comprised of 1 scene and two movie clips. The clips are instanced into the Main Timeline and occupy Frames 1 and 2 respectively.MovieClip1 is an animation that has navigation buttons that appear at the end of the clip. I'm trying to get mouse click navigation to make Frame 2 on the Main Timeline active.
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I'm trying to get a movie clip to automatically load up another external clip, after playing an embedded flv.
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Nov 24, 2005
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Feb 26, 2012
I have a movie clip on my timeline and it has maybe 60 frames in it. There's enough space for it to play and loop, and when I press ctrl enter to preview it, it plays as expected. However, as I scrub through my animation, the only things that play are the motion tweens I made. The movie clip just stays stuck on the first frame. I was curious so I exported it as is right now and it goes through the frames correctly there too. However, this is fustrating because I want to see the movie clip cycle through it's frames when I scrub through my timeline!
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Oct 16, 2010
I've created six movie clips of cursive text effect using masking for the animation. Each clip is approximately 160 frames long. I need to play these sequentially, one after the other, when the page loads. structure multiple clips to play after each other?
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Feb 18, 2009
boards and even newer to ActionScripting and FlashWhat I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:
Code:
var movieList:Array = new Array(mc1, mc2);
var i:int = Math.round(Math.random() * movieList.length);
[code]....
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Apr 23, 2010
Excuse the probably simple question but I'm just starting off with Flash.I have imported a few video trailers directly into flash and saved them as movie clips. I want to be able to insert these movie clips onto the main timeline and play them one after the other, repeating once they have all played. On the main timeline I have set a layer for each clip and a keyframe where the clip is inserted for each layer. When I go to play the flash file, it is showing the first frame from each movie file and then moving to the first frame of the next movie file. What do I need to do to make flash play the entire movie file in that specific frame before moving to the next frame where the next movie file is and playing all that movie?
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I'm trying to play different animations using buttons using the below code but I keep getting an error. Totally new to flash but I'm sure it's something really simple
function goHome(event:MouseEvent):void { � home_animation.play(); }� home_btn.addEventListener(MouseEvent.CLICK, goHome);
function goIntro(event:MouseEvent):void { intro_animation.play(); }�
[code]......
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Feb 18, 2009
What I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:
[Code]...
I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".
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Apr 14, 2009
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stop();
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function loadFile(e:Event):void {
[code]....
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Dec 6, 2009
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building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......
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Jun 5, 2009
I have the code below and I can't seem to get the Movie Clip mcBox to play.
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[Code]...
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Dec 6, 2010
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Jan 19, 2010
I have very annoying and easy (I believe) problem with Macromedia Flash 8. My movie consists of 10 scenes. I wanted them to be played each after another (e.g. scene 1, scene 2, etc.).However, the scenes that consist of movie clips are just flashing and movie proceed to next scene. There is no problem with scenes that where done just in main timeline. I tried to put some action script on these movie clips like:
on (release) {
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}
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I have a movie clip (that includes a preloader and video elerments) that I created and made a .swf file from which I then imported in my main movie. I then place this .swf file (which is listed as a movie clip symbol in the library) onto the main timeline. I put an action to stop the main timeline at the frame where the nested movie is placed and expected to start. When previewing the movie, the nested movie doesn't play. I see the preloader (in scene 1 of the nested movie)� appears for a second but the movie doesn't play.
�
Any specific action command needs to be define to make the nested movie play?
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Oct 14, 2011
i create some animation. actuvally i move mouse on button some menu visible, i click test button when play "boxani" Movie Clip.
�
Test link
http://megaswf.com/serve/1185333
btn_mc.menu_mc._visible = false;
[code].....
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I have a game engine and when the player moves right, I just have a static graphic of a box with a right facing arrow. The player is a movie clip with an instance name of "char" on the main stage, inside of it is a bunch of frames with the player in different positions (ie box with up arrow, box with left arrow, etc). So when the right arrow key is pressed then "char" will go to and stop at frame 1 with the right facing arrow.
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Oct 14, 2011
i create some animation. actuvally i move mouse on button some menu visible, i click test button when play "boxani" Movie Clip.but not playing??[code]
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Oct 17, 2010
I have some movie clips nested and at some point one on the left side should call one on the right side and it's not working and I'm pulling my hair, and I'm opening this thread for therapeutic purposes, I'm so angry I can't see straight
�
one frame in the left MC calls this
_root.pages_mc.cpr_mc.charr_mc.right_mc.gotoAndPlay("Sidney");
�
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Feb 21, 2011
I am trying to make a shooting game and I am using the Pistol as a movieclip but it just won't stop playing!
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Aug 9, 2010
This is probably an easy question, but I fairly new at this. How do you let a movie clip play once then stop it on its last frame? I've noticed that you can't use AS on a movie clip frame like you can in the parent timeline. That's what I was trying to do.
EDIT:I figured it out. I just wasn't setting the parameters. I'm going to have a hard time with AS3 LOL
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Mar 30, 2005
I'm trying to load an external mp3 into my swf and then get my movie clip to play once the mp3 is fully loaded.This is the code I have in my first frame:
stop();
cyfan = new Sound(this);
cyfan.onLoad = function(true) {
if (true) {
[code]....
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May 20, 2005
How to remove a movie clip after it is done playing.
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