I have a SWF with a custom cursor. When I test the SWF, the custom cursor works fine. When I directly access the SWF, on my website the cursor appears and functions fine. .
But when the SWF is in my HTML with CSS page, the cursor does not appear. I.E it is hidden. There is no cursor at all. My rollover functions seem to detect when the hidden cursor is over them.
Also, this is loaded with a external preloader, that was loaded by another SWF.
I have made a script for a custom cursor, but the only problem is that when I hover the cursor over a button, the button shows on top of it and the cursor hides underneath and you can't really see what you're trying to click.
Here is my script:
Code: onEnterFrame = function() { cursor._x = _xmouse; cursor._y = _ymouse; Mouse.hide(); } (The instance's name is "cursor")
so the custom cursor I'm using works on the main timeline of my project. However, there are buttons in the application that load in movie clip pop-up windows and when this happens the cursor stays on the main timeline behind the movie clip resluting in the cursor not being seen. This is the code I'm currently using:
I want is the Hand Cursor when it moves over an item in the List. I've tried the CellRenderer on it but that elimates all but my last item in the list. And it does show the Hand Cursor over that item. This seems pretty simple to me but I am missing something somewhere. I used a Listener on a Data List I had but think there must be a simpler way. In my List I can view the activeCellRenderers and can see that the useHandCursor on that item is set to false. I think this is where it needs to cahnge?
I am working with Flash CS5 (AS3) on an iMAC running 10.6.8, My problem is, when I test my Flash file in Flash, the button rollovers change the cursor from the arrow to the hand. When I publish the file as SWF and HTML, the cursor only changes in the SWF file, not the HTML. People know that there is a button there if it doesn't change. Has any one run into this issue before, if so, how can I correct this issue?
i have 2 movie clip in different layer but in the same frame (e.g 0 to 10). i have: 1st movie clip contains a red circle that will animate from left to right. 2nd movie clip contains a blue circle that will animate from right to left. i have 2 square buttons (a green and black) that will control the two movie. all i want to do is if i press black square button the 1st movie will play but not the 2nd movie even though they are in the same frame?
and yes i want the 1st/2nd movie to stay after the either of two movie played that's why i put them in the same frame size.
Is there some code that I can use to detect whether a frame has already been played? What I'd like to do is detect yes or no, then jump to a specific frame depending on the condition.
I want so code to see if it plays 60 fps (that is my settings) in a movie that must have much power, also, I want to write out for example: it plays 45 fps/60 fps. Is there any way to do this?
I want so code to see if it plays 60 fps (that is my settings) in a movie that must have much power, also, I want to write out for example: it plays 45 fps/60 fps.
I am using Flash Live Media Encoder 3.2 to stream live ADUIO ( without clicking on video check box) since I am streaming Radio news only. The server is at When I choose to Save File As, it came out a .flv , and can't play back, eventhough its a 129MB file. But if I chose the video check box which straming with video , it came out fine.
I am looking to see if there is a way to program to see if movie played on a person machine. I looking to design and flash movie intro. if played go to home page if not play 30 second promo. Is this possible if so where do I begin to look for information on how to do it.
I have a movie loaded into a header (which is loaded every time a new page is browsed). This movie spouts out a pop up window after 30 seconds then stops. This works except of course every page time this loads afresh it spouts out a new one.Is there some sort of way to check if movie has been played (say within a 4 hour period) and if it has not to play (do not spout out the pop up)?
I am working on this flash website that holds an intro animation which is a .flv file placed in a .fla file. I am trying to figure out the Actionscript needed to tell it to go to the next frame within the same movie once the flv file has played. Right now it just stops and sits on the last frame of the flv file or the flv file just loops.
how to stop a movie that is playing on a web page when another movie is played. Basically I have several movies on the page but when a user clicks on Play on one of the movies I want any other movie that might be playing to stop playing automatically. How can I do that so the user doesn't have to do it?
When you put the stop(); action on a frame, does the frame's graphics get played before the movie stops, or does the movie stop before the frame's graphics are played?
I am just a rookie in Flash, and came across a problem. I'm trying to create a flash movie that will display time like a TV ident does. I've successfully set it up to get the correct time and play a "tik-tok" sound as each second passes. However, it is to have some background music, and I can't get it to start when I need it - for instance, if the time is 18:00:00 it should start at 00 seconds, it time is 18:00:21 it should start at 21 seconds etc. This is the script I used for ticking:
[Code]...
What should I use for the complex situation as described above? My only guess is that I should sync it to the frames in the background video (behind the clock, running at 24 FPS), but I haven't got a clue how to set that up as well. Can someone please help? If necessary I can upload the .fla file.
I'm using Flash 8 and I'm having an issue getting back to the main stage once a movie clip has played. I have my file set up with three movie clips on the main stage. One just plays which is the banner, there are two rollover buttons on that mc for panel1_mc and panel2_mc. When you rollover to view panel1 it plays fine, but inside I have another button to take you to panel 2. That wont work...this is what I have for code for the button inside the clip:
I don't really know what I'm doing I'm completely gone in my own code, I think I'm going around in circles!
[Code]...
Ok let me explain what I want to do: when my movie loads I want "textfield" to be focused, so I use Selection.setFocus(textfield); Fine! But on a frame before this I have a button to enter my site! Now as soon as you click this button it changes the focus so that when I enter the frame with the textfield it is no longer focused! Make sense? Well on this frame once the textfield is focused you can enter text right away! and then I have this listener which listens to an event within the textfield! Ok now I'm even more confused then when I started explaining this! Anyway I want the textfield to be focused when you enter this frame and if the user focuses something else, well then they will have to focus the textfield themselves. Basicly I just want the the textfield to be focused on load, but the problem is my button at the start! What?
I've been working a few hours on getting my text box to gain focus when i t's added to the stage. I'm having no luck. Here is what I have so far and this code seems to place the cursor in the text box but I cannot type.
var textFlow:TextFlow = si_box.email_txt.textFlow; textFlow.interactionManager = new SelectionManager();textFlow.interactionManager.selectRange(0, 0);textFlow.interactionManager.setFocus();
I'm creating a flash login page that requires a username & password. I need the username field (an input field from the component library) to be automatically selected on entering the frame but cannot get the "Selection.setFocus" to run on entering the frame, or even using a setTimeout (name, 100) I can, however, get the function to run on clicking a button.
i have a movie clip that changed the cursor icon. But once i inserted the movie within another movie it stopped working.heres the code of my movie clip ( FLASH 8 -ACTIONSCRIPT 2)
_root.onMouseMove = function() { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (isAttached) {[code]....
i am trying to build a form just like http://parque.nl If you go to there contact you will see what I am trying to do. I have it all working great, but I want the text not to change after the viewer inputs text.. Mine always takes out the text and go back to the default names if you go back and forth??[URL]..