ActionScript 2.0 :: Setting A Range For An "if" Statement?

Jul 31, 2006

How woud you go about saying if _xmouse is greater than 200 but less than 350, do these actions. How would you write that in actionscript? I was trying :

Code:
if (_xmouse>200&&<350){
trace("hello")
}

View 3 Replies


Similar Posts:


ActionScript 2.0 :: Switch Statement Range EX: Case 90 To 100?

Feb 18, 2004

How do you do a range using switch statement in ActionScriptFor example:

score = txtScore.text
switch(score)
{

[code].....

View 3 Replies

ActionScript 2.0 :: Switch Statement Range EX: Case 90 To 100

Feb 18, 2004

How do you do a range using switch statement in ActionScript For example:

[Code]...

View 3 Replies

ActionScript 3.0 :: Write The Conditional Statement For Two Variables That Could Have A Range Of Values?

Mar 24, 2010

I am attempting to create what I call an 'On Air' rotator for a radio station.  I would like to pull in an image file for each program when it is on air.  I have the following AS 3 code that seems to work:

var now = new Date();
var day = now.getDay(); // Returns integer between 0 and 6
var hour = now.getHours(); // Returns integer between 0 and 23

[Code].....

The weekday programming is the same every day.  We have some programs that are three hours in length.  I would like to cut down on the number of statements I write.  I am unsure how to  combine the weekdays and have a range of hours in one conditional statement.  Will the following work?

if (day >= 0 && day <= 4 && hour >= 6 && hour <= 10)

I'm attempting to express the condition "if the day is Monday through Friday and the hour 6 am to 10 am"

View 5 Replies

ActionScript 2.0 :: Setting A Range Variable

Nov 21, 2009

[Code]....

What I am trying to do is create a root variable that can simultaneously equal a range of numbers. But I cant use the for command because the variable it will assign will only be confined to those brackets and can only be pulled from code inside the brackets

View 1 Replies

ActionScript 2.0 :: Setting Validate Range For TextField - Check With Array Of 3 Inputs

May 29, 2007

I was supposed to set the validate range for the Name field to be checked with an array of 3 names, the validate range for the Password field to be checked with an array of 3 passwords, and the validate range for the State field to be checked with an array of 3 states in order to create my own error messages.

stop();
var errors:Array=new Array();
function clearForm() {
name_ti.text="";
state_ti.text="";
password_ti.text="";
[Code] .....

View 5 Replies

ActionScript 2.0 :: Screen Resolution - Setting If / Else Statement For FSCommand

Jan 29, 2008

If this is possible to detect if a user's display resolution is less than 1024 x 768 as a flash projector file is launched - then depending on the result I want to select one of the following commands to ensure that no cropping occurs of my final file:
fscommand("allowscale", "false");
fscommand("allowscale", "true");

View 5 Replies

ActionScript 2.0 :: First Requirement Of The If Statement When Type In The Proper Input And Go Straight To The Else Statement

May 14, 2009

Having a few problems with what I thought was a simple if statement. Here is the code:

[Code]...

I can't quite figure out the small problem with the code. It seems to just bypass the first requirement of the if statement when I do type in the proper input and go straight to the else statement.

View 7 Replies

ActionScript 1/2 :: Execute Code In Previous If Statement If Second If Statement Is Executed?

Aug 31, 2011

if (variable == 1){
//code
//Execute this code.
} else if (variable == 2) {
//code

[Code]...
 
I dont want to copy the code from the first into the second and the first and second into the third.
 
My mind isn't working and there is probably an extremelly simple way to get this working.
 
I know I could used functions but for some reason it stops the instance referencing working: _root["bullet"+j] doesnt work in a function.

View 7 Replies

ActionScript 2.0 :: Loading Data From XMl File And Uses It To Run An If Statement. If Statement Fails?

Oct 10, 2008

The Flash movie contains 2 Text files, one Component button, and 1 component checkbox.The purpose of the application is to load an XML file(works)Populate 2 text fields with information from the XML file(works)Compare the two text fields, if they contain the same information then the checkbox, via AS is told to be selected. (Heres the problem);

Heres the code:

Code:
runCode_btn.onPress = function() {
data_xml = new XML();
data_xml.ignoreWhite = true;
data_xml.onLoad = function(success) {

[code]....

The idea behind this app is that its an electronic form. The user fills it out, the information is then sent to a newly created XML file, months later the open the XML file in flash, and Flash fills out text fields and check and or unchecks Checkboxes based on the XML data.CheckBoxes are mandatory.But I don't see how I'll be able to use them if i can't create and condition statements based on the loaded Data.

View 1 Replies

ActionScript 2.0 :: If Statement Inside If Statement Won't Work

Mar 30, 2011

why this code won't work

[Code]...

I'm sure you can put if statements inside other if statements, seriously I can't figure it out

View 4 Replies

ActionScript 3.0 :: Another 'if' Statement Inside An 'if' Statement?

Sep 22, 2010

I need to write an if statement inside an if-else statement. But no matter how I write it it keeps giving me a syntax error.The syntax error is "1083: syntax error: else is unexpected".[code]No matter how or where I place the braces, it keeps giving me errors.

View 13 Replies

ActionScript 3.0 :: Use A For Statement To Create An If Statement

Jul 12, 2010

what I'm trying to do is create an else if argument for each object in an array based on a user set number

Code:
for(var i:int=0; i < numberOfElseIfs; i++){
GENERATE AS3 CODE
}

to which I want it to GENERATE THE FOLLOWING CODE:

Code:
}else if(baskets[i].used == false){
baskets[i].used = true;
drawButton(i);
}

the problem is obviously that the compiler reads this code rather than understanding I'm trying to regenerate the code within the for loop...does that make sense :S? So basically I need as3 to read the code between the for statement as if it is going to echo that out later. Is this even possible?

View 4 Replies

ActionScript 3.0 :: Write Another "if Statement" Inside Another If-else Statement?

Sep 22, 2010

I have a script which is giving me a lot of trouble since I have no idea how to write another "if statement" inside another if-else statement. I keep getting errors, I guess I don't know where to put the braces exactly...

example:
if(bla == bla) {
<------------how would I write another if statement here?
}else if (bla == bla){
}

View 3 Replies

ActionScript 3.0 :: Specify A Range For X Coordinates?

May 5, 2011

This code below works, but I'd like to modify it so that if my dragged item passes over a region in the x coordinates. So if I pass the dragged item over the range of 600 - 700 then it would play the frame labelled "square", and when it passes out of that region, go back to play the frame labelled "circle". So realy I'm asking how can I modify the <=600 to instead 600 to 700, and else refer to circle.

if (me.x <=600){
me.gotoAndStop("Square")
} else if (me.x>= 700){
me.gotoAndStop("Circle")
}

View 5 Replies

ActionScript 3.0 :: Use Switch With Range?

Dec 26, 2009

I've got a variable called coins which contains the amount of coins you have.I've also got a movieclip called customer_marker_mc which I want to change color depending how much coins you've got...I want 100 (or more) - 91 to give one color and 90 - 81 another and so on.[code]...

View 6 Replies

ActionScript 2.0 :: Check A Mc's _x & _y In A Range?

Sep 18, 2004

I'd like to check if a mc's _x and _y properties are between a certain range, but can't find out how to. Now that I'm typing this (I can't check it in Flash right now at the moment), I'm thinking if this will work:

let's say the mc is called mcMyMovie and it has to be between 90 & 100 (both for x and y)

if(mcMyMovie._x =< 100 && mcMyMovie._x =>90 && mcMyMovie._y =<100 && mcMyMovie._y =>90) {
}

Would this work or is there a shorter way to write this down in code ? In maths I'd write something like 90 < mcMyMovie._x <100.

View 2 Replies

ActionScript 2.0 :: Range Within An Array?

Jul 3, 2006

I'm trying to create an simple (yet I still can seem to do it) task where a user has to enter a prevously worked out number into an input box clicks a button and get a correct or incorrect message.I need the number that they enter to be a numer within a range ie. 1.0 to 1.9I have 2 text boxs on stage... 1 an input text box (called inputBox) and the other a dynamic text box (called answerBox) also the is a button on stage to exec the scripton the root timeline the script is:

Code:
numbers = ["1.0", "1.1", "1.2" etc etc];
function checkNumbers () {

[code]....

View 2 Replies

ActionScript 2.0 :: How To Check A Mc's X & Y In A Range

Sep 18, 2004

I'd like to check if a mc's _x and _y properties are between a certain range, but can't find out how to. Now that I'm typing this (I can't check it in Flash right now at the moment), I'm thinking if this will work: let's say the mc is called mcMyMovie and it has to be between 90 & 100 (both for x and y) if(mcMyMovie._x =< 100 && mcMyMovie._x =>90 && mcMyMovie._y =<100 && mcMyMovie._y =>90) { } Would this work or is there a shorter way to write this down in code ? In maths I'd write something like 90 < mcMyMovie._x <100.

View 2 Replies

ActionScript 2.0 :: Get Random Frame On Range ?

Aug 7, 2009

i need to know how to get a random frame on range frames

for example

on press the button go to a random frames but on range :

from (frame 10 to frame 20 only)

how to do it ? ?

View 3 Replies

ActionScript 3.0 :: Random Number Between A Range Fix

Jun 5, 2009

I need to place an object on the stage.x randomly but not going .

The stage is 1024 pixel and the object 726. I do the following, it works ok but sometimes some part of the object goes of the stage.

menucenter=Stage.width-_root.object._width;_root.object._x=Math.floor(Math.random() * (menucenter - 0)) - 0; 

View 1 Replies

ActionScript 3.0 :: Using A Range Of Random Numbers

Oct 22, 2009

so what i understand from this im learning flash from [URL] tutorials and no matter how many times i listen to each word the guy says, i dont understand this part in the vid, we are making a die to roll from 1-6 although the code below is not the finali

[Code]...

View 1 Replies

ActionScript 3.0 :: Random Frame From Range?

Nov 5, 2009

I'm trying to start an animated loop from one of the defined frame labels.  My code on frame 1 is:

[Code]...

Unfortunately, it's not working and the animation plays through normally. At the end I have a gotoAndPlay(2); command so it doesn't reread the code again.

View 3 Replies

ActionScript 3.0 :: Specify A Unicode Range In A RegExp?

Sep 27, 2011

The problem is: check a single word if belongs to a given language character set. So I think I have to instantiate a RegExp with expression [u4E00-u9FFF] (for Chinese language) in order to test against the specified word. But it does not work? Is this a bug with unicode ranges?

View 4 Replies

ActionScript 3.0 :: Range Of Number Within And Array?

Feb 1, 2012

How do you add a range of number within an array? for example my 2 arrays consist of 1-30 and 31-100.[code]...

View 2 Replies

Actionscript 3 :: Detecting An Out-of-range Value With ParseInt()

Jun 23, 2011

if i pass parseInt() a string representing an integer larger than 2^31, how do i detect that ?

it would be swell if parseInt() returned NaN, but it doesn't.

i could test the number which parseInt returns against max int & min int.

View 3 Replies

Flash AS3 - AddChild Outside Of Sprite Range

Jul 29, 2011

I am trying to create a dynamic scrolling list in Flash AS3. When I create a list, I set it to be an initial length. Later, I add more objects to the list which is outside of the original size of the list. I want to be able to scroll down the list and see all the objects. My scrollbar just moves the list's y position. However, every object that is drawn outside the original list size is not shown when I run the program and scroll. I have a list object which has the function below when I need to add content to the list. When I initialize the list, I give it an initial height and width which I use to create a mask.

public function AddPlayers(pPlayers:Array, pScrollBar:ScrollBar):void {
var player:Player;
trace("happened again");
for (var i:int = 0; i < pPlayers.length; i++)
player = pPlayers[i];
[Code] .....

View 1 Replies

Use Xpath To Restore A DOM Range In Script?

Sep 5, 2011

The situation is an interactive text book using the Webkit view of Adobe Air. I have static (built-in) html content that the user can highlight and bookmark (annotate). This mechanism all works, but I need to be able to store and restore these annotations. I would rather not store a modified version of the DOM, but rather use the static version then reapply the users annotations that I am storing in a SQLite DB along with other needed metadata. DOM manipulation is pretty new for me, and so far my attempts to serialize a DOM::range have failed. What I realized though is that I really seem to only need the start and end containers and the start and end offsets. Then I can recreate the range with document.createRange().

View 2 Replies

Actionscript 3 :: Replace A Range Of Colors?

Jan 18, 2012

I want to reproduce Photoshop's Replace Color feature in AS3. Here is what i want to achieve on 8-bit images:[URL]..I want the user to be able to :

1 - select a color using an 'eyedropper'

2 - select a threshold ( example : http://cl.ly/3J3Q1f1M242E2Q1z0F25 )

3 - select a replacement color

it is important that the color replacement blends well and does not have banding/dithering.

View 1 Replies

ActionScript 3.0 :: Random Color Within A Particular Range?

Sep 26, 2008

I'm trying to figure out how to generate random colors but within a particular range.In my application I have to allocate a random color to an unknown number of movieclips.I can do this ok but sometimes I'm wind up with a very ugly combination of colors like bright yellow and purple for examples.How can I generate random colors within a particular "range" I guess is the word for it?

ActionScript Code:
for (var h:int=0; h<noOfUniqueClips; h++)
{

[code]........

View 9 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved