ActionScript 2.0 :: Stage Can Be Resized Dynamically?
Mar 14, 2006how the stage can be resized dynamically?....if i load a jpg into a movieclip the stage should resize itself to the size of the image file.
View 5 Replieshow the stage can be resized dynamically?....if i load a jpg into a movieclip the stage should resize itself to the size of the image file.
View 5 RepliesSo I made a listener that moves around MCs when the stage is resized and it works great. However the script doesn't work until the stage is resized . Below is the script and I would really appreciate it if you could show me how to get the script to work regardless if the browser is resized.
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I am having a small drama with an animation by actionscript. I want a box (that has been externally loaded into a holder mc) to come from the bottom left of the screen and then stop in the centre of the screen. So far so good with the code below
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But this is a fullscreen website, if you change the size of the stage and then load the swf with the box in it, the box no longer stops in the middle but flies to the opposite corner of the stage.
This code creates a two arbitrary sprites, box and circle, and puts them on the stage. The circle is the child of the box.The purpose of the code is to enable the sprites to resize when the stage is resized. But the sprites only change size when the stage is smaller than their original size. When the stage is big enough, the sprites don't get any bigger than their original size. Throughout, they maintain their proportions.[code]
View 10 RepliesI'm trying to achieve a thumbnail gallery which basically reduces it number of columns (and increases number of rows) when the stage is being resized down.The columns number as default 5, but after resizing down the stage this number is calculated like this:[code]My question is how can I reorder the the columns and rows from the onStageResize function.[code]
View 4 RepliesI just resized my stage, and I get output errors and my movie does not render correctly.
1 - Original movie size was 500x440. I built my entire Flash movie around this. Everything's working fine.
2 - Now I've decided to make the Flash more into a widescreen format, like 800x400. I went to stage properties and changed the dimensions.
3 - Upon hitting ctrl+enter, the Flash does not render correctly anymore and I get a slew of these kinds of errors in the output log: ReferenceError: Error #1065: Variable LogoMC_2 is not defined.
4 - As a test, I tried scaling a lot higher past my original dimensions (like 1000x1000), and also scaling a lot lower (like 50x50). It seems like regardless of how much or little of the stage is revealed with a resize, Flash is complaining and the movie will only work with the original dimensions (500x440) that I've put 100 hours of work into.Anyhow I was kind of hoping to see good resize/crop/trim/canvas features in CS4. Seems like a no-brainer needed feature.
im trying to use this fullbrowser scroller in my site but it appears only if stage/ browser window is resized with mouse. it should appear right away! here is the site ad-d.org and here is the files ad-d.org.zip
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I am trying to trace the results of my listener when the browser is resized...no avail. Are you able to see what I am doing wrong?
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That's the correct syntax for this? I want to be able to dynamically write to several textfields that exist on the stage but have not been dynamically placed there.
I have several library MovieClips that I dynamically add to the stage via AS.I need to be able to have several default properties set on the MovieClips each time they are instantiated. For example, I have library Clips named "car" "bike" and "unicycle."I have them exported for AS.At certain points I randomly create a new instance of one of these Clips. Now, I won't know which particular one will be created until the time comes, but I need the new instance to have certain properties (such as car.wheels = 4, or bike.wheels = 2) so that I can check and/or manipulate those values later.I guess I could write some massive "if" statement that would assign all the properties at the time they are created, but that seems counterintuitive.I tried adding AS to the Clip in the library, which seems to get close. If I do that, then the dynamic instantiation has the correct properties, but the values of those properties ends up being set to 0 or a null value.[code]All that works except, if I trace v1.wheels, it ends up being 0, no matter which MovieClip type gets instantiated, and v1.type ends up being null. So the properties are there (not undefined) but not the values.How can I get it to keep the properties AND their default values when the Clip is instantiated? I don't want to have to do: if it's a car, then wheels = 4, seats = 5, etc. because my actual file has 50 or so clips with about 10 properties each, and each instance of the clip will only exist for a few seconds before being removed.
View 3 RepliesI have a jpeg that I have exported to actionscript via the library. The jpeg class is "adcouncil". If I want to add it to the stage I would use the following code:
Code:
var adcouncil = new adcouncil1(150,150);
var myImage:Bitmap = new Bitmap(adcouncil)
printMC.addChild(myImage);
The problem is that I want to ad these Bitmaps to the stage dynamically. My first instinct is:
Code:
var adcouncil = new this["adcouncil1"](150,150);
var myImage:Bitmap = new Bitmap(adcouncil)
printMC.addChild(myImage);
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How to set the Stage Color Dynamically?
View 3 RepliesThe stage is set to 955x465 at 1st frame but once load external movie clip in 2nd frame the stage is set to 955x855 size, is it possible to do it?
View 1 RepliesI am doing one completely dynamic interface which is control by an admin module. what i want to do is to control the stage size by this admin module.When i press submit in the admin module it will generate one xml file which is connected to the flash flie, and what ever the size is mention in that xml that has to reflect in that flash file. I don't want any supporting file only one swf. I don't know whether it is possible to adjust the stage size dynamically on fly.
View 3 RepliesHow can we get .jpeg/.gif/.swf files present in server onto the stage dynamically?
View 3 Repliesi try create a code, which can load to stage Movie Clips(which included pages of my website)
I've created code which load Movie Clips on stage,Listing of this code:
ActionScript Code:
var currentPage:MovieClip = index_mc;
var indexPage: pageIndex =new pageIndex();
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I'm trying to develope a simple game, but i'm facing a problem, that I think it is simple for yours who have experience in AS3.I trying this:
Quote:
...LOOP.........
var dynamicObj:MovieClip = new MovieClip();
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Im trying to dynamically add several of the same movieclips to the stage. This movie clip contains a textbox. I have tried the following:-[code]I have my movieclip exported fror actionscript with the identifier as (textbox). This code does add a textbox to the stage however it only adds the second one which says "goodbye" but not the first one which should say "hello"? I thought the loop should go round twice and add a 'newText1' and a 'newText2'??
View 3 RepliesI was wondering if it was possible to dynamically resize the Stage with AS..
View 1 RepliesI am working on my first flash website and have been working on loadMovie & unloadMovie. The commands have been working for me and it will load & unload the external .swf in a contentHolderMC. The problem that I am encountering is the loaded .swf width is correct but the height is being reduced, I would guess to about 75%. Is there a way to maintain the external .swf's size? Even if I need to put the code into the external .swf.
I have tried creating a mask inside the contentHolderMC to match the size of the external .swf. When I have looked around for clues to the resizing, I am finding tutorials on how to resize the external .swf into a smaller Movie Clip. That's not what I am trying to do.
What I'm trying to do build an FLV player which will take the size of the FLV movie and dynamically adjust the stage width/height to match the FLV.
View 2 RepliesI have a full screen movieclip, in which there are 5/6 buttons that can be draggable around the stage.Now, when i click on a button, a series of images appear at the side of it.What i want to do is to zoom in and center the stage on the photo if i click on it (something that you can see here: ml under the "projets" button, try and click one photo).It may seem tricky since you can actually drag and move the buttons, but logically it is not since i can retrieve the button position (and i place the photos inside it, so the distance between the button._x and the photo._x is in some way retrievable).
Anyway what i'm finding really tricky is the method to zoom and move the stage camera in order to center the photo.i thought of using the transition tweens on the _root in order to change the _xscale and _yscale to zoom, and the _x and _y to move itBut from here i have two problems: how can i determine the right amount of zoom if the stage is in full screen (so with all resolutions possible), and how much the _x and _y properties change after the zoom is done (because it seems to me that after changing the _xscale and _yscale of the _root, it changes the _x and _y values in it, in a way in which i have to add even 2000 pixels in order to center it)
I am new to Flash and ActionScript 3.0. This code (which I think is the code to import an image onto the stage dynamically using AS3 code and convert it to MovieClip, so that I can access mouse_click events on the image present on the stage.) Actually, it is displaying nothing on output and no errors. Will it works good and is the code correct? I am new to AS3.0.
View 1 RepliesI have an XML file with a list of photos. I have loaded the XML file into Flash (CS3 / AS 3.0) and I am iterating through the list to load the photos. The problem is only the last photo displays. I would like to
load each photo and then create a movie and "copy" the loaded content into the movie clip. Here is my code:
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How can do align movieclip to stage dynamically. If i use align panel, Movieclip perfectly aligned to stage. Here i have attached sample image.
For the Movieclip the registration point may be change.
I have a htmlText field that is displaying xml content. One of the features I've written imports a swf and displays it in the htmlText field via an <img src> tag. The swf displays some text that is stripped out of the htmlText field when my as3 code finds [Boxed Text]Strip out this content [End Boxed Text]. The result would display 'Strip out this content" in the swf within the <img src> tag. This works great, as the swf has the dimensions of w.300 x h. 250, but I have received a request to resize the swf based off the length/height of the 'Strip out this content" text. I can resize the textbox in the swf via [boxedText.autoSize = TextFieldAutoSize.LEFT;], however, when I do that, the stage size of the swf within the <img src> remains at a fixed 250 height, and as much as I try, I can not find a way to resize the stage. I am under the impression that there is only one main stage, and trying to change the size of a secondary stage within an imported swf is not possible, but then again, I'm also under the impression that anything is possible in flash.
View 2 RepliesI am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?
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I'm trying to add a List object to the stage dynamically, but I always get an error when a certain line is called:
input.addItem({label:"test",data:"test"});
Error thrown at runtime:
TypeError: Error #2007: Parameter child must be non-null.[code]....
I'm trying to dynamically place instances of MovieClip on the stage. Receiving an error:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()
ActionScript:
// properties in class ----------
var circle_ary:Array = new Array;
var circ_num:int;//number of circles on the stage.
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I have a button on stage in a movie, the button ("clicker") is empty apart from the "hit" frame. The stage and button are 300x300 and i'm using swfobject to display the flash movie at 400x600 pixels. I have the following actionscript.[code]I want teh button to expand to fill the available stage space (which is 400x600 in this example) so i use the following...
-clicker._width = Stage.width;
-clicker._height = Stage.height;
however this causes the button to disapear from the stage, possibly down to 0x0 in size, as opposed to filling the available stage space. It's been a while since i worked with actionscript so it's probably something obvious, however i can't seem to spot what the problem is.