ActionScript 3.0 :: Dynamically Add To Stage

Jul 29, 2009

I have several library MovieClips that I dynamically add to the stage via AS.I need to be able to have several default properties set on the MovieClips each time they are instantiated. For example, I have library Clips named "car" "bike" and "unicycle."I have them exported for AS.At certain points I randomly create a new instance of one of these Clips. Now, I won't know which particular one will be created until the time comes, but I need the new instance to have certain properties (such as car.wheels = 4, or bike.wheels = 2) so that I can check and/or manipulate those values later.I guess I could write some massive "if" statement that would assign all the properties at the time they are created, but that seems counterintuitive.I tried adding AS to the Clip in the library, which seems to get close. If I do that, then the dynamic instantiation has the correct properties, but the values of those properties ends up being set to 0 or a null value.[code]All that works except, if I trace v1.wheels, it ends up being 0, no matter which MovieClip type gets instantiated, and v1.type ends up being null. So the properties are there (not undefined) but not the values.How can I get it to keep the properties AND their default values when the Clip is instantiated? I don't want to have to do: if it's a car, then wheels = 4, seats = 5, etc. because my actual file has 50 or so clips with about 10 properties each, and each instance of the clip will only exist for a few seconds before being removed.

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