ActionScript 2.0 :: Stop The Mouse From Interacting With Masked Image?
Jun 11, 2007
Alright, is there some way to keep a clip with masked content from reacting to the mouse?'ve got a button clip with a masked image inside (so the image that goes beyond the button's bounds can't be seen), but, when the mouse rolls over the masked-off image area, the button still reacts. I've been looking for a few days now, and I can absolutely not figure out what to do!
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Nov 11, 2010
I have a class that has a couple of events after each other:It loads an image, loads another image, fades in a player, and plays a video.Now when the user goes to somewhere else, this instance keeps on doing all it's stuff.. Setting it to null doesn't help..
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Jul 29, 2011
I am implementing an application timeout feature (flex4). What I am finding is that mouse and keyboard events, which I have listened to with :
FlexGlobals.topLevelApplication.addEventListener(MouseEvent.MOUSE_MOVE, resetLastActivity);
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are being masked by the existence of any popup windows. The code is in a component, in the constructor. The component is added to the main application in the block.
How can I get these system generated events to not get stopped by PopUpManager display objects?
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Dec 14, 2009
I am trying to take a snapshot of the masked region of an image... so, I load my image then perform the following functions:
private function manageLoadedImage(e:Event):void
{
_bitdata = e.currentTarget.content; // get the bitmap
_bithold.addChild( _bitdata ); // add the bitmap to a sprite on the stage
[Code]....
I have a movie, inside that movie I have a thumbnail editor name ThumbEdit.
ThumbEdit has a movieclip on its stage called "holder1". In the document class of ThumbEdit I create a sprite "_bithold" and place it on the stage at holder1.x and holder1.y. When the image loads, I add the image to _bithold and then mask _bithold with a shape. So, I want to grab a snapshot of the masked region of _bithold but I'm not sure how I should go about doing that.
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May 29, 2004
Try to mask a dinamicaly loaded img and not work, is a limitation from Flash MX or I make a mistake in my code?
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Apr 6, 2009
change the following php/AS3 to make it save the dynamically created masked image to the server instead of offering it for download? You have to pass it variables from the as3 AT THE BOTTOM OF THIS POST...
PHP -
<?php
if(isset($_FILES['Filedata'])) { // basically if file data exists to actually upload.
[Code]......
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Jul 26, 2007
I would like to have an image that is wider than the viewing area be viewed by dragging a slider left or right, it's basically just a custom scrollbar. My first inclination is to make a mask and put the image behind it, and then I assume I would have to connect the slider to the image somehow so when user clicks and drags slider left or right, the image slides with it to show the part so it that are obscured.
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Jan 20, 2010
I'm trying to write some ActionScript which will accept a mask and an image, then mask the image and put a border around the result (assuming that the mask is always 100% opaque).
For example, if my mask is a poorly drawn star, and my image is a bunch of flowers, I want the result to be a poorly drawn star with flowers inside it and a border around it. Something like this:
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Sep 24, 2009
I'm creating a shape in code based on some random points and then using it as a mask for an image. What I'm hoping to do is have the mask fade the image to transparent around the edges. I know I can do this using a gradient mask, the issue is how do I create a gradient on a shape that just fades out around the edges? The shape is not regular, so a radial or linear fill just won't cut it.
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Jan 25, 2011
The image I'm referencing below looks fine when it's not on a masked layer, but fuzzy when on a masked layer. [code]...
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Jan 21, 2010
I am building a sliding image movie. It takes two photos and compares them by using "startDrag" to slide a "setMask" MC horizontally to reveal one photo under another. The idea here is to compare two photos taken 50 years apart.
[Code]....
As you can see I have two MCs here one is a mask and the other is a handle of sort. They work fine separately but I would like to have the two function in unison or as one MC. The handle MC is just that a handle that appears on the left edge of the masked image. So when user drags the handle the masked image moves as well. (or vice versa)
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May 20, 2011
I have a Movie Clip object with a timeline, and it has 3 layers: a layer to stop the timeline at the last frame, a layer with regular drawing with mask attribute and a layer containing a target movieclip with the instance named 'target', that is masked by the layer above.
The drawing is very simple, not even a movieclip, just vector drawing. It's supposed to show the target movieclip only on regions where the mask layer has some drawing, right?
So, I created the method to load an image, listen to the complete loaded event and add the image to the target masked movieclip, but it disappears after the first frame! If i delete the layer with the mask drawing, works fine.
Here's a smaller version of the code.
package
{
import flash.display.*
import flash.events.Event;
[Code].....
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Aug 1, 2004
I have a MC that follows the mouse. I want to do so the MC will smoothly/softly stop when i stop moving the mouse. Is it hard to code, And it would be very nice if someone could do some code for it
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May 13, 2010
i am using this on Mc
onClipEvent(enterFrame){
diffx = _root._xmouse - this._x ;
diffy = _root._ymouse - this._y ;
[code]....
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Jun 5, 2010
how to stop spray when the mouse is stop
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import com.greensock.easing.*;
stage.addEventListener(MouseEvent.MOUSE_MOVE,spray Flowers);
[Code]...
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Dec 27, 2011
when the mouse rolls over an image, text appears (in a small rectangle) and it moves with the mouse, only while it is still over the image.
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Mar 25, 2010
I would like to make a flash movie with a picture, where when the user holds down the mouse button, part of another picture will emerge in that general area (like a magnifying glass looking into another dimension).
Technically, my idea was to make a flash file with two images, and then code the mouse to be able to make the top picture transparent in a circle-like area around the cursor, while the mouse button is down.
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Jan 4, 2012
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Jun 21, 2011
I have an image panning to the left and right on mouse move. All this works fine but now I can't figure out how to stop the panning at the beginning and end of the image (it just goes on with the mouse move). Would be great if it would stop at the end and let the possibility to go back to the other end again. Here's my code:
Code:
import flash.events.MouseEvent;
var centreX:Number;
var steps:Number;[code].....
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May 22, 2010
I'm searched adobe and android developers sites, but can't find any details on this. Is it possible to use Flash as a part of my app? E.g. like a widget/GUI element? Or it's integrated in browser only and can't be simple accessible? I know, Adobe AIR apps are supported as standalone .apk. So it must be some API/SDK (from Google) to connect with Flash player. Is there any details, how to program it (more clear: launch swf from my app and interact with it)?
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Mar 15, 2011
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[Code]....
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Oct 22, 2009
First, I should mention that I haven't used Flash for years and I'm feeling a bit out of my depth.I've created an offline presentation for a client using ActionScript 2, authored with Flash CS3 (to run off a laptop).The presentation has an FLV (currently attached to the stage via the FLVPlayback component) which must play through it's entirety and at the end present 3 questions. Each question will present an answer once clicked. The user will then be presented with a "watch again" button which should restart the FLV from the beginning.
The second time the FLV plays back it should pause at 3 key points and present the user with questions and answers as before. Once the user has dealt with the Q&A's they should see a button to continue and the FLV should continue playing from where it was paused.I'm happy making the various interactive Q&A's, but have no experience of interacting with video. After a brief search in the web "cue points" look like the best tool for the job.
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Oct 1, 2010
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[Code]...
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Mar 20, 2012
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Aug 2, 2009
im messing with a movieclip symbol and i want to make a button, what'd i mean on Mouse over display/change this image in this X,Y cords or replace this image, something close to what buttonSymbol does but i want to make it using movieClip symbol...
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[Code]....
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Nov 7, 2010
I'm trying to find out how to make a simple image gallery which changes image upon a mouse click on a button, when a button is pressed I want the image to slide in from the left into the viewable area and then when another image is selected I want the previous image that was viewed to remain in the screen and then the new image slide across over the top to replace the image.
I can get the images to slide across from the left upon a mouse click however I can't change the layer order so if image 6 is viewed and then I click to see image 1, the image will slide into place however it will be below image 6 so therefore not viewable.
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Aug 29, 2010
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Sep 8, 2009
On a webpage there would be multiple swfs. There could be one, there could be 15. It depends on the client.Each instance is the same swf but with different parameters. The swf is a simple toggle button, play/pause.When the page initially loads up, nothing happens.All the swf's default to the pause icon.An ID is passed from the html using flashvars i.e., FlashVars="Playerid=1" in the code, for each instance.When a user clicks on one swf (here is the problem), all the instances need to be listening and if they are not the clicked swf they need to change from play to pause if they were the previously playing swf or if the were in the 'pause' state to do nothing.
I was looking at using localConnection but it seems that a single swf can only listen to multiple swfs but multiple swfs cannot listen to one swf.I need them all to be continually listening for a user interaction (addEventListener.CLICK) and then all acting accordingly.I tried an enter.frame event for every instance to check if they were no longer the chosen track and update accordingly but it didn't work out.I have been playing with sharedObjects, storing the currentID (after being clicked), the previously played swf and whether the status is playing or paused.None of my efforts worked properly.Having re-written the above question many times, It is still a little unclear. I'll try again.
There will be say ten tracks from an album. Next to each track name will be a simple flash button the user can press to hear a 30 second sample. On clicking the icon, if no track is currently playing the icon will change from pause to play and the track will then play. If there IS a track already playing (say track 3) then on clicking say track 1 will stop track 3, change it's icon and then start track 1 and change it's icon from pause to play.The problem is that each swf on the page is exactly the same apart from an ID from flashvars and trackname which will be from an XML file or passed as a parameter when instantiated such as flashvars.
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Apr 11, 2009
Is there a way to make the transparent area from an png image not to register when I add with a mouse event to that image? What is happening is the rectangle around the symbol is effected by the mouse event.
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Nov 4, 2010
I created a simple mouseover (like this one http:url... )with one small image that grows to a LARGER image directly on top of the smaller image when mouse is OVER the smaller image. When user mouses OVER the smaller image the larger image appears correctly.Problem is that even when user mouses OVER the "boundries" of where the LARGER image WILL appear, that also causes larger image to appear. What I want is for the larger image to appear ONLY when mouse is OVER the smaller image.
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