ActionScript 2.0 :: "this" Refers To Wrong Instance?
Nov 27, 2006
Bumped into a problem and don't understand why this is happening. I got _root timeline, there I placed mc.map (movieclip), inside it I got a button, and on that button I placed this code:
Code:
on (press) {
trace(this._name);
}
And in the output window I see the name of the movieclip instance ("map"). Why? I need it to refer to that button...
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I have this code which tests if another grass instance is next to the current one. So far so good. The trace statement correctly outputs when it finds an instance nearby. The first time this will say: "instance1 100,100 found instance3 97,100 nearby" which is correct. But further down the code when I do the hitTestPoint, the wrong instance is in the array. Instead of saying "testing instance3 97,100 97,100 true" it has instance1 in the array and says "testing instance1 100,100 97,100 false". How can that be when I put instance3 in?[code]
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Aug 14, 2004
ok I am having what I think is a targeting problem.I'm loading a swf into a blank container inside another movie (main). The AS in the loaded swf refers to positions of MC's in itself _x & _y etc.However once it is loaded, those positions are not true... ex. if the center of the swf is 200 by itself depending in where it is loaded, it might become 400 or any other number - reletive to the main movie's stage (I hope Im being clear).I need the AS in the loaded swf to refer to itself (x/y values relative to its OWN stage). So how do I target that? _root.MC.containerMC doesnt seem to work, but is this on the right track? Basically when an swf is loaded into another, does its _root now become the main timeline of the movie its loaded into???
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Nov 10, 2011
How can I replace
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[Code]....
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Oct 20, 2010
I've got this book- OReiley Essentials Actionscript 3.0..[code]i would like to ask if 'this' in this.pet refers to which object VirtualZoo or VirtualPet?
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Dec 7, 2004
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[Code]...
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Sep 27, 2011
Code:
package
{
import flash.display.MovieClip;
import flash.display.Graphics;
public class Rail extends MovieClip
[code]...
this is a simple Rail class, what I am trying to do is take the for loop out of the timeline and build into the Rail class itself. How do I refer to the Rail class itself within the method? If I am doing this the wrong way please let me know! Would it be better if I created another class, say a "RailSpacing" class and build the for loop into the contructor into that?
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package
{
import flash.display.MovieClip;[code].....
The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.
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[code].....
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[Code]....
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[Code]...
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[Code]...
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[code].....
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