ActionScript 2.0 :: Timing Delay In Flash MX?

Jun 12, 2003

i have a little Query. iv looked on the past forum posts but the solution i found did'nt work "for me".I was wondering how to delay an action with actioniscript i.e. press wait 10seconds then perform action/function i have a crude way but i it calls for animating in the time line and i want to do as little of that as possible

View 5 Replies


Similar Posts:


ActionScript 3.0 :: Delay Timing On One Slide Out Of 5 Slides?

Dec 9, 2010

I've set up a timer for 5 slides flash banner including 5 buttons and play/pause button with infinite loop. Now I want to make the fifth slide stay twice as long as the other four.[code]...

View 2 Replies

Change Timing Of A Flash Movie?

Oct 17, 2009

I am as new as a flash newbie can be and I was editing a template for a flash intro.  My company wants to use a different soundtrack for the intro which would necessitate changing the timing of the intro.  What I mean is that I want certain scenes to display slightly longer than they are now.

View 2 Replies

Actionscript 3 :: Timing Accuracy In Flash?

Sep 13, 2010

Does anyone know how accurate flash timing is and its ability to identify the client monitor's refresh rate? I need to be able to calculate time durations with up to 10 milliseconds accuracy of response time. Also if it is off, is there a way to possibly calibrate the response based on monitor refresh rate and action to make sure the value is as close to precise as possible? Any info would be great! Even better would be some examples of existing benchmark test.

Update:I've found this post which is helpful but wanted to see if anyone else has anything else to add on the subject.[URL]..

View 2 Replies

Flash Load Timing With Shared Libraries?

Jun 30, 2010

I've started using Shared Libraries and this subject peaked my interest... does Flash still have load timing issues with Shared Libraries? I found a few site online that mention that your Flash project will load but if it didn't have time to load your Shared Library, it simply won't load it and you are out of luck. Is this still true with the latest version of Flash? If so, how do I preload the library to make sure it doesn't happen?

View 1 Replies

Flash :: Change Timing Display On Timeline?

Feb 28, 2011

Is it possible to change the seconds counter displayed below the Flash CS3 timeline to something more detailed/comprehensive?  I'm doing some work for some guys that need very specifically lengthed scenes to fit in predertmined gaps in a project they're working with and when I get notes for a scene to be like 04:16 seconds long it's a little hard to translate that to the one decimal point that Flash provides...I need a reading more like the Premiere timeline.  I looked in the preferences and didn't see anything but I could've sworn I saw an option like this once before.

View 5 Replies

Flash :: Disable Chrome From Timing Out / Killing A Tab?

Mar 1, 2011

A user is reporting that a certain screen of our Flex app times out in Google Chrome and IE. I can reproduce this problem, but I don't know what is causing it. I cannot reproduce it with Firefox.

I was wondering if there is a way to temporarily disable this feature in Chrome because I know that in Firefox(at least in v3.6) when a Flex/Flash app executes for too long I get a stack trace from the Flash runtime pointing me to the problem. example:

Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.
at TimeoutTest/___TimeoutTest_Button1_click()[/TimeoutTest/src/TimeoutTest.mxml:5]

I think that Chrome is hijacking this process and denying me that information, so I would prefer to prevent this behavior for now to see if the runtime will detect the timeout and provide a similar trace.

View 2 Replies

Stop Safari From Timing Out When Debugging Flash?

Oct 31, 2011

Is there any way to stop Safari (Version 5.1.1 on OS X Lion) from killing flash while I'm in the middle of debugging with Flash Builder 4.5.1?

View 2 Replies

Flash - How Should One Logically Organize Rhythm / Timing

Jan 15, 2012

I'm working on a rhythm-based game set to a specific song in ActionScript, in which a trigger spawns on the right side of the screen and moves left. The player must hit the trigger when it touches the left side of the screen, and I'm trying to figure out the most code-efficient way to spawn triggers in sync with the timing of the song. The only thing that came immediately to mind was an update function tied to the main loop that checks if the song is at a certain second each frame, but that seems unnecessary.

View 1 Replies

Professional :: Timing To Start Audio / Video In Flash

Mar 11, 2011

I have a Flash animation that starts with an audio clip imported. When that's done it goes to a video. After that another audio clip plays, but I can't get it to start when it's supposed to. It keeps coming in too early even though its keyframe is after the movie ends. In fact I had to move the audio's keyframe about 1500 frames past where it should be to get it to come in at the right time. My Flash movie is 24 FPS. The .mov file being referenced in the FLVPlayback is 23.98 FPS. What's going on here?

View 7 Replies

Professional :: Timing Is Different In Preview / Flash Video And Viewed Offline

Mar 30, 2011

I'm having timing problems with a music video I am working on. The framerate it 24fps which for a 22 second animation should give me 528 frames. However, In the preview of the slides the 22 second mark on the sound is reached by about 310 frames. What's more, the 22 second point in the sound is reached at a later time in an exported swf movie, but still not 528 or 310. Why is the timing different in all viewing modes, which one should I use to time my video or how can I set them to all display the video at the correct timing?

View 2 Replies

ActionScript 3.0 :: Flash Timing Movie Clips At Different Time Intervals?

May 3, 2011

It feels like it's been ages since I've worked in Action Script (dissapointingly the demand just isn't there for me) and I'm really, really rusty.

I'm working on a Flash banner, and one particular part has 5 movie clips. I want each movie clip to fire off at separate intervals(i set it at 300 miliseconds per clip)

Here is the code I have written that works for two clips:

Code:
//Animate each icon
var timer:Timer = new Timer(300, 1);//create the timer
timer.addEventListener(TimerEvent.TIMER, doNextTween);
timer.start();

[Code]....

View 3 Replies

ActionScript 2.0 :: Create A Delay Via SetTimer, SetInterval Or Delay?

Feb 23, 2009

I want to create a function based (not frame) delay of about 10 seconds to the function at the start of a flash movie, the code only needs to run once.I'm very new to actionscript and have been given links to SetInterval and SetTimer examples but they all seem to be very complex.The function is below. I believe it's possible to add the commandTimer(delay:Number, repeatCount:int = 0) how me to a simple example.

onClipEvent (enterFrame) {
framePos = int(_xmouse / 100 * _parent._totalframes);
if (framePos < 0) {

[code].......

View 4 Replies

ActionScript 2.0 :: [Flash 8] Control Movement Of An Object In One Frame Based On Timing?

Aug 12, 2006

I am trying to control movement of an object in one frame based on timing. I have the movement working correctly. What I need assistance on is determining when it should move.I tried using timer() mod 1000 but am having no luck.What is a way that I can implement this portion?

View 2 Replies

Actionscript 3 :: Http Web Requests From Flash Are Timing Out Or Or Never "returning"

Feb 21, 2011

I run a facebook game that makes http web requests to my server using AS3's URLRequest and URLLoader classes, then takes the json data that the server spits back and and processes it it, etc etc.. Lately I've had users complaining about server requests that never come back. They perform and action and the game just kinda hangs there waiting for a response indefinitely. If it were just every now and again I would blame it on the server just dropping the ball every so often, but some users complain about having this problem consistently at the same exact spot, while others don't get it at all.

The part that bothers me the most is that no matter what I do I cant reproduce the issue that they are having. How can I diagnose this issue without being effected by it? I'm stumped. what might be going on, or anything that I can do to get more information on what might be happening?

View 1 Replies

ActionScript 2.0 :: Timing When Using OnLoad And XML?

Oct 28, 2009

I am loading an XML file and when I run a trace inside the onLoad event the results show.When I put the same trace outside that event, the trace returns undefined because it runs before the XML is Loaded.I don't know how to assign the results of the XML to a variable being used outside the XML unless I call that through another event.For example. I want to preload some images if the user has been to the movie before. I call XML which has the image array. But I can't tap into that array because my function is outside the XML Load event and my function is not tied to an event.

View 2 Replies

Audio Timing In .fla Files

Jun 27, 2009

I'm making a flash movie and I have all of the audio timed out right in the .fla, but when i hold Ctrl+Enter to play the .swf, the audio is not timed right. I haven't expoted the video yet so I'm hoping that the file will be fine when exported.In the file attached, (it is unfinished) the audio, "You talkin' to me?" should happen after the camera has already finished panning up to the man's head. Instead, the audio plays while the camera is panning upward.

View 3 Replies

Find Timing In Audio?

Sep 10, 2011

How to find starting and ending time of each word in the audio

View 4 Replies

Flex :: Streaming Timing Out?

Oct 28, 2009

I have a Flex GUI which is using AMF Streaming to BlazeDS on WebLogic 9.2. As the AMF Streaming uses long polling, it keeps the connection open for extended periods of time.

WebLogic has a max thread timeout of 600 seconds. WebLogic throws an error and times out the thread if it has been alive for longer than the timeout. This causes my GUI to lose its connection and hang.

I could change the default setting in WebLogic (StruckThreadMaxTime) but this would obviously negatively effect legitimately stuck threads.

View 2 Replies

ActionScript 3.0 :: Timing Through An Array?

Jul 18, 2009

I have two boxes on the stage and on a button click I want box 1 to change colour then once that has changed the other changes colour using tweener class, at the moment box 1 and two change together?

Code:
import flash.events.Event;
var oneArray:Array = new Array("0x99CC00", "0x99CC99", "0x99CC00");
var boxArray:Array = new Array();

[code]....

View 2 Replies

ActionScript 3.0 :: Timing Frames Per Second?

Oct 23, 2009

As you don't know when as3 will actually do a draw, how do you time the draw? Basically I have my logic seperate, and can time it. I wish to time the render also. Then I can adjust how many frames I render per second but always run the logic at full speed (I assume that's 50fps if flash is set for that). Meaning of course the game runs the same speed on any platform, but the draw only happens when there is time i.e. less time more jerky but game speed the same.

View 0 Replies

ActionScript 2.0 :: Add Timing To This Code?

Jan 24, 2007

In the tutorial named "How to load random movies" it loads random movies when the page refreshes. I want to modify the code to load random movies 5 seconds at a time.This is the code from the tutorial, how can i add the property I wanted.

Code:
filename = ["circular.swf", "vibration.swf", "random_movement.swf"]; path = "http://www.kirupa.com/developer/actionscript/animation/"; i = filename.length; k = Math.floor(Math.random()*i); loadMovie(path+filename[k], movieTarget);

View 3 Replies

ActionScript 3.0 :: Timing Animations Not Working?

Jul 20, 2009

I have two movieclips on stage (red_mc and blue_mc). I'm attempting to have blue_mc fade in first, then when it's finished, I'd like red_mc to fade in. Why is the following code not working? ....

import fl.transitions.*;
import fl.transitions.easing.*;
function doBlue(e:TweenEvent = null):void {

[code]....

In another file, I have four movie clips: blue_mc, yellow_mc, green_mc and violet_mc. The idea is to make blue "invisible" to reveal yellow and back with keyboard command. And switch from green to violet and back with keyboard command. Problem is, one keyboard press switches both blue to yellow AND green to violet. I'd like it to happen sequentially ... meaning first keypress switches blue to yellow only. Next keypress switches the green to yellow only and so forth.

Subquestion for #2: the way it's set up now, it requires a keypress to switch BACK from the second color to the first. Ideally, I'd like to put it on a timer so that one keypress, turns blue to yellow, waits 5 seconds and resets back to blue. Next keypress, switches green to violet, waits 5 seconds and resets back to green.

// shows blue and hides yellow, switches at key_down
yellow_mc.visible=false;
stage.addEventListener(KeyboardEvent.KEY_DOWN, hideShowBlueYellowKeys);

[code]....

View 3 Replies

ActionScript 1/2 :: Want To Set Timing On Frame Rotation?

Mar 30, 2009

I am still pretty new to Flash, but I do understand mostlyhow things work. Basically, I have 5 banners (each in a named frameof their own) in a banner rotation SWF and I want to make themrotate continually through all 5 banners without using the timelineto do so. How would I use setInterval to force them to rotate, sayevery 3-5 seconds? Or, what command would I need to make them do

View 6 Replies

ActionScript 3.0 :: Control Timing In Timeline

Feb 17, 2009

in the old version of flash, there was an option in the property inspector where one could have assigned ie. 8 seconds to a keyframe (esp. text) so one could read the let's say 3 sentences before the next set of sentences came on the stage. i swear there was an option for this in flash 8. can anyone tell me how to control the timing in flashcs4 in between frames? i know how to make the very last frame stop( ); in actionscript 3.

View 2 Replies

ActionScript 3.0 :: URLLoader Event Timing?

Jan 13, 2012

I'm having an issue getting URLLoader to work the way I want. I basically need to pull information from xml files, parse that information into objects, and then work with said objects afterwards.Here's pseudocode for my current implementation (which does not work)

var xmlLoader:URLLoader = new URLLoader();
xmlLoader.addEventListener(Event.COMPLETE, loadXML);
xmlLoader.load(new URLRequest("xml1.xml"));

[code]....

View 8 Replies

Professional :: Timing Text And Sound.?

Mar 5, 2012

I have file with a button that plays a sound. When the sound is played the words are highlighed as the narrator says the words, like in a children's book:

[Code]...

View 1 Replies

ActionScript 2.0 :: Timing For Text As Well As Images?

Sep 22, 2005

I was using the following script adapted from a post i found on this site and realized I needed to delay the showing of my dynamic, XML based HTML rendered text untill after the picture had faded.

text and image arive....text changes images fades out new image fades in.

you see the new text which doesnt match the previous image.....

How can i trigger the text to appear (alpha?) when the new picture is at a certain alpha say 50%?

pasted below is the script - have tried everything I can think of (which i admit is not probably enough).

delay = 4000;
function loadXML(loaded) {
if (loaded) {

[Code]...

View 3 Replies

ActionScript 2.0 :: Dynamic Loading Swf After Swf + Timing

Apr 22, 2006

I'm having a few problems with loading swf after swf. I want one swf to load after another has loaded and so on... Down a long chain until everything is loaded. I know this code doesn't work... But it shows you what I'm trying to do. Should I use listeners to achieve this? Because _root.theMC.onLoad = function(){-Do Stuff-} doesn't seem to work at all...

[Code]...

View 1 Replies

ActionScript 2.0 :: Timing Of MC'c Loading Onto Screen

Jun 6, 2007

Using my intermediate but growing AS skills I can place 3 MC�s onto the screen.

I do not want these 3 MC loading on at the same time. I would like to load the first one and X amount of time later load the second MC and the same for the third one.

How would I go about putting in X amount of delay between the MC's as they are placed on the stage.

circle1._x=50;
circle2._x=50;
circle3._x=50;

[Code].....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved