ActionScript 2.0 :: Turn Layers On / Off And Some Stay
Aug 21, 2009
I have a composite image composed of layers in flash. I can use buttons to turn layers on or off, but I want the ability to turn say layer 5, 6 and 7 on so they stay on, then turn one off for example and turn say layer 10 on. I have a turn all off/on button as well, but there has to be a way you turn a layer on at a time to build up the image.
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Aug 10, 2009
I'm using a really simple bit of code on some fading in/out buttons which overlap each other slightly to ensure that the one with the cursor resting over it sits in front of the others:[code]problem being that this brings the button in front of everything across all layers. How do I change my swapdepths to make sure the layers above the buttons STAY above? - or do I need to add something to the other layers to give them a fixed 'depth'?
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Feb 20, 2009
How do you access the contents of a Material that has been added in Papervision? Tried getMaterialByName, but it isn't working... Essentially what I need to do is access the MovieClip that I added as a MovieMaterial. I need to be able to turn on and off some layers on rollover. I have no problem accessing the plane on a rollover, but can't seem to access the materials that make up said plane.
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Nov 16, 2011
I have a number of different music selections on each on their own layer. Is there a way to simply turn off the sound in a layer so I can test different music tracks without having to delete the layer and drag a new sound in? In short when I preview my movie all of the sounds play at once but is there a way to simply turn off the sounds in each layer to test each music track separately.
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Nov 24, 2011
I'm making an interactive book and I would like to make my "Text"-layer invisible when I start the "Turn Page"-animation. It's either that, or I'm gonna have to put a code for EVERY 23 MoveClips with the Texts in them, since I'm using the same "Turn Page"-button.
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Oct 7, 2011
I'll start off by saying I'm a newbie, just putting that out there. How do you make a turn by turn multiplayer flash game? I don't know if an engine is made in AS3, PHP, Javascript, or whatever,I made my game already, it's just that it isn'tmultiplayer yet. Basically, there are lines, and each player crosses out a number of lines, and the last player to cross out a line is the loser. I want it where one user crosses out some lines, then presses End Turn, then the other does their turn and then presses End Turn to allow the other player to move his cursor. But how can I get both players to see the same frame and only have one player have the ability to move the cursor during a turn? Is there some easily adaptable multiplayer engine for flash for newbies out there
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Sep 10, 2005
the snow effect always acts like the top layer, ok what i mean is, i have 3 layers, (1)toplayer= a car, (2)middle= snow, (3)low= background.I want to make the snow to be seen behind the car...i hope you understand what i mean , whenever i put the code from the link above it acts as the top layer and appears in front of everything.
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Oct 22, 2008
Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.
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Oct 23, 2009
The problem is this when the layer with the box on the time line ends the box disappears from the stage as well. now with a old school tween I would just add a blank key frame to the end of the movie and problem solved. But since I'm playing around with a the new type of tween when I try to stretch out the time line it affects the timing of the previous frames. In some cases the whole animation slows to a crawl in others the bouncing in the motion preset happens at the wrong time making it look like the bounce is happening in mid-air.
So what I would like to do is just stretch out the time line in some way and just have the first part of the new tween stay in time and pretty much add dead space to the end of the tween and have the box stay put.
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Jul 2, 2009
have a very simple webpage that I want to have a very simple, respectively, flash object. It is a jpeg banner that I want to have text come in from both sides at different times and then stay put... I got the text timing and end locations where but the text disapperars after the tween. Maybe I went about it the wrong way, but what I have tried so far is:
Making a new layer and creating a text field and trying to position it in the same spot on the next frame and tried it on the last frame of the tween( two different tries). When I try to change the location and size of the text box (so that it theoretically is in the same spot) the changes wont stick.. Is that supposed to happen.
So how to I get it to look like the text tweened to the spot I wanted it to and then stay there?
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Oct 23, 2009
I got a box symbol nothing fancy I applied a motion preset to it and its just a basic bounce. I would like it when the bounce is over the box would just stay still on the stage and the time line would continue to play.
The problem is this when the layer with the box on the time line ends the box disappears from the stage as well. now with a old school tween I would just add a blank key frame to the end of the movie and problem solved.
But since I'm playing around with a the new type of tween when I try to stretch out the time line it affects the timing of the previous frames. In some cases the whole animation slows to a crawl in others the bouncing in the motion preset happens at the wrong time making it look like the bounce is happening in mid-air.
So what I would like to do is just stretch out the time line in some way and just have the first part of the new tween stay in time and pretty much add dead space to the end of the tween and have the box stay put.
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Mar 6, 2010
I have a flash template loaded on my server (Go Daddy) and when I make changes to the xml file they show up changed and then after about 10 minutes my xml file changes back to what it was before changed it, except the only changes it takes is if I add a new image and make that change in the xml its ok but if I try and change the order of the photos in the xml file or the text descriptors at the bottom of each photo it changes for a minute or so then reverts back to it old way. Here is an attachment of my xml file.
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Aug 22, 2010
I decided to post this question as a new thread since my enquiry is altered.
I got this sliding menu attached ("ActiveButtons.zip") that works according to plan. My problem is that I want the buttons to stay active(red) while the corresponding image is in place. Is this doable with a button?
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Jun 10, 2009
I didnt see a place in preferences to keep edges hidden. I have some text that has a dotted line around it. I can hide it with hide edges, but as soon as I select them and let go, the edges come back. maybe their not edges since theyre dotted. maybe its flash telling me somethings not set up correctly? anyone?
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Oct 23, 2009
I got a box symbol nothing fancy I applied a motion preset to it and its just a basic bounce.I would like it when the bounce is over the box would just stay still on the stage and the time line would continue to play. The problem is this when the layer with the box on the time line ends the box disappears from the stage as well. now with a old school tween I would just add a blank key frame to the end of the movie and problem solved. But since I'm playing around with a the new type of tween when I try to stretch out the time line it affects the timing of the previous frames. In some cases the whole animation slows to a crawl in others the bouncing in the motion preset happens at the wrong time making it look like the bounce is happening in mid-air. So what I would like to do is just stretch out the time line in some way and just have the first part of the new tween stay in time and pretty much add dead space to the end of the tween and have the box stay put.
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Dec 30, 2009
Recently today my Flash started not staying open. When I run it, it shows the normal screen with the timeline, properties, stage and all but then it closes down. I can still open my previous works except Flash just closes down.
Worked normally like 5 hours ago. Although something strange did happen when I was using it 5 hours ago. My library suddenly became empty of all tweens and symbols and stuff but my program still worked. Restarting Flash brought back all the symbols to the library. But I doubt that this could be the cause of my newer more serious problem.
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Jan 21, 2011
How do I get a down button to stay down after it is clicked.
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Jan 14, 2012
I am creating a small flash project which has few scenes, in one of them I've exported FLV video(5 minutes). When I test this scene it plays the whole video, but when I run the project it is not showing the whole video(less then one second on this scene and goes to the next one). If I'll increase the length of the timeline to show the whole video then the project won't compile because of too many frames. Is there any way to play the whole exported video and then go to the next scene?
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Mar 26, 2009
I have a swf that I created in Flash CS4 that includes a movieclip. Because I only have a small number of frames for the movieclip I have set it to 6fps so that it runs at the right speed. When I publish and then load the swf the movieclip runs at the right framerate. However, I am actually using these swf files in an actionscript project that loads them up and displays them. When I do that with this swf the fps on the movieclip seems to have reverted to 24fps and is running way too fast. Is there some way to limit the movie clip fps so that it stays the same when I load it in actionscript, or is there any reason why the fps should be reverting? Ideally I would like to have different fps for different elements within my swf - is that possible?
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Apr 16, 2009
I heard this is a great forum for Flash. I aspire to make flash games. I am learning from a book at the moment "Actionscript 3.0 Game Programming" and I'm going through it and trying to improve the example games in order to understand flash better. I am stuck with a problem and can't find the answer on the internet.In a game I load up some pictures and have them slide around. The problem is I want to have a dynamic text over the pictures but it always gets covered up. I tried putting the text field in a new layer and have that layer on top but when the pictures load it covers it up.
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Nov 21, 2009
I have buttons with black text. The buttons (not the text) change colour to red when you rollover them. I can't seem to work out how to get the colour to stay red when it's clicked. Do I make a duplicate symbol which is already red to replace it when clicked? And I'm also unsure of the actions I'm supposed to use if any??
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Mar 9, 2010
When I make changes in my xml file on the server they won't change on my site. The only changes that work is if I add new images and make those changes in the xml file it's ok but if I try to change the order of the images or add new text that is at the bottom of each image it won't change. I'm on a Mac with the latest Snow Leopard OS. I use Transmit for my ftp browser.
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Jul 29, 2011
I have created a website which loads external swfs as pages onto the main stage on the click of a button. I have a swf called logo which loads separately and stays on the website the entire time. I want the logo swf to stay on top of everything else. but right now it stays underneath. how to fix my code so that the logo swf is on top?
Here is my code:
Code:
stop();
/////// Load logo SWF
var swf:MovieClip;
[Code].....
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May 15, 2009
I have two buttons assigned like this:
buttonprev.addEventListener(MouseEvent.CLICK, image_previous);
buttonnext.addEventListener(MouseEvent.CLICK, image_next);
These events fire a function which looks like this: loader.load(new URLRequest(getPath()));
My other code is:
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT,initHandler);
[code]....
If my picture takes up the area where the buttons are, the buttons slip underneath the image. How can I make the buttons stay on top all the time? My movie works fine as long as the picture that I load from a nearby directory does not cover the buttons..
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Sep 8, 2009
What I am trying to explain/do is to take a movie and not only have it follow a guided layer, but also to have it not dissapear.So for example, I have sucessfully made a movie move around a path as I broke some letters in to symbols and created a guided layer out of them.However I don't want the move to keep dissapearing and initializing as it transverses the path.To better explain this, please check out the online example: UrL...Now instead of holding down the mouse button and having the movie of hearts just keep compounding wherever the key_pressed mouse goes to, Imagine the hearts coming to screen as the movie goes through the guided layer so as to spell out a word. Here is the minimum that I think I need and I have edited it below and tried change the "mouseX" and "mouseY" to something such as flashmo_group.X and flashmo_group.Y but the resulting effect does not follow the path.[code]
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Jun 16, 2010
I have an external swf that contains a button that controls my main swf's timeline.I can get it to navigate fine, but as soon as it navigates, my external swf disappears, because my main swf is no longer on the frame my external swf was imported on.How do I get the external swf to stay visible along all the frames of my main swf's timeline?Here's the code I use to import the external swf:[code]
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Nov 19, 2010
I'm trying to create a scrolling game in as3. The problem I'm having is how to make things like explosions and rockets firing from the ground at the player object to scroll with the background instead of staying stationery with the player object during the game. Does anyone know a simple method to keep the explosions and other stuff not connected with the player object, to stay scrolling with the background?
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Sep 19, 2011
I am a beginner, using flash cs4. I am trying to work with my elder brother in his project, he is developing a website. Actually I want to make a button that stays in down state when released.
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Apr 3, 2012
I have a document which is basically a catalogue page, and I'm trying to make it so that when you click on an image, a movieclip of the image fading in larger appears, so it will look essentially like it's been zoomed in. To do this I put the movieclip inside a button. I have the button working fine, when you click it, it does exactly what it's supposed to, but I have no idea how to set it so that when the button is clicked it stays in the 'down' position, so you don't have to hold the mouse down. And also how to get back to the main screen afterwards, since the movie does take up the entire stage when played. Is it possible to do this?
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May 24, 2011
I'm doing a simple 2 button menu. Each button is a movie clip with 3 labels for the states "none" "selected" and "hover". smartBtn needs to be set to "selected" on enter frame. When cinemaBtn gets clicked, smartBtn should go to its "none" state. But I'm not sure why smartBtn keeps on being selected.
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;[code].............
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