ActionScript 2.0 :: Turn These Words Into Buttons And Take Me To A Different Mc Or Frame?
Nov 30, 2006
here is the code i wish to turn the words into buttons...this code is not mine so i'm not 100% sure how to modify it to create the words to buttons.here is the code:
Code:
// register root as environment
Object.environment = this;[code]......
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Similar Posts:
Nov 19, 2011
I want to have serveral different words to appear on my stage with their own buttons. Here is my code for your review.
Process.visible = false;
Cycles.visible = false;
stop();
function playMovie(event:MouseEvent):void {
play();
[Code] .....
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Nov 19, 2011
I want to have several different words to appear on my stage with their own buttons.
Code:
Process.visible = false;
Cycles.visible = false;
stop();
function playMovie(event:MouseEvent):void {
play();
} startButton.addEventListener(MouseEvent.CLICK,playMovie);
[Code] .....
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Jul 2, 2007
I have 8 buttons. I need to turn one on, and turn the rest of them off. I can't figure out how to do this. do i use loops, booleans?
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Jan 31, 2010
so i search for keywords ofc, but...doing this isn't really my thing:input.text.indexOf("spam") != -1 && input.text.indexOf("more") ! -1 && ... etc
I'd like to make it some what like:input.text.indexOf(<database>) != -1
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Jul 15, 2005
I've got this code and I need to know how to turn my buttons back on once my swf is completely loaded. I read somewhere that using the loadClip class is easy because it takes less code, but I just don't understand what it's doing with this mc1 object and listener object. I could put code into each of my movies that I'm loading that says
_root.menu_mc.enableButtons();
But shouldn't I be able to do it from within the loadUpMovie function I wrote?
Code:
//from [URL] loading_movies.php
var mc1:MovieClipLoader = new MovieClipLoader();
var silentListener:Object = new Object();
mc1.addListener(silentListener);
function enableButtons(){
[Code] ......
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Jul 29, 2011
I am creating a decision tree in flash (where someone answers questions which eventually gets them to a preferable conclusion). I have been using code snippets to link the different frames. I have created an animation that I would like to play when the user gets to the conclusion (I will use the 'click to go to frame and play' code snippet) but how can I turn the animation file into a single frame or object but still function as a animation. I tried saving as a SWF and drag into my project so it could appear as a object but it only plays in another window.
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Jun 24, 2009
I'm working on my personal portfolio site and desperately need help with some AS3. my knowledge about AS3 is very rudimentary. Hope anyone who's I want to change the pointer cursor to custom movieclip when mouseover different invisible buttons. These buttons are mainly forward & backward button for my gallery. I got some help from other site but still unsolved. Please take a look at my fla attachment to point out what's wrong with the coding. To elaborate a little bit more as what I wish to achieve you can take a look at the sample URL...I just need the pointer cursor to turn to custom mc when it mouseover the hit area of the respective buttons.
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Jul 29, 2011
I am creating a decision tree in flash (where someone answers questions which eventually gets them to a preferable conclusion). I have been using code snippets to link the different frames. I have created an animation that I would like to play when the user gets to the conclusion (I will use the 'click to go to frame and play' code snippet) but how can I turn the animation file into a single frame or object but still function as a animation. I tried saving as a SWF and drag into my project so it could appear as a object but it only plays in another window
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Jul 11, 2008
I want to create a set of buttons based on loaded images from xml that onClick turn red or grow in size, whatever, Clicking another turns that button red and the old one back to default. Alsoo it will attach a animated movieclip onclick to the button and when pressing another button, it swifts to that button.
Code:
var tracktype:Array = new Array;
var imgArray:Array = new Array;
var links:int;
[code]....
But Now the problem is that when another button is clicked I have to add the listeners back on the button, but I cant get the button because they all have the same name. Same with addChild the animated movieclip. Can't remove it. The buttons have a variable name, and can be unlimited.
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Oct 7, 2011
I'll start off by saying I'm a newbie, just putting that out there. How do you make a turn by turn multiplayer flash game? I don't know if an engine is made in AS3, PHP, Javascript, or whatever,I made my game already, it's just that it isn'tmultiplayer yet. Basically, there are lines, and each player crosses out a number of lines, and the last player to cross out a line is the loser. I want it where one user crosses out some lines, then presses End Turn, then the other does their turn and then presses End Turn to allow the other player to move his cursor. But how can I get both players to see the same frame and only have one player have the ability to move the cursor during a turn? Is there some easily adaptable multiplayer engine for flash for newbies out there
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Oct 5, 2009
Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.
stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,
[code]....
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Jun 21, 2009
I've got a movieclip acting as a button. Code on the button itself handles roll-over/-out states, and I define an onRelease function in the main timeline as follows:
[Code]...
This code takes the movie back to the first frame and works on the third frame. For some reason, though, the same code on the fifth frame has no effect. The button doesn't do anything. I have tried using the same button, I tried inserting a new keyframe with a new button, renaming the button, etc. and for some reason I just can't get it to work on the fifth frame. If it helps to visualize, I am essentially making a menu. The first frame contains buttons to take you to submenus, located on following slides. This button to go back to the original menu is on each frame with a submenu, but for some reason only works on one of them.
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Apr 22, 2011
Where can I find step by step instructions for creating next frame and previous frame buttons with Flash CS4?
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May 25, 2011
I need to stop at frame 720 and gotoandplay frame 227 without clicking buttons.
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Feb 2, 2011
I need to have this script on my frame rather than just on a movie clip.The script allows my character to run on ground1. I assume that if i can turn it into an onenterframe function I can have the hittest apply to more than just ground
Code:
onClipEvent (load) {
speed = 10
[code]........
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May 20, 2009
I have got a very simple flash timeline, on each frame is a different page of a book. There is four pages alltogether. I am trying to create 'next' buttons so that the user can flick through the book.
This is the code I have used:
stop();
btn_1.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
gotoAndStop(2);
[Code]....
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Apr 13, 2010
i have event listeners on main timeline for some buttons on frame 1 of a nested movie clipand they compile fine and work fine--and then I have event listeners for some buttons on frame 2 of the same mc and they get error 1009 as if the instances do not exist---allinstances are named and spelling has been checked and rechecked--I am doing somthing rong
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Jul 10, 2010
so i have a simple project where I have my actions script on each button itself.I'd like to have one actionscript file on the main timeline controlling everything instead of having to drill down to change the AS for a button.I have two scenes. Scene none has a button forcing to scene 2. When i put code on main timeline it broke my button that is on Scene 2 that allows me to jump around in that timeline to different frame labels.[code]
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Jan 21, 2010
I have a button on frame1 that when clicked, takes you to frame2. On that frame 2 there are two more buttons; one takes you back to frame 1 and the other takes you to frame 3. On frame three there is a button that takes you back to frame 1.
If you are on frame 2 and go back to frame 1, one of the buttons on frame one disappears. If you are on frame 3 and go back to frame 1 a different button disappears.[code]...
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Aug 25, 2011
I have 3 frames and 3 buttons. Each button takes you to their respected frame. However, I noticed that I cannot have 1 key frame of actionsript read the same on those 3 frames. Why? because if I jump from frame 1 to frame 2 or 3, then I cannot jump back. Instead, each frame has to have it's own actionscript. The only thing that would change is the method name. I find it tedious. Is that how it is? This almost felt seem like it would be less tedious but even for 3 frames, I have to change each method name as I build more frames to navigate to. Check my example below:
[Code]...
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Jan 24, 2010
I have a flash movie with a kind of intro to enter the website. I need a script to navigate to a new url when the animation reach the frame 500. I don't have any buttons. I am saying that cause I already know how to make it work with a button but not with a frame number. What do I need to change in the script? Here's a button script I have;
btn_1.addEventListener(MouseEvent.CLICK,a);
function a(e:Event){
var request:URLRequest = new URLRequest("http://www.website.com");
navigateToURL(request, "_self");
}
So what should I change to make it work when it entered the frame 500 instead of when a button is clicked?
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Nov 11, 2004
I'm trying to build a nav bar with 3 buttons, using only 1 frame, and no tweens, as only. The wanted efect I can achive with 2 buttons:
[Code]...
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Jan 21, 2009
I am having trouble with my buttons, they work perfectly,do what they are supposed to do. I am using this code for my buttons:
Code:
choco1.visited = false;
choco1.onRollOver = function()[code]....
When you click on the movie clip it goes to another frame and an animation plays: THE PROBLEM: When it goes to the animation frame after clicking the button, you are still able to click the button even though the buttons are behind the animation that is playing...how would i go about disabling the buttons while it is on the animation frame but also keep the visited state of the button clicked?
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Mar 30, 2009
I have my main stage upon which I have 4 movieclips with buttons over the top of them. The movieclips are essentially boxes and are all on the left hand side of the stage. I am making a presentation of various projects I have been working on and the idea is that when I click on a button, the movieclip below moves slightly to the right (clear of the other buttons) and gets larger to fill the rest of the space on the stage. My project is then displayed in that box.
When I click on the button the movieclip underneath it is told to goto frame 2 and play. For this example lets call it MC1. Once the button is clicked it goes to frame 2 of MC1 and plays a shape tween (basically the box moves and gets larger). I disable all other buttons on the page. Once it has finished I have added a button in the top right to basically do the reverse (i.e move the box back to its orginal size and location. I then enable all of the buttons.
This works fine in principal because I can view all of the movieclips individually but just have to close them before I can look at the next one. The only reason I disable all of the buttons is because if I don't do that and happen to click on one of the other buttons they do the same thing as the first MC1, but MC1 stays in place and doesn't return to its original size. Is there actionscript to basically do the following:
1) I click on MC1 - it opens and shows my project.
2) I then happen to click on MC3 and it will close MC1 and then open MC3.
However, the order in which I press the buttons could be completely random so I could go from MC2 to MC4, MC 2 to MC1 etc. I know that I cant just add code that says on(release) of a button gotoAndPlay the frame that makes the Movieclip back to its original size, for all of the movieclips simply because not all of the movieclips are open it is just one of them. Is there some sort of script that remembers the last button or movieclip that was used? I am sure there must be some 'If' ''Then' statements involved but again I am stabbing in the dark.
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Jul 14, 2009
I have a show I'm trying to create, I need to put the navigation buttons on different places on each frame due to content.
Code:
on (release) {
prevFrame();
}
or
Code:
on (release) {
nextFrame();
}
and
Code:
on (release){
gotoAndplay("Scene1")}
I can get the symbols that I'm using as buttons to work in the first and second frame, but they will not work after that. Each frame has a
Code:
stop ();
Action applied to it.
I have tried: copy and pasting the same symbol into multiple frames, dragging new symbols into multiple frames, creating folders for each frame and dragging new symbols into those folders then onto a frame, and I'm still not having luck. This presentation is set up to run in Flash 9 with Bottom up loading order and ASP2
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Jan 24, 2010
I have a flash movie with a kind of intro to enter the website. I need a script to navigate to a new url when the animation reach the frame 500. I don't have any buttons. I am saying that cause I already know how to make it work with a button but not with a frame number. What do I need to change in the script ?Here's a button script I have;
btn_1.addEventListener(MouseEvent.CLICK,a);
function a(e:Event){
var request:URLRequest = new URLRequest("http://www.website.com");
navigateToURL(request, "_self");
}
So what should I change to make it work when it entered the frame 500 instead of when a button is clicked?
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Sep 10, 2010
Is there a way to have a button click change the main time line frame rate?
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Mar 15, 2012
How do I code AS 3.0 to have multiple buttons on a frame selected sequentially? I have on frame with 4 buttons programmed to go to a specif frame when clicked. However, I want the buttons selected selected sequentially, so a user can not just click the last button and be finished with the CBT.
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Dec 6, 2008
i have all my buttons on frame 2. im creating a real estate site and i have to have a couple links like HOME ABOUT BUYING SELLING CONTACT, the thing though is that in the BUYING and SELLING frames i want to add more sections and links but only on these 2 other parts of my site. when i code it and add new buttons to these sections though my movie plays over and over and over non stop. heres my coding...
FRAME 1 preloader
Frame 2 has a frame label of home and all the buttons on a diff layer, and AS3 on a different layer
Frame 3 has a frame label for about section
Frame 4 is my contact for example
so if i create a new button in the about frame label and just add the code to the working as3 code on frame 2 my movie just plays over and over and over again, and all i want it do do is act like the other buttons and go to a different frame label down in the time line. the only way i get it to work is if i have ALL my buttons on frame 2.
frame 1
my preloader
frame2
home_btn.addEventListener(MouseEvent.CLICK, onHome)
function onHome(event.MouseEvent):void
[Code]....
i enter my btn code just like this and the buttons on frame 2 work but any new buttons i try and creat and put into different frames othere then frame label "home" aka frame 2 wont work
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