ActionScript 2.0 :: Unload All The Other Movies On The Stage
Jan 14, 2010
The menu uses XML to load in the menu, so all the options are dynamical. If you click a button it loads a menu into the stage, but if i click an other it overlapse the old one... So i figured i need to unload all the other movies on the stage, how do I do this?
[Code]...
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Jun 1, 2009
I am having trouble with unload an loading movies. Basically I am loading a movie into a container, which works a charm:
[Code]....
I want to unload them both when a close button is pressed on the third loaded swf? Also, ideally I would like to add that second movie clip into a container, so I can position it correctly, but when I try copying the code I use on the first, it doesn't seem to work...is it to do with the "root" bit perhaps?
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Sep 28, 2009
i need when you click a button it unloads all movieclips on a stage
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Aug 31, 2010
I have a scene with buttons that call upon outside movies to be loaded. But when I click a button to go to a new frame, the outside movies on still being seen on top. Right now my button Action is:
on (release) {
gotoAndPlay(16);
}
What should it say to unload all movies then go the 16?
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Jan 30, 2003
I have a scene with 9 buttons opening each a *.swf movie example: on Home I attach the action:
on (release) {
gotoAndStop (2);
}
// other buttons goto and stop frame 3,4,5,6...
on Frame 2 there is a blank keyframe with the action:
stop ();
loadMovieNum ("home.swf", 2);
unloadMovieNum (1);
unloadMovieNum (3);
unloadMovieNum (4);
[code]....
what about a *swf movie(1.3) loaded into a *swf movie(1.2) witch is loaded into a *swf movie(1.1)?can I unload movie 1.3 separately?
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Apr 16, 2006
I'm building a site for my music and stupid as I am I tried to do so in flash.
well, most part works just fine
problem: i load an mp3 with
Code:
loadMovieNum("queen/player.swf", 2);
to use my homemade player-interface
what I need now is a way to unload these movies the moment someone leaves the frame. i tried to put an
Code:
unloadMovieNum("queen/player.swf");
on every menue item but that does not seem to work (by now you probably realised I'm no flash-guru)
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Apr 30, 2009
Is there a way to automatically unload movies when a new movie is loaded? eg: 5 buttons, 5 bit of art. At the moment they overlap instead of unloading before the new one loads.
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Sep 29, 2008
Is there a way to set up an unload FLV actionscript (AS3) on the click of a home button? So, when defining the functions of the home_btn, have it unload FLV (sound and video).
Or would it be better to put into the actionscript frame? So, when the home_btn brings the timeline to "home", the actions on that keyframe have an unload FLV.
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Mar 15, 2006
On a particular frame I have the action
PHP Code:
loadMovie("swfs/home_text.swf", 1);
I want to add an action on a navigation button to unload that movie from main movie. I tried unloadMovie();, but no luck.
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Nov 16, 2006
I've had to create the following code to get a series if loading movies to work properly. Each loaded movie is basically a series of automatically looping images controlled by external xml. I found that without adding the unload movie on each button action the first movie loaded kept playing over any subsequent movies loaded. However its rather long winded and if the amount of movies increase it really is going to be very large. How to create an efficient funtion that does the job in a more effective way:
intro_mc.onRelease = function() {
unloadMovie ("_root.container02");
unloadMovie ("_root.container03");
unloadMovie ("_root.container04");
createEmptyMovieClip("container01", 2);
loadMovie("deaf_intro.swf", "container01");
[Code] .....
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Jun 16, 2003
URL...How and where and what do I add to make the movies unload before only the movie corresponding to the button clicked loads up and doesn't overlay?I'm having trouble with the level and all that URL...
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Sep 7, 2010
I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...
Actionscript Code:
import flash.display.*;var adLoader1:Loader = new Loader();adLoader1.load(new URLRequest("100828_budlight_texas_fight_728x90_jn.swf"));adLoader1.x = 313;adLoader1.y = 162;addChild(adLoader1);var adLoader3:Loader = new Loader();adLoader3.load(new URLRequest("100828_budlight_texas_fight_300x615_jn.swf"));adLoader3.x = 738;adLoader3.y = 0;addChild(adLoader3);
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Nov 10, 2009
I'm building a website where all the menu items and content come from an xml file.
I managed to solve most of the problems except this: When I load a swf from the xml it appears on stage. But when I try to unload it (by pressing another menu item) it doesn't unload (and yes, I use the unload() comand...)
Here's the class source code:
ActionScript Code:
package app.gui{
//esta classe importa a classe FadeRollOver para aplicar efeitos nos botoes
//Esta classe reproduz o texto do XML na janela de output.
[Code]......
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Jan 12, 2010
Work bought this menu and asked me to edit it even though i'm no AS2 expert just so basic knowledge, I've come pretty far so far but now i ran into a problem (probably the final one)...The menu uses XML to load in the menu, so all the options are dynamical.If you click a button it loads a menu into the stage, but if i click an other it overlapse the old one...i need to unload all the other movies on the stage, how do I do this? This is what I got for onRelease functions:
Code:
//Release function..
_parent.AccordionMenu["Menu"+a].onRelease = function() {[code]....
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Mar 19, 2010
I would like all the instances of my movieclip to unload once a variable has reached a certain number.
So that when the movie goes to the next frame, all the movieclips are unloaded.
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May 18, 2009
I'm trying to work out the details in my head about some of these objects. A loader, and a movieClip. Is the loader the default object to use to load images/movies onto the stage (Actionscript 3)? The movieclip is more of an actionscript 2 object? (thought I read that somewhere).
If not what is the difference between these two objects and why would you use one and not the other.(you don't need to go onto too much detail) I'm learning AS3 but there is some AS 2 scripts (trying to convert to 3) that are used in our projects, so I've had to bounce back and forth with how I code.
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Oct 18, 2006
so i am filling the stage with movies with a keypress fuunction. Each new movie is added as a new layer:Code:on (keyPress "u") {_root.collage_holder.attachMovie("anim3", "a" + (k++), k);}
and i need to unload a movie that was loaded 5 keypresses before. But i am struggling with the syntax, i have tried
[Code]...
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Nov 8, 2007
When I dynamically / randomly attach movies to the stage I dont want my movies to overlap eachother... How to do this? I tried using hitTest but that didnt work for me, so I wrote some kind of hittest function myself... but that doesn't work right either.
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Jun 24, 2009
how do i make sure my flash movies are clipped at their stage dimensions for html.as it is now, anything thats big enough to over lap or are off my stage still show up.all i want displayed is whats on the stage, and nothing else. is there a specific code i need to use? or is it just a check box setting that i cant find in my publish settings?
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Jun 1, 2007
I am having problems accessing a button after I have attached it to the stage from the library... My code is as such:
[Code]...
On the rollover - the movie recognises nothing as executable. OK >> Yes - I have linked in the properties, an identifier for AS Export .. for the original map_functions, inside it is an MC called close_mc - This MC is linked for AS Export as close_mc Why is this not working? PS. the function calls are from Lacos Tween engine.
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Jun 16, 2003
I want the current swf to unload and the new one to load only after a transition occurs. Is there a more efficient way to do this than if. switch()?
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Aug 9, 2008
I am working on a school project that requires me to load external .swf or .jpg files. I currently have all of the buttons working and are loading an external .swf file on to the screen. The problem I am having is that when I go from one button to the next the loaded .swf stays on the screen and the next .swf gets loaded on top of it. I know that I need to unload the file but I am not sure where to put the code for the unload or what code exactly to use. I would like when the button is pressed to unload the previous loaded .swf and load the new .swf without having a separate button to unload.
[Code]...
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Jul 23, 2009
I'm trying to unload an external SWF on _root to load a new one instead. I've tried (almost) everything but can't figure it out... I get this error : "Error #1010: A term is undefined and has no properties."
[Code]....
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Jan 16, 2007
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound();
musicSound.attachSound("music");
musicSound.start();
to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
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Oct 25, 2005
I have been having trouble creating a movie clip with a reverse rollover effect within a movie which has a reverse rollover effect. that sounds confusing
In essence I wish to create a panel that rolls out on rollover and rolls back in reverse when the you rollout. I have done this using this script
[Code]...
However I wish to make movies within this movie that have the same effect on them. But when I create another movie or button within this movie it is not registering on rollover. I guess because the script on the main movie overrides it?
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May 24, 2003
I am creating a calendar and only one part isnt work. That part is the movie (mc_nav). I have the mc_nav movie on each month's stage. The buttons are named correctly since I used normal modes reference thingy to double check the references. I am trying to have it move to the next frame in the movie, or back, or to the 3rd frame etc. The first section (NAVIGATION BUTTON LINKS) works fine. It is just when I try to navigate on the Scene 1 stage, from a movie within a movie, that the trouble arises. Each of the month movies (mc_sep, mc_oct, etc) have mc_nav placed on them. Then the month movies are placed in Scene 1 on each of their respective frames (mc_sep = 4, mc_oct = 5, etc). When testing the movie and I am sent to any month page, the navigation (mc_nav) wont work. The syntax according to the flash debugger is correct. The action script goes all the way through to the last frame (13) and the stop(); command is set to stop the movie at frame 3 (the splash page).
[Code]...
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Apr 9, 2011
I have a small FLA file i created myself. its just a simple mp3 player, pause and stop and a volume slider, thats it.I want to import three instances of this into a bigger movie and have them all available to run at the same time.I need them to be all on the screen at one time (same frames) and I need them each to be able to play a different mp3 The user will not be able to decide which mp3, this is all 'hard coded' into the fla file.So how can I do this and get access to each individual movie's controls?
For example when I use the slider on the first player, I only want the volume to change on the first mp3.Would I even have to worry about this in the big file that has all three movies in it?I mean could I just code the volume slider to work right in the mp3 player file and then the bigger movie file will automatically know that when the volume slider is moved, only to affect the voume of the first mp3?if i do it that way, would I have to save out 3 different versions of the mp3 player file. one with '1.mp3', say, hard coded into it, another with '2.mp3' hard coded into it, etc?
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Jul 31, 2009
I have been creating a gallery for a client that changes preview images in response to thumbnail images being clicked, I have the basics working but now my client wants further interaction in some of the previews that include using buttons on the preview images that either open a web page in a new window or switch between more preview images. The problem is the new buttons that appear are embedded on the initial preview images (which are set as movies), and for some reason the interaction that has been added to these movies is stopped when run in another movie. Sorry if that sounds complicated!
[Code]....
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Mar 5, 2009
I have an swf, lets call it 1.swf, that has a button that calls another swf to level one. In that second swf, lets call it whatever.swf, on layer 1 it has an flv file of about 40 seconds. on layer two it has a button that has this action:
on (release) {
unloadMovie(1);
loadMovie("../swf/1.swf", 1);
}
So if that button is pushed, then it unloads whatever.swf as I need it to.
the problem is that if that button is not pressed, then when that 40 second flv finishes, it just sits there with a black stage and the button. What i need it to do is that when that 40 second flv is finished, it automatically unloads whatever.swf on level 1, again showing 1.swf on level 0.
Also, before anyone anwers, the way i did the flv is that in whatever.swf the flv was imported to the stage, i slected the "already deployed" put in the URL and then it created a flash video component which is on the stage.
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Nov 16, 2009
how I can do to unload a swf before I load the next one?
var mLoader:Loader = new Loader();
function loadSWF(e:Event):void {
var imageId:Array = e.target.name.split("_");
var targetId:int = imageId[0];
[code]....
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