ActionScript 2.0 :: Using For Loop For Attach Mcs. Horizontal?
Nov 13, 2010
game.rows = 10;game.spacing = 10;this works ActionScript Code:attachMovie("cell","cell"+i,this.getNextHighestDepth);This doesnt soon as place the moveclip in the for loop. For some reason nothing appears on the stage.Its just to place th movieclips in line next to eatch other horizontal,, Im sure it not to far off. However i cant see my mistake.
ActionScript Code:
var rows = 10;
var spacing = 10;
[code].......
View 9 Replies
Similar Posts:
Oct 28, 2010
in AS2 it shuld be smthing like this:
Code:
//with mcs with the linkage name home,abtus & contact in library
var section_arr:Array = ["home","abtus","contact"];
[code].....
View 2 Replies
Oct 18, 2003
In your tutorial you used the following code to create horizontal movement:[AS]onClipEvent(enterFrame) { speed = 10; this._x += speed; }[/AS]
how would you create a continuous loop of this movement(ie. make the movie move horizontally across the screen over and over).
View 4 Replies
Jan 9, 2009
So My problem is I can't seem to get my horizontal nav to space out with an even number of space between the items.
Code: Select allpackage {
import flash.display.*;
import flash.events.*;
[Code]....
View 2 Replies
Apr 13, 2008
I Have a menu with 4 buttons and only three buttons are shown the fourth button is behind a colored square. Each button has it's own color. When i push a button a square on the left will drop down with the same color as the button. And when you push another button the square goes up and will be replaced by another square with the same color as the last button you have pushed. But now for the most difficult part. When you push a button all the four buttons will tween to the left untill the activated button is behind the square. All the other buttons will return from the right.
View 1 Replies
Oct 18, 2003
I am just learning actionscript, and your site has been able to clarify a number of things for me. With that said my question is this: In your tutorial you used the following code to create horizontal movement: AS]onClipEvent(enterFrame) { speed = 10; this._x += speed; }[/AS] how would you create a continuous loop of this movement (ie. make the movie move horizontally across the screen over and over).
View 4 Replies
Sep 13, 2003
im getting a bit stuck with trying to attach movieclips according to a randomized array (for a card game
tempx = 210;
tempy = 315;
for (i = 0; i <13; i ++)
[Code]....
all it seems to do is writeover every card with the next one so all im left with is the last card of the hand being shown
View 3 Replies
Sep 28, 2009
I have a series of images that merged into one 2400 pixel wide jpg. I want this to loop continuously across the bottom of a website. I have tried using TweenLite and TweenGroup but cannot get that to behave correctly. Is there an Actionscript 3 way to do this? Ultimately this is being added to a Flex site.
View 1 Replies
Apr 25, 2009
How do I make a smoothe and endless horizontal loop of five or six photos that seems seamless ? I think that this is an actionscript thing that I do not know. I just want five or so evenly spaced photos to scroll from right to left at the top of the stage.
View 1 Replies
Apr 25, 2010
I'm currently learning Flash (CS4, AS3) and am creating a game. I have currently 1 flv file with 4 scenes, I then move from left to right and then to scene 2 and go from left to right. This is the game where items pop up that need to be clicked on and you get points.
Is there any way I can combine these onto 1 scene? Flash only allows you to have a maximum of 2880px wide.The reason for this is the transition between the scenes is RUBBISH and that my AS is not working correctly in between scenes (it loses values).
View 2 Replies
Nov 5, 2006
how to eliminate previos attach before move to next attach MC..let say as u can see in my code..I just settign the interval..for 2 second..in other to attach the mc on eby one...so how to set up the code so that if the 2nd mc has attach it'll remove the 1st one attach for certain time...and so on..the scenario like this..
mc1 attach
after 2 second
mc2 attach --> remove mc1
after 2 second
[code]....
View 2 Replies
Feb 10, 2006
i'm trying to figure out how to reset or refresh clips that are dynamically attached to another clip based on records returned through xml.asically if the user chooses a different filter for the database query I need to be able to refresh a scrolling list made up of clips which will be different based on the filter.this is what I have for a function. I try to use "attachEmptyMovieClip" but to no avail
Code:
getAll=function(){
members = getMembers.firstChild.childNodes;
[code].....
View 2 Replies
Apr 16, 2010
I would like to create a loop so the icons in the menu continually loop indefinitly.[code]
View 2 Replies
Dec 11, 2010
I am attempting to use a loop to create text field with the loop's current value. The code looks like this:
ActionScript Code:
for (var i = 1; i<=10; i++) {
var 'nameHolder'+[i]+'_txt':TLFTextField = new TLFTextField();
'nameHolder'+[i]+'_txt'.x = 40
'nameHolder'+[i]+'_txt'.y = 40
'nameHolder'+[i]+'_txt'.text = "Hello World"
}
So essentially what it should do is create 10 text fields at 40, 40 with the text: "Hello World".
View 7 Replies
Jun 13, 2004
i'm trying to do an infinate loop for my m.clip.the looping part does not want to loop...it loops back to my firrst frame even though there are two same picture in the movie clip.....here's a sample of what i use for the infinate loop script..
[Code]...
View 2 Replies
Jul 20, 2009
I have need of loops / nested loops that pick different figures depending on where you are in the loop. The whole function needs to run through 'ml' times. 'ml' is a dynamic figure. Loop 1 = While the loop is within the first 12 iterations, 'exconemp' must equal 100. For iterations 13 - 24, 'exconemp' must equal 102.5, for 25 - 36 it will be 105.06, for 37 - 48 it will be 107.69. This needs to change every 12th iteration until it has reached 'ml'. The calculation takes the value of the previous 'exconemp' and then multiplies that by 0.025.
Loop 2 = While the loop is within the first 120 iterations, 'abc' must equal 0.015 and any further iterations must use 0.01. This must also work in a way to figure out whether 'ml' is higher or lower than 120 and work accordingly. My main issue is this - how do I get the loops to run through as this: While the iteration is < 12, do this, THEN take the final figure (12th iteration) and start on 13 - 24, do this THEN etc etc. How do I produce a THEN statement? I can get the code to pick up the final values, but not change along the way.
[Code]...
View 6 Replies
May 5, 2011
Say, I had a loop in a function...
[Code]....
How would I refer to a in another function
View 8 Replies
Nov 9, 2010
Should I declare the _mcContainer var before the loop or no? (performance increase?)
for(var i:uint = _startIndex; i <= _endIndex; ++i){
var _mcContainer:MovieClip = _mcParent["i_" + _position];
}
[Code]....
View 1 Replies
Jun 2, 2011
Recently I'd been criticized for structuring my for loops like so:
var i:MovieClip;
for each(i in array)
{
[Code]....
This reads better for me personally, yet I'm being attacked for it. Is there any difference?
View 2 Replies
Nov 29, 2011
basically I need a loop within a loop to compare two different arrays in my actionscript3 lottery game. I have attempted the loop but I cannot seem to get it to work ...
[Code]....
So basically within this code check_win is a button. Once the button is clicked it runs the loop. It is meant to take an instance of matches which contains 6 properties and loop until index is greater than matches. According to my output this is happening but the second loop doesn't appear to do anything.
View 1 Replies
Aug 25, 2010
How do i word a for loop to make it loop through multiple arrays?I want 1 for loop to loop through multiple arrays in order to move/alter objects.I want to keep the arrays separate.
ActionScript Code:
characters = new Array();
characters[0] = male;
[code]........
View 3 Replies
May 15, 2011
I'm trying to make a matching pairs game. First of all I'm making all the tiles, using a loop inside a loop. How do I get the ID of an item inside that loop? My code looks like follow:
Code:
var matches:Array=new Array(1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8);
makeTiles();
function makeTiles() {
[Code].....
View 3 Replies
Aug 27, 2005
dayVal = day.value;
for(dayVal = 1; dayVal/7 != 1; dayVal++)
{trace (dayVal);
}
the loop starts at 0 and not 1 so the loop ends at 6 does any one know how to resolve this issue?? its so that what ever number dayVal is it will be rounded up to a number that is Divisble by 7 .
View 4 Replies
Feb 19, 2007
Basically, I have data organized by date in an XML file. I'm trying to make a website application that will allow the user to click on a date (in a text field) to see another textfield populate with all the data under that particular date. So far, all the information loads into the textboxes at the same time. How can I get it to only load information under a particular date when somebody clicks on that date?
Before I started this project, I was convinced I could do this by manipulating the [j] (see code below) in the myFunc2 function. Currently, it's set up to increment blank_mc._y by whatever value is returned by [j]. But for some reason this doesn't work. I feel that if I could atleas get this part to work - I could probably do the rest.
AS code:
Code:
function loadXML(loaded) {
if (loaded) {
var nodes = this.firstChild;
[code]....
View 1 Replies
Mar 2, 2007
I have some code that seems to have a problem. I can't seem to pass the x variable from one loop to within another loop.
Code:
var myLv = new LoadVars();
var myNv = new LoadVars();[code]....
View 2 Replies
Mar 20, 2007
wondering if anyone knows if its possible to have a pause within a 'for loop' before it runs through the next loop? heres the script i've built up so far, i'm running off other variables and arrays to pull in the logos and the animating in is working fine except that they all run in at the same time, basically what i want is that they would run one after the other with a 5 second gap between them..[code]so i did that and put wait(delay); after the var boxcounter=2; in each of the If statements.. but no luck... can anyone shed any light? or suggest a way it get it to hold for a few seconds before running though the loop again? or am i going about this in completely the wrong way??!
View 5 Replies
Sep 26, 2005
Basically I just want to attach a movie from the library into a movie clip on the stage.
View 2 Replies
Apr 29, 2009
I was wondering if there's a way to attach objects to one another. Basically, for a flash animation, I have a monkey swinging back and forth on a branch. The transformation point is set at his hand on the branch, while his arm swings back and forth like a pendulum. His body is at the bottom of this pendulum, and right now I have to reset the body as his arm swings.
How do I attach the body to the bottom of his arm to its own pivot point so that they're always attached to each other, but so that the body always is in the SAME POSITION (i.e., when you rotate the arm, it does not also rotate the body).
View 3 Replies
Aug 26, 2009
I have a movieClip that I want to drag across the stage on a mouse event. But I also want it to be dragged horizontally only. Also, looking to be able to limit the distance you can drag left and right.The dragging works fine.Here is my code:
ActionScript Code:
my_mc.addEventListener(MouseEvent.MOUSE_DOWN, myMouseDown);
my_mc.addEventListener(MouseEvent.MOUSE_UP, myMouseUp);
[code].....
View 6 Replies
Sep 11, 2009
I used the tutorial on this site for the horizontal sliding menu and would like to modify it to work like the one found here [url]....
View 1 Replies