ActionScript 2.0 :: Won't To Play An Mc - CS3 Random Stop
Mar 15, 2009
when i use a button I won't to play an mc that is on the main time line and stop at a random frame. how can i do this? (actionscript 2). when i use gotoAndStop (random (47)); It goes directly to the frame but i wont it to play the hole time line until the random frame.
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Dec 1, 2004
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
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Feb 1, 2008
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
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Jan 2, 2004
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button..
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Jan 2, 2004
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button.
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Feb 27, 2012
I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
[Code]...
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Sep 1, 2010
I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...
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Aug 4, 2010
Ive tried to impliment everything I could find. No luck. I have an xml playlist with external .as files for an mp3 player. Here is my code. My code is below.
// Setup sound object
var s:Sound = new Sound();
s.onSoundComplete = playSong;
[Code].....
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May 5, 2009
I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.
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Sep 21, 2009
I have modified the original to include more head shots accompanied by audio clips. I have worked out the playing of the clips on release. I realize now that people may not want to listen to entire clip. Each mug shot serves as the button to hear the person talk. I do not know how to modify the button code for it to be a toggle. I guess it would need to be some kind of "play if, stop if" The only part of concern is loading playing the the audio, no changes need to be made to the rollover functionality.
mugWidth = 60; //change these if you change the size of your mugshots
mugHeight = 60; //change to your mugshot height
//instantiate sound and textformat classes
[code]....
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Jan 6, 2011
how would you play the next 5 frames if the space bar was clicked and then stop the playhead?
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Nov 2, 2009
I am using Actionscript 3.0 and my learning is self-directed and is mostly from tutorials. I have been trying to make monsters appear within a specific area on the stage. I have tried to edit the code myself, but I�m not sure what and how to change it.I want the monsters to appear within; W:545 H: 305, X:2.0 Y:8.0. At the moment the code I believe need editing is;
Code:
function createMonsters(event:TimerEvent):void
{
[code].....
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Jan 4, 2010
I can't seem to find one. All I get are date timers. how to do timers?
I'd like my movie to randomly stop on a frame every minute.
Let's say: after one minute, randomly jumps to another frame
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Mar 11, 2009
i have 10 pics on the stage and i need to give them random movement and swepdepth for each image when i rollover.my problem is that the random movement stop on the start this is my code:[code]
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Jan 21, 2010
I have a FMS application that contains a chat room. I'm finding that my on disconnect method is firing randomly when I still haven't disconnected. I've gathered from various other forums that this is a pretty common issue.
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Dec 17, 2007
My game is simple game where you are a block at the bottom of the screen and you have to move side to side to avoid larger blocks that are falling from above. Now the only problem is that i am very nw to action script so i have no idea of the code i need to insert in my MC. So far i have been able to make the players block move from side to side with the arrow keys and make a block fall from the top with this very pathetic script i found out:
PHP Code:
onClipEvent(EnterFrame) {
this._x += 5
}
I was wondering if anyone could give me some code so that the players block will stop moving when it hits the side of the stage and that the block that falls down will apper at the top again but with a random Y position on the stage.
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Jul 19, 2003
i successfully got the random tuorial working. now i'm lokking for a function for a button to stop and start the random movement at will. i dont want to change frames, im just need a function to break the movement and make the mcs stay put...
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Jan 31, 2008
I want a different movie clip to play each time the swf file is loaded. And after the movieclip has finished playing, I would like another random movieclip to start.What I have:I have four layers, a actionscript layer. And three other layers each with one movieclip on. All these layers are on the first frame.I have placed this actionscript into the actionscript layer:
Code:
var clips:Array = ["Paul_mc", "Gary_mc", "Ama_mc"];
playRandomMC();
[code].....
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Mar 1, 2009
trying to implement a "wheel of fortune"-like activity in AS3.Here is what I have so far: [URL]The script for this spinning mc is super simple:
Code:
var speed:int = 10;
NoPolicy.addEventListener(Event.ENTER_FRAME, wheelRoll);
function wheelRoll(event:Event):void
[code]....
What I would like to do is have the rotation run for, say, 2 seconds and then slow down and stop at a random angle.
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Feb 6, 2009
Im tring to create a slot machine game...I have a mask.and I have 3 layers each of which has a motion tween of 120 frames.they animate my 3 slots..the problem is how and where I can assign a random number so that the motion tween should stop at any image.?
[Code]...
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Oct 1, 2009
i have a collection of movie clips (mc0, mc1, mc2...etc etc), and when motion is detected on a webcam, one of these clips is shown on the stage.however, for some reason only mc0, mc1 and mc2 are being displayed,and i cannot get mc3, mc4 or any others to be chosen.
Code:
import flash.filters.*
// Assumes a Video object named "myVideoObject" is on the Stage
[code]....
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Mar 17, 2011
I recently came across this script which I believe I have used before. However, I can seem to recall how to use it right as I can't get it to work. It is suppose to play the frames at random and not repeat any. Once that takes place I want it continue that cycle over and over. [code]...
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Oct 29, 2010
have 16 instances of one movie clip on the stage and each one has their own unique instance name. The movie clips have a nested animation and I want each clip to play randomly. I'm familiar with the Math.random class, but not for animating clips. Here is what I have so far:
var turkeyArray:Array = new Array();turkeyArray[0] = turkey1_mc;turkeyArray[1] = turkey2_mc;turkeyArray[2] = turkey3_mc;turkeyArray[3] = turkey4_mc;turkeyArray[4] = turkey5_mc;turkeyArray[5] = turkey6_mc;turkeyArray[6] = turkey7_mc;turkeyArray[7] =
[code]....
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Aug 15, 2011
Currently I have to create a website where some videos should be played automatically.
When a User opens the URL and lands on the page, a random video of a total of 5 should be played. When the video is finished, it should chose another video of the total of 5 videos.
So an example: It should chose one video of 5 videos. Play it, then it should chose 1 video of 4 videos, then it should chose 1 video of 3 videos..and so on. And after all 5 are played, it should repeat the process.[code]...
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Jun 24, 2010
The user has the option of playing random loading random swf files. I would also like the user to play the previous swf that loaded but don't know where to start. [code]...
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Oct 19, 2011
I'm working on a new AS3 project in Flash CS4. This is my second major project, and for some reason, when I enter a new frame, a sound from my library plays when it's not supposed to. It plays once, when I enter the frame. The thing is, there's no code that would initiate it to do so. In my first major project, it did the same thing. I figured I screwed something up since it was my first project, and ignored it -[code]...
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Feb 22, 2012
I have a project with several banners, each one in a separated scene (banner1, banner2, banner3....).I'd like to play a random banner (scene) when the SWF is loaded.I tried many codes that I've found around the web in the first frame of a bank scene, but nothing worked. I'm using Flash CS5.5 and AS3.
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Nov 29, 2011
I am extremely new to flash.that shows how to easily randomize content.HOWEVER - this tutorial doesn't work when there's SOUND.I am trying to randomize video that contains sound. While this tutorial method does random display one video - it seems to be playing everything - as you can hear ALL the audio at once, thus...it doesn't work. I need to have the page load, and play one random item from the library: usually this is a vide
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Mar 9, 2012
im working on a maths style jigsaw, and ive come across a problem of sorts, ive set random1_txt.text to 1 and random1_txt.text to 2 for testing, basically i want to randomise two textfields between 1 and 10, and also randomise the sign between either a - or a +
the answer can be computed by flash, now what i need it to do is stop on the frame number of the answer in answer_mc, these frames contain graphics of all numbers 1-20 in alpha format, this is so that the answer is in place, now the user can drag and drop movieclips into the answer box, and receive a correct or incorrect response
im at a loss on how to do this, i havent gotten around to randomising the sign as of yet i need to do more research but the general idea is as above
Code:
var startX:Number; //start of draggable piece
var startY:Number;
random1_txt.text = "1"
[Code].....
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Mar 22, 2009
I have 30 sound clips, each named s1, s2, s3 etc...
i want to create an array so when it enters the frame it will play a random sound from the array.
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