ActionScript 3.0 :: Bulkloader Won't Play The FLV

Apr 19, 2010

i'm working on a project that uses a lot of external files (sounds, videos...)So I decided to use the class Bulkloader to load my items.

First item I try to load : i'm stuck.The item (a flv) is loaded, but is not playing once the COMPLETE event is fired.All the code above is in the first frame of my flash. (I don't like to work with external classes).

Code:
import br.com.stimuli.loading.BulkLoader;
import br.com.stimuli.loading.BulkProgressEvent;
import flash.events.*;

[code]....

The 'loaded' string IS traced so everything works fine until that.Seems it is the resume() function (or something else ?) that do not work.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: BulkLoader Breaks With Flv?

Nov 16, 2009

I'm using bulkLoader to load an mp3 and an flv using their simple-example.as

It works fine if I make the SimpleExampleMain the file's class, loads sound and video and plays them both when they're finished. However, if I DON'T make it the class and just use:

Code:
var se:SimpleExampleMain=new SimpleExampleMain();

it loads both, plays the audio fine, but doesn't show the video?? It says that it's loaded, but it doesn't show anything. NOTHING is different except it's not the file Class...

Here's the SimpleExampleMain.as:

Code:
package{
import br.com.stimuli.loading.BulkLoader;
import br.com.stimuli.loading.BulkProgressEvent;

[Code]....

View 2 Replies

ActionScript 3.0 :: Bulkloader As An Option To Library?

Jan 28, 2009

I'm having a little issue during my project, cause I can't use those "normal" preloaders. The problem is that I have all the website-graphics in the library, export in frame 1 (because I don't have any more frames than that, everything is done by actionscript), so I need some magic trick to show the loading bar, while loading, though everything is in the library... I tried this one here, to load my stuff from another swf :[URL] BUT... it gave me this little error here:

[Code]...

View 0 Replies

ActionScript 3.0 :: BulkLoader FLV Metadata Error ?

Jun 2, 2010

I'm having a particularly frustrating issue with the BulkLoader API [url] that I thought perhaps someone here might be able to help resolve. What I'm trying to do, is to capture the metadata from a loaded .flv (through Bulkloader) so that I can check its duration. In all my efforts to facilitate this, Bulkloader either misfires once the video has loaded and/or returns null. For the sake of preventing redundancy, here is what I've tried/checked so far...

-I've pulled the metadata of my video(s) through a simple custom net connection... so it is there, and I can grab the duration this way. However, in this particular case, I need the data from BulkLoader.

-I've encoded/re-encoded the video(s), and have also injected custom data. Still no luck.

-I've changed the loading parameter "pausedAtStart" to true, as suggested, and have used netStream.seek() to jump to later frames or back to the first.

Needless to say, this is a very frustrating issue that I just can't seem to find a way around. Here is a link to my source files w/Bulkloader library: [url].

Here is a look at the code:

ActionScript Code:

View 2 Replies

ActionScript 3.0 :: How To Use Flash BulkLoader Library

May 31, 2010

How can I use the bulkLoader library? I downloaded it, but I don't know how to link it with my .fla file.

View 2 Replies

ActionScript 3.0 :: Bulkloader - Multiple Instances Of The Item

Feb 23, 2010

I use BulkLoader to load images for the application. But when I try to use them, I can display only one instance of each image. If I have repeats, the image actually displays only once, in the last occurrence. How can I create multiple instances of the loaded items?

[Code]....

View 4 Replies

ActionScript 3.0 :: Duplicate Movieclip Loaded Through BulkLoader?

Jan 18, 2011

I'm currently using BulkLoader to load in swfs as MovieClips. What I'm trying to do though is duplicate the loaded movieclips and attach them to other clips?

I seen something that senocular posted about creating duplicates of display objects in AS3 but it didn't seem to work with BulkLoader and swfs?

Is there other ways to duplicate loaded movieclips?

View 1 Replies

ActionScript 3.0 :: Typing The Content Of LoadingItem From A BulkLoader?

Sep 21, 2008

I have a bit of an elaborate loading setup I have written asa reusable framework. Right now I have this one kink in it that Ican't get passed.I have class HeatmapComponentController which is a simpleclass extending another class BaseCompoentController.HeatmapComponentController is the DocumentClass of another moviecalled heatmap_component.swf. After my BulkLoader's COMPLETE eventis fired (having fully loaded the swf) I try to use theLoadingItem.content as a BaseComponentController... like so...

private function _onLoadComplete($evt:Event) {
var _baseComponentController:BaseComponentController =
loadingItem.item.content as BaseComponentController;

[code].....

View 2 Replies

ActionScript 3.0 :: Preloading Multiple Images From Xml With BulkLoader?

Sep 3, 2009

Anyone have any experience with bulk-loader for multiple files? Its great for preloading single files, but I am now trying to preload essentially a folder of images. The images have different names (and will change over time), so I can't just create a for loop to preload for example 'image01' then 'image02' etc. They are referenced via XML however, and I'm wondering how I could loop through those, and use bulk-loader to retrieve these...? Essentially I'm confused about integrating XML nodes with bulk-loader, and then also about how to do it with multiple images...?

View 1 Replies

ActionScript 3.0 :: Access Function Of A Loaded Swf With Bulkloader?

Oct 7, 2010

My problem maybe a development problem is that i've a preloader file.This preloader with bulkloader load and external swf that is the index file.Now because of i'm using the preloader every stage reference in the index class like stage.stageWidth will generate a #1009 error. So my question is how can i access to the an index class function so that when the preloader's stage will resize some index sprites must will assume the new width of the stage?

View 0 Replies

Actionscript 3.0 :: Change Name Of Movieclip Loaded With BulkLoader

Aug 18, 2009

I'm using BulkLoader as my main loading class for the project I'm working on. I would like to know how to set the name of a MovieClip that has been loaded with BulkLoader. Here's an example of my problem:The error I get is as follows:Code: Select allError: Error #2078: The name property of a Timeline-placed object cannot be modified.I have tried to set the name of the movieclip before I load set it to the swf that was loaded with BulkLoader, like this:Code: Select allvar random:MovieClip = new MovieClip();random.name = "random";random = _bulkLoader. getMovieClip ("randomSwf. swf");However, this results in the name property being changed to the random instance name that flash assigns it when it gets loaded in.So my question is, is there any way I can change the .name property of the movieclip that is loaded in with BulkLoader, so I can get access to it through the getChildByName() method?

View 3 Replies

ActionScript 3.0 :: Access Function Loaded Swf With Bulkloader?

Oct 7, 2010

i've a preloader that load an swf with bulkloader. How can i access to a function of the loaded swf?

View 3 Replies

ActionScript 3.0 :: BulkLoader - Reference Loaded Clip And Load More?

Nov 17, 2009

I'm using bulkLoader to load my mp3 and flv files (thanks to dawsonk for hooking me up with the answer there), and now I need to be able to play/pause and jump ahead and back in the movie that I loaded, but I can't figure out how to reference it?Also, when I go to load another movie/audio from a button click, do I need to do anything with the old instance, or will flash take care of that??

Here's the class:

Code:
package{
import br.com.stimuli.loading.BulkLoader;
import br.com.stimuli.loading.BulkProgressEvent;
import flash.events.*;

[code].....

View 2 Replies

ActionScript 3.0 :: Get Access Instances After Load An External Swf (bulkLoader)?

Jun 8, 2010

The problem: how can I get access to instance items after an external swf  loaded?[code]...

View 2 Replies

Actionscript 3 :: BulkLoader Behaviour Changing When Loading From Internet

Jan 19, 2012

I'm using BulkLoader to load in images, SWFs, XML, etc into a game. When working local, the content property on the LoadingItem is always good depending on the type of asset: Bitmap if it's an image, MovieClip if it's a SWF etc. When I test the same swf, but under localhost, or online, the content property is always a Loader object. Is this normal? Am I missing out a parameter or something?

View 1 Replies

ActionScript 3.0 :: Bulkloader Starts Playing Swf Even Loading Not Finished?

Apr 28, 2010

i am loading some external swfs with the bulkloader. The strange thing, they start playing in the background ( i can hear the sound) without even having added them to the stage.

Here is my code:

ActionScript Code:
public function init():void
{
bLoader = new BulkLoader("bLoader");

[Code].....

View 0 Replies

Actionscript 3 :: Displaying Content From BulkLoader Which Is Typed As MovieClip In Flex App?

Dec 24, 2009

I am using bulkLoader to load dozens of SWFs into my Flex app, and all of SWFs are static (1 frame only). 'Everything' works fine, however, I'm not sure how to handle data from bulkLoader... I am getting MovieClip types for all of my SWFs, and I am not sure how to tell to Image or SWFLoader classes to use some of those MovieClips as source.

View 1 Replies

As3 :: Flash - Loader Library Comparison: Bulkloader - Loadermax - Queueloader

Mar 21, 2011

i've been using different loaders in the past, here are the most popular:.

[Code]...

which one is the best one and for which challenges?

View 1 Replies

ActionScript 3.0 :: "Refreshing" A Swf Loaded With Bulkloader?

Apr 11, 2011

I am successfully loading and using several swf's with bulkloader. They are games, and when the user is done with one they are returned to a main menu. However if they go back to the game it is is in its finished state. Is there a way to force bulkloader to "refresh" the swf to it's original state?

View 1 Replies

ActionScript 3.0 :: Play Multiple Videos (all On Xml File) To Play On Button Action?

Jul 14, 2011

I am trying to make a swf with one FLV playback player and 6 buttons. I've got 6 different videofiles that I want to have linked to this swf. Some of the videos are quit large.When starting the Swf, the first video has to start, after playing it, it has to stop. Then you must be able to choose which video to play by clicking one of the buttons. I don't want to have small thumbnails of the video, just plain and simple buttons.I have to have all my files, both fla, swf and xml files in the same directory (I cannot have them stored in different folders, since I have to upload this to a cms system which has limited upload properties).
 
I've tried to find the right script on the internet, I'm not very good at scripting myselve, actually rather poor educated there.It seems to me that I have to make an xml file with a list of all my videos, I have my default swf ready, with a FLVplayback and buttons.Now there's just the coding part....

View 1 Replies

ActionScript 3.0 :: Play / Stop Button - Current Audio File To Play The Next One

Feb 27, 2012

I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?

[Code]...

View 1 Replies

Actionscript 2.0 :: Movie Clip Play, Stop And Play On Mouse Event?

Sep 1, 2010

I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...

View 7 Replies

Media Server :: Stream.play (live_from_FMLE, -1, 4500, True) Got No NetStream.Play.Start?

Nov 5, 2010

I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".

On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.

With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:

info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.

View 3 Replies

Professional :: Can't Play Pogo's New Daily Hot Shots Game But Other Flash Games Play Fine?

Jan 22, 2011

I play games on Pogo and have never had a problem with their Flash Games until released Daily Hot Shots.  It doesn't load fully and I've done EVERYTHING I know to do to get it to play.  No errors show up.  I can play ALL the other flash games but this one.  When I right click, the name of the site's owners do not show up....I have the settings showing though Not all of the game loads and that's the problem.  I've tried uninstalling and reinstalling....tried a different browser and have the same exact problem.  THIS GAME WILL NOT PLAY.

View 2 Replies

ActionScript 1/2 :: Button Sounds In Play Scenes But Not In Play Movie

Oct 11, 2009

I have five different scenes all including three different buttons. When I test the buttons in "play scene" - all buttons sounds correctly in all scenes. But when I play movie, there is sound only with one button (the same button in every scene). I have looked for differences, but this button seem to have all the same parameters as the others.

View 10 Replies

ActionScript 1/2 :: Makes Scene To Play When Called For And Not Play Automatically

Nov 7, 2009

So this is my code so far:
 
on (press) { // Gives your movie a button functionsgetUrl("http://www.astahost.com");}
on (rollOver) {this._alpha=100;gotoAndPlay("Scene 2"); }

[Code]....

when i play the movie, it plays scene 2, however, scene 2, which is in my flash document, plays automatically. how can i stop this? is there some code which only makes scene 2 play when called for and not play automatically.

View 1 Replies

Professional :: Play At Full Screen When Play .swf Files Using Web Browser

Jan 14, 2010

So i've made my .swf files. The only thing is they all play at full screen when i play them using my web browser. I need them to play at 548 x 408. when i open the .fla and go to properties it says the size IS at 548 x 410 but it can't be if its playing full screen.

View 2 Replies

ActionScript 3.0 :: Nested Movies To Play Consecutively With Play Pause?

Mar 8, 2010

I have several products I want to animate with graphics and text individualy then stack them on a time line for output with play and pause buttons. Is there a tutorial somwhere that shows you how to do this? and how do I stop the entire animation on a frame, I don't understand "not_set_yet"

View 4 Replies

ActionScript 2.0 :: Rollover Play Forward, Rollout Play Backward?

Jul 29, 2008

simple one this, or so i thought! basically, i want a mc to play from start to finish (11 frames) upon rollover and upon rollout i want it to play backwards to the first frame. Accurately.

ActionScript Code:
on (rollOver) {
if (activ.currentFrame <= 11)
{

[Code]....

Currently i JUST goes to the next frame. So i need something like currentFrame +1 or something?

View 7 Replies

ActionScript 2.0 :: CS3 - Modify From Just Play To Play/stop (toggle)?

Sep 21, 2009

I have modified the original to include more head shots accompanied by audio clips. I have worked out the playing of the clips on release. I realize now that people may not want to listen to entire clip. Each mug shot serves as the button to hear the person talk. I do not know how to modify the button code for it to be a toggle. I guess it would need to be some kind of "play if, stop if" The only part of concern is loading playing the the audio, no changes need to be made to the rollover functionality.

mugWidth = 60; //change these if you change the size of your mugshots
mugHeight = 60; //change to your mugshot height
//instantiate sound and textformat classes

[code]....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved