ActionScript 3.0 :: "Refreshing" A Swf Loaded With Bulkloader?

Apr 11, 2011

I am successfully loading and using several swf's with bulkloader. They are games, and when the user is done with one they are returned to a main menu. However if they go back to the game it is is in its finished state. Is there a way to force bulkloader to "refresh" the swf to it's original state?

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I'm currently using BulkLoader to load in swfs as MovieClips. What I'm trying to do though is duplicate the loaded movieclips and attach them to other clips?

I seen something that senocular posted about creating duplicates of display objects in AS3 but it didn't seem to work with BulkLoader and swfs?

Is there other ways to duplicate loaded movieclips?

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ActionScript 3.0 :: Access Function Of A Loaded Swf With Bulkloader?

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Actionscript 3.0 :: Change Name Of Movieclip Loaded With BulkLoader

Aug 18, 2009

I'm using BulkLoader as my main loading class for the project I'm working on. I would like to know how to set the name of a MovieClip that has been loaded with BulkLoader. Here's an example of my problem:The error I get is as follows:Code: Select allError: Error #2078: The name property of a Timeline-placed object cannot be modified.I have tried to set the name of the movieclip before I load set it to the swf that was loaded with BulkLoader, like this:Code: Select allvar random:MovieClip = new MovieClip();random.name = "random";random = _bulkLoader. getMovieClip ("randomSwf. swf");However, this results in the name property being changed to the random instance name that flash assigns it when it gets loaded in.So my question is, is there any way I can change the .name property of the movieclip that is loaded in with BulkLoader, so I can get access to it through the getChildByName() method?

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i've a preloader that load an swf with bulkloader. How can i access to a function of the loaded swf?

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ActionScript 3.0 :: BulkLoader - Reference Loaded Clip And Load More?

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I'm using bulkLoader to load my mp3 and flv files (thanks to dawsonk for hooking me up with the answer there), and now I need to be able to play/pause and jump ahead and back in the movie that I loaded, but I can't figure out how to reference it?Also, when I go to load another movie/audio from a button click, do I need to do anything with the old instance, or will flash take care of that??

Here's the class:

Code:
package{
import br.com.stimuli.loading.BulkLoader;
import br.com.stimuli.loading.BulkProgressEvent;
import flash.events.*;

[code].....

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[Code]...

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ActionScript 3.0 :: BulkLoader Breaks With Flv?

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I'm using bulkLoader to load an mp3 and an flv using their simple-example.as

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Code:
var se:SimpleExampleMain=new SimpleExampleMain();

it loads both, plays the audio fine, but doesn't show the video?? It says that it's loaded, but it doesn't show anything. NOTHING is different except it's not the file Class...

Here's the SimpleExampleMain.as:

Code:
package{
import br.com.stimuli.loading.BulkLoader;
import br.com.stimuli.loading.BulkProgressEvent;

[Code]....

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i'm working on a project that uses a lot of external files (sounds, videos...)So I decided to use the class Bulkloader to load my items.

First item I try to load : i'm stuck.The item (a flv) is loaded, but is not playing once the COMPLETE event is fired.All the code above is in the first frame of my flash. (I don't like to work with external classes).

Code:
import br.com.stimuli.loading.BulkLoader;
import br.com.stimuli.loading.BulkProgressEvent;
import flash.events.*;

[code]....

The 'loaded' string IS traced so everything works fine until that.Seems it is the resume() function (or something else ?) that do not work.

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I'm having a little issue during my project, cause I can't use those "normal" preloaders. The problem is that I have all the website-graphics in the library, export in frame 1 (because I don't have any more frames than that, everything is done by actionscript), so I need some magic trick to show the loading bar, while loading, though everything is in the library... I tried this one here, to load my stuff from another swf :[URL] BUT... it gave me this little error here:

[Code]...

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Needless to say, this is a very frustrating issue that I just can't seem to find a way around. Here is a link to my source files w/Bulkloader library: [url].

Here is a look at the code:

ActionScript Code:

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[Code]....

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private function _onLoadComplete($evt:Event) {
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[code].....

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Here is my code:

ActionScript Code:
public function init():void
{
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[Code].....

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i've been using different loaders in the past, here are the most popular:.

[Code]...

which one is the best one and for which challenges?

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PHP Code:
on (release) {
getURL("javascript:command('check',1)","_self");

[code].....

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I've got some coding to create buttons into an array, and on press of these buttons the function should remove something from another array and remove the last one of the line, so far the coding is working for the first removal, however thereafter the other buttons stay there I think it's to do with the line in bold but I cant put my finger on what's wrong with it! The trace's I've set look plausible...
 
function removeList (event:MouseEvent):void{
myArray.splice(0,1);
list_text.text=myArray.join("");

[Code].....

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[Code]....

eventsList is the datagrid that is bounded to showArray(an Array Collection)

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ActionScript Code:
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[Code]...

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