ActionScript 3.0 :: Buttons Not Working After Goto
Dec 20, 2011I am trying to make a back button using the gotoAndPlay function but whenever I go back to the page I wanted to, the actionscript buttons don't work.[code]...
View 7 RepliesI am trying to make a back button using the gotoAndPlay function but whenever I go back to the page I wanted to, the actionscript buttons don't work.[code]...
View 7 RepliesI have a scolling menu, that works wraps around and everything, all nice and pretty.When I place a get url on the button state the url opens,When I place a goto on the button state nothing happens, the supposed scene is a no show.(I have also tried this on the mouse down in the MC state with the same results)I started the scrolling images as buttons then f8'd again and converted to MC's...the MC's have a zoom funtion on them, btu i removed it to see if that was a possible cause to no avail.
View 7 RepliesThis seems pretty basic but for some reason I absolutely can't get it to work. I have a set of buttons which I want to be able to send their parent movie to the next or previous frame. I want to use a NEXT and PREVIOUS button, both combined within a single movieclip, to tell a parent file to go to next and previous frame.
This doesn't work:
previous_btn.onRelease = function(){
this._parent.prevFrame;
} next_btn.onRelease = function(){
this._parent.nextFrame;
[Code] .....
i'm trying to do everything in flash vs is exporting the menu to dreamweaver, and i can seem to have the buttons go to a certain frame and stop? this is the action script i'm using in the dropdown menu mc to get the button to work because if i do it in the to level of the scene i get error saying can access button
news_btn.addEventListener(MouseEvent.MOUSE_DOWN, news)function news (event:MouseEvent):void { gotoAndStop(2)}
but the problem is if i put it in the dropdown menu mc then it just makes the button disappear and doesn't go to frame?
I have been really strugling getting my buttons working. I have one scene that have multiply buttons that shows from time to time on the timeline. My needs is that each buttons when released goes to an specific frame number (label) waits for 5 sec and then continue playing the scene from were it did stop and wait.
I have mamage to make the first buttons work, but when scene changes to the rest of the buttons on the timeline nothing happends. I have tried to place actionscript on an actionlayer (timeline), also tried to apply actions to each button. Same problem. I use actionscript 2. All buttons have instance name, and they shuffle, meaning that they show and dont show depending were on the timeline you are. This is for an adult site, so I am not sure that it is allowed to post an link to the flash scene.
I have a number of buttons (that are in an array), I want to add a function that basically says:
If the name of the button that you have just clicked on == (is the same as the name of the scene label) then go to that scene: Now I have used this handler function which seems to work O.K, except for the fact that it keeps trying to goto the FRAME label instead of SCENE label.
I keep getting the error message when i click on a button saying:
ArgumentError: Error #2109: Frame label mars not found in scene home.
at flash.display::MovieClip/gotoAndStop()
function autoGoTohandle(event:MouseEvent):void {
for (var i:int = 0; i < arrayItem.length; i++) {
if (event.currentTarget == arrayItem[i]) {
gotoAndStop((destArray)[i]);
}}}
I figured it must be this line of code at the end: gotoAndStop(+(destArray)[i]);
But how do I change it so it goes to the scene label name and not the frame label name? I Tried adding quote marks like
gotoAndStop(("destArray)[i]");
But I am getting errors.
I am using Flash CS5 on an iMAC, running OSX 10.6. I created a file that uses a Combobox on the first frame, and I would like to connect the buttons to go to and stop/play on multiple labels.
View 2 Repliesim working on a zoom/pan gallery and i have a problem that i can't solve.URL...the pan buttons are not working but the zoom and reset buttons works. im working on movie the image using the mouse now, if you will hold the image and move it it will drag it on stage.the image is a loader the loads and image and placed on screen.there is a mask on top of it and a frame that indicates the size of the gallery.when the user pan the image loader content i want it to stop as soon as it gets to the gallery frame,but i cant seem to find the best way to do it.so basicly when the image is in 100% i dont want the user to be able to drag it but after you zoom the user will be able to drag it but only to the edge of the frame so there wont be any white spaces.i tried a lot of different ways to do it but all of them are complicated and not working the way that i want them to work.
View 2 RepliesJust finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.
stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,
[code]....
I have three buttons and when I click the second one, the first stops working (e.g. no trace event and it won't go back to the frame "tab1") but the third still works. Then when I press the third button both the first and second no longer work. If I take out the gotoAndStop lines, the buttons work fine. The subsequent frames simply have stops on them.
b1.addEventListener(MouseEvent.MOUSE_UP,b1Pressed);b2.addEventListener(MouseEvent.MOUSE_UP,b2Pressed);b3.addEventListener(MouseEvent.MOUSE_UP,b3Pressed);
function b1Pressed(event:MouseEvent){ trace("b1 pressed");
[Code]....
I added a website preloader in a separate scene to the main frame of my website and scripted it to go to and Play the main scene or frame of the website when finished loading. I then put a command in the first frame of the main scene for the movie to stop (); at that point. The problem is that now the buttons on the main page don't respond to any behaviour commands to go to and stop at other frames in the main scene. I'm not sure if this is a conflict between the stop(); command in the main scene and the button behaviour command to go to and stop at another frame or an error with the way I'm identifying the scene and frame.
View 5 RepliesK so i started this flash site and made buttons that open little sliders underneath them that load subcategory's. the problem is i cant get the buttons on the little slider to load a external swf file in a loader on my flash .
// sub bar button functions
}
recon.onRelease = function () {
main.contentPath = "Recon.swf,";
}
I've created a movieclip of a trashcan, which falls over and 6 items fall out of it. I want each of these items to become a button, which will jump to a different point on the timeline.
The movieclip is all working fine, and the buttons appear to be fine. The problem is when I publish the flash, the movieclip resets each time I hover over one of the buttons, so i get an endless loop of this trashcan falling over and the items falling out.
the buttons within my submenue movie clip don't work. the one's not within a submenu work fine. my code validates and i'm not getting any errors what else i should be checking?
[Code]...
I am having problems with buttons stopping to work after i have added some actionscript elsewhere in my timeline. I have a buttons layer which runs across the entire timeline which consists of a Next, Back, Menu and Support button, which all work fine as long as i dont go through the following script on one of the frames.[code]The Submit button has a different instance name than all my other buttons so i am at a loss as to why this has any effect on them.
View 5 RepliesI have some buttons in a movie clip, and while they work when previewing flash, they don't work in the browser. I am using geturl on the buttons, and I'm thinking they are not functioning because they are within movie clips.
View 1 Replies CS3 flash buttons are not working....i've tried so many times, but its not working at all, code is simple:
on (release) {
getURL("home.html", "_self");
}
i'm using Dreamviwer CS3, XP-SP3, IE7. attaching the zip file having the site, fla, HTML, swf file...
I am migrating from AS2 to AS3 and realize the button functionality is totally different. I have a website with buttons that have submenus. I have the first layer of buttons working. They have eventListeners attached that take them to a labeled frame on the timeline. When you get to that labeled frame there is a submenu of buttons there. I tried putting the code for those buttons in the same script on frame 1 but it messes up the movie.
I think it has something to do with the buttons not actually being there on frame 1 when the script is read. I cannot figure out where to put the script for the submenu buttons to make them work. I think I have to put a parent type script in there. Sorry I dont even know what to look up.
Here is the link to the site: [URL]
Here is the code on frame 1:
Code:
stop();
function goCollections(e:MouseEvent):void {
gotoAndStop("collections");
[Code]....
I've got a movieclip which contains 4 buttons and 4 labels.
The buttons work but once you've been past a label it won't go back to a previous label so it's just linear.
I'm using the following coding:
Buttons: arrow1, arrow2, arrow3, arrow4. And the labels are the same for each.
ActionScript Code:
PHP Code:
arrow1.onPress = function() {
gotoAndStop("arrow1");
};
arrow2.onPress = function() {
[Code]......
I have two buttons at the bottom of my animation which should work all the way through the timeline. They work when you click on the chrome icon in the animation, but when you click on either Firefox or any of the other browser thumbnail buttons, the links stop working and nothing happens when you click them?
Here is a link to download the FLA file - [URL]
This seems like such an easy thing to do but it's driving me crazy. Sorry if this is a simple question. In a site I am building it is necessary to have a large movieclip overlaid over an image gallery. This movieclip controls scrolling so has a rollover listener attached, but of course the gallery pictures also need to have button actions. I cannot get them both working at the same time. How can I make it so that rolling over a movieclip doesn't disable the rollover for any movieclips underneath it? Here is a very simple example of the problem. Where the two buttons intersect, I want for the rollover to trigger them both: [URL]
View 1 RepliesI have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips. The menu bar has a control to flip between 2 sets of buttons. the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working. Code is as Follows: All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle); barControl.barContent.barDown.addEventListener(Mou seEvent.CLICK, menuSwitchHandle); barControl.barContent.barMenu.vivaBtn.addEventList ener(MouseEvent.CLICK, vivaHandle);
[code]........
I am really struggling, I have some buttons on layer 0 I then have a pop up box on layer 1 that covers the buttons. However the buttons are still active underneath.
View 9 RepliesNothing has changed, no editing was done, and all of a sudden, buttons not working. I trued exporting from Flash again, with the same pblish settings. Bit Action Script seems to give me a message now saying it wont export as a button. Tried AS 2.0 and 3.0, but i made original files in 3.0
View 6 RepliesI am making a test that when you hit next it goes to a specified frame and if you hit back it goes back to the previous specified frame. The code works when I go through the code once all the way forward and back but once I try to move forward again it skips over all the inbetween pages and ends at the final page. The back button code works fine it is only the NextBt code that isn't working right.
[Code]...
ive made a simple button that sends you to the first frame. and its working good but than when i duplicate it only 1 button works i got 33 buttons and only one of them is working....
View 4 RepliesI've created a banner and made the whole area clickable with an invisible button. But there's one small element in that banner I'd like to give a roll over state for extra fun. This element doesn't need a link hooked to it just to change colour when moused over. When I put the invisible button on top, it blocks the element on top the invisible button is not working either. Since it's a banner I have the document set up in as2.
View 4 RepliesI want a Movie Clip to house 5 buttons that will link to frame labels on the main time line.(this will be my main menu navigation)I have created 5 separate buttons then created a Movie Clip.dragged each of the 5 buttons into the movie clip gave instance names for all of them.then I dragged the movie clip to my main timeline and gave that an instance name.I then went into the Movie clip and attempted to use AS3 to get the button instances to navigate to the frame labels.no go
when I test my movie it keeps looping through the whole main timeline no matter how many stop commands I put in the main timeline or in the Movie clip itself.if I have no AS in the Movie clip then the movie tests with the Movie clip working (no scrolling through the timeline and rollover works fine but I still can not command the CLICKs).as a post script I have tried so many AS variables I thought it best to not enter any here
I have created a drop down menu but the problem is that the buttons won't work i.e. olad the external swfs
The a snippet of the code i used is placed on the main timeline
ActionScript Code:
menu_mc.btn1.onRelease=function(){
loadMovie("Bee.swf",content_mc);
}
I'm using the code:[code]in order to direct button named "one" to open website.html in a frame named mainFrame. However, when I then use the same code on each button, opening different URLs it no longer works; whichever button you click on first will open in mainFrame, but any button you click after this will open in a new window.
View 2 Replies