ActionScript 3.0 :: Communication Between Custom Function And OnComplete?

Feb 21, 2012

I created a function with input variables, so I don't have to repeat this function X amount of times. But within the function is a TweenLite call and that call has an onComplete. This onComplete somehow doesn't understand what the variables filled in in my function represent.

PHP Code:

function navMenuInput(check01:Boolean, check02:Boolean, movieClip01:MovieClip, movieClip02:MovieClip){        if(check01 == true && check02 == false){            if(movieClip02.stage){                TweenLite.to(movieClip02, 1, {alpha: 0, onComplete: navMenuInputComplete} );            }else{                navMenu.addChildAt(movieClip01, 0);                movieClip01.x = navMenu.width-

[code]...

EDIT:I think I can make this a bit more clear when I explain what this is supposed to do:This menu can reach it's end via different routes. So the user can choose Path A or B, but what I'm trying to set up here is. If A is on stage, A should be removed first before B is placed and vice versa. And because this happens for about 4-5 times I wanted to shorten the code by using something like this.

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