Flash :: ActionScript 2.0 Listener's OnComplete Fires Immediately

Sep 3, 2010

flash is not my area of expertise, but I've inherited a task that deals with AS2 Basically, I have a flash document (a loader?) with the following AS 2.0 code:

[Code]...

Basically, the idea is after the movie finishes playing, you should get redirected to a new page. The problem is that sometimes the page redirects immediately (before the movie is played). The movies are being served up from a media server and this seems to happen more consistently with newly uploaded movies. Sometimes it takes several attempts to actually play the movie all the way through, but over time, the movies generally start to play problem-free.

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[Code]....

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[Code]...
 
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example..

ActionScript Code:
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[code].....

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[code].....

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[Code].....

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ActionScript 3.0 :: URLLoader - OnComplete - First Load Quirk?

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Wondering if anyone has an incite on this. I have a basic Shell class that I'm using to load in all of my assets including two xml files and one css file. Currently I'm using a single URLLoader to load in the three external files. Through testing (Using FDT Pure in Eclipse 3.3.3, publishing using 'FDT AS3 Application') I'm running into an interesting issue.Basically the first file that I try and load, regardless which xml file or css file, my onComplete doesn't seem to be getting called. But everything runs gravy if I insert this line before beginning my loading:

ActionScript Code:
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Here's some more of the code:

[code].....

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[Code]...

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I created a function with input variables, so I don't have to repeat this function X amount of times. But within the function is a TweenLite call and that call has an onComplete. This onComplete somehow doesn't understand what the variables filled in in my function represent.

PHP Code:

function navMenuInput(check01:Boolean, check02:Boolean, movieClip01:MovieClip, movieClip02:MovieClip){        if(check01 == true && check02 == false){            if(movieClip02.stage){                TweenLite.to(movieClip02, 1, {alpha: 0, onComplete: navMenuInputComplete} );            }else{                navMenu.addChildAt(movieClip01, 0);                movieClip01.x = navMenu.width-

[code]...

EDIT:I think I can make this a bit more clear when I explain what this is supposed to do:This menu can reach it's end via different routes. So the user can choose Path A or B, but what I'm trying to set up here is. If A is on stage, A should be removed first before B is placed and vice versa. And because this happens for about 4-5 times I wanted to shorten the code by using something like this.

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ActionScript 2.0 :: MouseUp Always Fires?

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Code:
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Code:
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ActionScript 2.0 :: XML.onLoad Fires Twice?

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With the following code I get an output of:

true
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[AS]xmlData = new XML();
xmlData.ignoreWhite = true;
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[Code]....

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