ActionScript 3.0 :: Creating A Enemies Killed Counter?
Mar 20, 2009
Everytime a monster dies, I want the monsters killed dynamic text field to increase the number by 1. I gave it a good shot but it feels like im missing something basic, Im fairly new to this still but picking it up quickly. The following code is inside of a movieClip dealing with the monsters. The second block of code is on my main timeline.
Quote:
import fl.motion.Animator;
import fl.motion.MotionEvent
var this_xml:XML = <Motion duration="30" xmlns="fl.motion.*" xmlns:geom="flash.geom.*" xmlns:filters="flash.filters.*">
<source>
[code]....
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[Code]....
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[Code]....
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Here is my code:
package
{
import flash.display.MovieClip;
import flash.utils.Timer;
[code].....
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