ActionScript 3.0 :: Custom Cursor Switching MOUSE_OVER/MOUSE_OUT

Jan 19, 2010

It seems that when the cursor is over the button it constantly switches between the MOUSE_OVER and MOUSE_OUT state (and...preventing any clicks i assume). Now the solution on the previous mentioned post doesn't work for me since the custom cursor always needs to be on screen.

Here's a piece the code I'm using (customCursor is already added on the stage):

PHP Code:

stage.addEventListener(MouseEvent.MOUSE_MOVE,follow);
function follow(evt:MouseEvent) {
//I use this to keep my cursor on top.

[Code].....

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Similar Posts:


ActionScript 3.0 :: Custom Cursor Switching MOUSE_OVER/MOUSE_OUT?

Feb 23, 2009

I'm making a simple point and click shooter with a custom cursor and I seem to have a bit of a problem. It is very similar to a problem that I've read here. It seems that when the cursor is over the button it constantly switches between the MOUSE_OVER and MOUSE_OUT state (and...preventing any clicks i assume). Now the solution on the previous mentioned post doesn't work for me since the custom cursor always needs to be on screen.

Here's a piece the code I'm using (customCursor is already added on the stage):

PHP Code:

stage.addEventListener(MouseEvent.MOUSE_MOVE,follow);
function follow(evt:MouseEvent) {
//I use this to keep my cursor on top.

[code]....

View 2 Replies

ActionScript 3.0 :: Switching Custom Cursor With SwapChildren?

Feb 22, 2009

I'm trying to switch cursors on mouse over but I think my roll over/outs are being triggered over and over again, because when I trace the function, it just keeps printing. Here is where the function is called and I swap the cursors:

owl_shadow.addEventListener(MouseEvent.MOUSE_OVER, over_over_handler);
function over_over_handler (evt:Event):void
{
removeChild(default_cursor);

[Code]....

how to stop the repeating and flickering?

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Actionscript 3.0 :: Mouse_over Mouse_out ?

Dec 3, 2010

So I am making a basic Mouse_over/ mouse_out event, but if I pull the mouse off before the object reaches frame "box_big" then the mouse_out event will not activate. What is a way around this?

Code: Select allstop();

//box wip
MainBox.addEventListener(MouseEvent.MOUSE_OVER, Box_Expand);
MainBox.addEventListener(MouseEvent.MOUSE_OUT, Box_Contract);[code].......

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Actionscript 3.0 :: Stop The MOUSE_OVER When MOUSE_OUT?

Jun 28, 2009

When I MOUSE_OUT before the MOUSE_OVER mc is still playing, it doesn't see the MOUSE_OUT. I tried adding a stop(); line to the beginning of the Button1Out function, but that didn't do squat.

Code: Select all//Button 1 Listeners and Functions
Btn1_hit.addEventListener(MouseEvent.MOUSE_OVER,Button1Over);
Btn1_hit.addEventListener(MouseEvent.MOUSE_OUT,Button1Out);
Btn1_hit.addEventListener(MouseEvent.MOUSE_DOWN, Button1Click);

[Code].....

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Actionscript 3.0 :: Making A Mouse_over/ Mouse_out Event?

May 18, 2009

So I am making a basic Mouse_over/ mouse_out event, but if I pull the mouse off before the object reaches frame "box_big" then the mouse_out event will not activate.

Code: Select allstop();
//box wip
MainBox.addEventListener(MouseEvent.MOUSE_OVER, Box_Expand);
MainBox.addEventListener(MouseEvent.MOUSE_OUT, Box_Contract);

[code]....

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ActionScript 3.0 :: Stabilising Mouse_Over And Mouse_Out Animations

Apr 5, 2011

For the main page of my web site, I have six characters that represent the different sections of the site and act as buttons. They are different kinds of fish, so they are all irregularly shaped, and that is wreaking havoc on my rollovers. I have created hitArea clips for handling them, but that is not helping. My site has aquatic puns for section titles, so a rollover brings out a little character with a sign about the section's contents. It would be fine by me if the helper character comes out and stays until another main character is rolled over, but it needs to play the quick animation of him leaving before or along with the new helper coming in (we're talking about a half second or so animation).

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ActionScript 3.0 :: MovieClip - Controlling The MOUSE_OVER And MOUSE_OUT Animations

Feb 26, 2009

What I would like to do is have various MC's act as buttons so I can have animations in their various states. I have no problem controlling the MOUSE_OVER and MOUSE_OUT animations, but I want another animation to happen with the MOUSE_DOWN action, and at the same time I want to disable the button controls. When I call a myClip.mouseEnabled=false;, myClip plays on, instead of remaining at the frame it is at, like it did with AS2. One solution I found was to create a second mc and have it cover myClip, but the animation I'm using makes it unusable.

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ActionScript 3.0 :: Mouse_over And Mouse_out Events - Rectangle Flashes

Mar 11, 2009

I have a problem with mouse_over and mouse_out events. Well, I have two rectangles, a red A and a blue B. I want to show the A when the mouse is over the B. The A appears exactly over the B. Then the rectangle flashes.

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ActionScript 3.0 :: Mouse_out, Mouse_over, Mouse_up Handler In A Loop?

Aug 17, 2009

How do I write a single function that would handle all three events of a single button? I am finding myself with 3 listeners and 3 different functions!

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ActionScript 3.0 :: Movieclips MOUSE_OVER - MOUSE_OUT Event Doesn't Fire

Jan 25, 2010

I have some MovieClips with mouse linteners, but if I mouse out of a movieclip instantly on to another one the 2nd movieclips MOVE_OVER event doesn't fire. Is there a work arround for this? If you don't know what i'm talking about the flash can be found here [URL] Try mousing from one movieclip to another without hitting the background and the tooltip wont show up. I was thinking of finding the movieclip i'm over by looking at the x and y position of the mouse and comparing that to the x y and z of all the movieclips but i'm hoping theres an easier way.

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ActionScript 3.0 :: Found Great Tutorial About Creating XML Menu - MOUSE_OVER And MOUSE_OUT

Apr 28, 2009

I've found great tutorial about creating XML menu. Originally in the background of button was dynamicaly created shape. AS was adding filter to the shape on MOUSE_OVER state. I created movie clip and wanted to use gotoAndPlay() action to go to one of frames in movie clip on MOUSE_OVER state and MOUSE_OUT. Here's the problem. I've tried few solutions but I failed :/ Always was something wrong, often nothing was working.

[Code]...

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ActionScript 3.0 :: MouseEvent.Mouse_Over / Mouse_Out - Continuously Flickers And Doesn't Stop

Jan 24, 2011

I'm trying to create a preview of which tower is selected for my game. I've set all of the 'background' of the level up with a class called EmptyBlock, which has buttonmode set to false. I then added event listeners to each one (this.addEventListener( MouseEvent.MOUSE_OVER, onMouseOver ); ) for both MOUSE_OVER, and MOUSE_OUT. Inside my onMouseOver function, I'm manipulating the x/y position of a MovieClip, and setting it's visible status to true. Inside the onMouseOut function, I'm setting the x/y position of the MovieClip to -25, -25 (Offstage, just hiding it from view), and setting it's visible status to false.

However, when I run the code and hover over this class (EmptyBlock), the MovieClip I'm manipulating flickers. It continuously flickers and doesn't stop. I tried creating the MovieClip's class and removing it (Creating in OnMouseOver and removing it in OnMouseOut) but that too flickered. Traces say that it's running the MouseOut constantly while the MovieClip is over it but not when it's not. What am I doing wrong here? I'm probably making a stupid mistake but...

On a second, smaller note: Once this MovieClip's class is created, it obviously intercepts the clicks I want to go to my EmptyBlock class. Is there anyway to forward the click onto my EmptyBlock class? The MC is not a child of my EmptyBlock class (but it is added as a child after the EmptyBlock class).

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Flex :: Custom Cursor Gets Overlayed By Vertical Ibar Cursor On Text Component?

Mar 18, 2010

I am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:

<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>

[code].....

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ActionScript 2.0 :: MX2004 Advanced Cursor - Make A Custom Cursor With Restraints

Jan 25, 2006

Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.

[Code]...

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ActionScript 3.0 :: Return To Default Cursor From A Custom Cursor?

Oct 24, 2011

I'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor

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ActionScript 2.0 :: Switching Between Multiple Different Custom Cursors?

Jun 27, 2008

Code:
onClipEvent(load)
{
Mouse.hide();
this.startDrag();
}

...for customising the mouse cursor. I have five movie clips, each for the mouse cursor in different states. The first is for when the mouse is moving at anything from static to average speed; the other four are for when the mouse is moved very swiftly from left to right, right to left, up to down, and down to up, respectively. These are the two things I need to ask you:How do you detect when the user moves the cursor very swiftly in the x axis? (and also y)Triggered by fast movement as above, how do you tell the mouse pointer to change to, and play, the corresponding movie clip, before returning to the static state pointer?

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ActionScript 3.0 :: Custom Cursor / Button - Leaves An Image Of The Cursor Right There On The Button

Jan 20, 2010

I am using a custom cursor for my flash app and when I have the cursor click button1 (menu_btn in the code) it goes to scene2 and when I click button2 (current_btn in the code) it goes back to scene1. The problem is that when I click on button2 it leaves an image of the cursor right there on the button. It doesn't happen on button1. It was suggested that I am calling "cursor = new Cursor();" and extra time, but I am not. The code is below.

[Code]...

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IDE :: Use A Custom Cursor In Another File?

Nov 28, 2009

i have created a custom cursor in a blank document in a seprate file..now i want to use that custom cursor in my another .fla file how i can do this?I dont knw really abt flash just started learning it using google

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IDE :: Custom Cursor On MC ROLL_OVER Only?

Feb 22, 2010

this is what I want.I have a MC whose color is set to Alpha 0 which is placed over an area where I want on ROLL_OVER the mouse to change to my custom cursor (which will indicate that a mouse click will "do something")this is what I have done.1. created a MC that will be used as my Custom Cursor with alignment sent to center/middle (or center sq. in the grid)2. I have exported it for AS

Code:
//roll over and roll out event handlers: (tgIcon_mc is the MC that I want to make active.)
tgIcon_mc.addEventListener(MouseEvent.ROLL_OVER, rollOverHandler);

[code].....

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ActionScript 3.0 :: Custom Cursor When Over A Button?

Jan 10, 2010

I have a script to display a particular custom cursor when the mouse is over a particular button. It works OK, in that the cursor is displayed on MOUSE_OVER and hidden on MOUSE_OUT.The problem is that the cursor flickers, and its ability to activite the button on CLICK seems intermittent.Trace actions show me that the functions assigned to MOUSE_OVER and MOUSE_OUT are repeatedly being called when the custom cursor is over the button.This happens even if I take my hand off the mouse, and the function assigned to MOUSE_MOVE is not being called.Here is the code. (Inspect is a class added to a movie clip in the library, exported for AS.)

Code:
/* Custom Cursor */
var inspect_mc:MovieClip = new Inspect();

[code].......

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ActionScript 3.0 :: Animated Custom Cursor?

Feb 19, 2012

I propose this code, it produces an animate cursor:

package 
{
import flash.display.Sprite;

[code]....

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ActionScript 3.0 :: Using ButtonMode For Custom Cursor?

Dec 6, 2010

Is there an easy way to read when buttonMode gets enabled?I want my custom cursor to change to a separate image, like the normal cursor does, for buttonMode enabled objects.

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ActionScript 2.0 :: Way To Cancel Custom Cursor

May 31, 2011

I've created a custom cursor using[code]...

Later in the timeline I want to go back to the normal cursor but I can't figure out how to cancel the above.

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ActionScript 2.0 :: Scratch And Win Custom Cursor?

Jan 16, 2007

i have a little scratch and win game that's working perfectly, except i am being asked to make a custom cursor (a coin). now, i can easily make a custom cursor for the whole thing, but i think it looks trashy (especially with it going on a website with ads and the like, how would anyone know to click the ad when theres a freakin' coin over it?

anyways, what i want, is to make the coin only show up when the coin is like... over a "scratchable" box..

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IDE :: Custom Cursor When Mouse Is In Movement?

Aug 4, 2009

how to do this custom cursor when mouse is in movement like this link:direct me the link where i can find tuts.

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ActionScript 2.0 :: Custom Cursor And Hyperlink Not Getting Along?

Sep 27, 2002

I have a custom cursor.When I mouse over a hyperlink in the movie, the text crosshair cursor appears, alongside the custom cursor.Is there a way to stop the text crosshair cursor from showing when I mouse over a hyperlink?

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Contain A Custom Cursor Within A Placed (child) Movie Clip?

Aug 26, 2004

Is there a way to contain a custom cursor within a placed (child) movie clip -- changing to the custom cursor when mouse is over the clip -- and then back to a regular cursor when the mouse moves off the clip?

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ActionScript 2.0 :: Custom Cursor Disappear When Off Stage?

Apr 28, 2010

I've been going mad trying to find a code that will make my custom cursor invisible when the mouse isn't on the swf.

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ActionScript 3.0 :: Importing Custom Cursor Class?

Jul 31, 2010

I have a Flash document containing several subclasses. I want to access a custom cursor class I wrote from another subclass called 'mapmenu'. The thing is, it's not working properly. I can import it from my Main class, but not from any subclass. Some bells should be ringing..This is the custom cursor class (located at C:/Flashproject/com/own/Cursor/Cursor.as):

Actionscript Code:

package com.own.Cursor{ import flash.display.*;  import flash.events.*;  import flash.geom.Point; import flash.ui.Mouse; public class Cursor extends MovieClip private var stageRef:Stage;public function

[code]....

I let all the other script out, it's a bunch and it's not needed for the cursor to function.In the .FLA I have a MovieClip called Cursor containing a cursor. It's exported on frame 1.The problem is: the cursor class won't be called. No errors, no cursor, no trace (see cursor class).

EDIT:FYI: I would put this in the main class:

Actionscript Code:
cursor = new Cursor(stage);stage.addChild(cursor);

But I can't address stage from a subclass can I..?

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