ActionScript 3.0 :: Event Listeners Disappearing - Movie To The Correct Frame That The Corresponding Content Is On?
Feb 23, 2010
I am using Adobe Flash Professional CS4 with all the latest updates. The FLA is an Actionscript 3.0 file. I am creating a basic flash site with several pages that change when the user clicks links on a left side navigation bar. on the pages are sub tabs that change out different content(text) based on what the user clicks on the current page. when they click a button it triggers an event listener, the event listener runs its function which changes the definition of an already defined (String) variable, and the page goes on to a frame checks what that variable is and then leads the movie to the correct frame that the corresponding content is on.
here's the issue: it works perfectly the first few times, and then the event listeners stop working, first one of them, then all three once i click one of the two available. i started this site before i even knew what a class was(regretably), and all the code is on the timeline in different frames.
[Code]...
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[code]....
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[Code]...
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[Code]..
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ActionScript Code:
pseudo code:
class main {
main() {
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[code].....
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Nov 17, 2010
I am developing a multiple choice question answer. I have a movie clip in frame 2 where the radio buttons and question choices are displayed.I am trying to define a event for the radio button in the movie clip's first frame. But i show questions in random order. Say for example the first question to show is fifth I move the movieclip to 5th frame. The event is not firing since it is declared in the first frame.Should i place the button event code in each and every single frame or is there anyother option for this.
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Mar 11, 2009
So I've gotten into using my own as Classes, and have an interesting question.
My main swf calls a php script that gets data from a mysql database which is returned as XML. Part of that data that is retrieved is a filepath to a jpg image. It then takes that filepath and other information, and passes it to my external class, the "news story" class.
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Now, my main swf uses this component to load multiple of these "news stories". The problem is, theres that load time for the image. The main swf is loading them all one at a time, because they are putting each one together on their own.
The key here is that it be dynamic. So, since we don't know how much text is in each "news story", we also therefore don't know it's height. What I'm doing is creating each story in the main swf, pushing it into a "news story" array, adding an event listener to each ones' loader, and when the event listener is triggered, I want it to go to the 'add content' function where it sets the news story's Y value based off the position and height of the previous story that was added (stacking them, obviously). This makes sense, because otherwise it'd add them all on top of each other and it'd be a jumbled mess.
The problem is, the event listener is on the loader object INSIDE the component actionscript. So, how do I figure out which news story to set the Y value for? Because the eventlistener is listening to the loader, not the class. I hope this makes sense AT ALL. Here is the code:
Quote:
while (fancy shmantzy conditions)
{
/*creates the news story and passes xml data to it (filepath, etc)*/
storyBlock = new StoryBlock(a bunch of parameters);
subCBArray.push(storyBlock); //array that stores each news story info
[Code]....
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Aug 7, 2009
I have made an event listener:text0_mc.addEventListener(MouseEvent.CLICK, showMe);showMe is a function, but I need it to call more than 1 function at once i.e. -ext0_mc.addEventListener(MouseEvent.CLICK, showMe1, showMe2, showMe3, showMe4, showMe5, showMe6, showMe7);Each function contains an if statment as below.
function showMe1(event:MouseEvent):void
{
if (shuffledArray[1]==orderArray[1]){
[code].....
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Sep 27, 2009
In AS2 you could add an onRelease to multiple buttons like this:
Code:
onebutton.onRelease = anotherbutton.onRelease = lastbutton.onRelease = function() {
//do something when either button is pressed;
}
Is there something similar possible in AS3 using addeventlistener? Besided copying the same addeventlistner line for all individual buttons?
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May 17, 2010
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So I think that question answers itself (but I'd love to know if the truth says otherwise).
But secondly, if you add an event listener to an object from a sibling or parent object, and then remove the object, does that event listener stick around, therefore maintaining a reference to that object and keeping it in memory? And is that the concept that people keep referring to of 'weak' event listeners? E.g. someChildObject.addEventListener(e:Event, function)Also, are event listeners by default strong or weak?
And I am assuming that 'yes', it DOES keep the reference. Which, if you are a n00b programmer like me, you probably are all like, 'aww sh*t damn, how am I supposed to make sure that my objects are getting thrown in the garbage collector's mouth of goodness every once in a while?
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Jul 1, 2009
I have a movielcip (A) class in which I have used a Tween class effect on a child movieclip (B) scrollRect. The (B) Movieclip in turn has several movieclips whose have tween class effect being executed on thier child movieclips.the tweens are all unique to each movieclip and the event listeners are taken off once completed.This works all well and good in FLASH IDE..My problem arises when I try to view this in a browser on a Windows XP.[code]
What is happening in most cases it that the animation appears to "stick" but i think what may be happening is the listening or removal of the event listeners. The animations are left incompleted.Is there any rule of thumb when using multiple event listeners?[code]the effect disables and re-enables the buttons when its done.... then the listeners are removed.each one with the exception cretes its own unique tween (obviously this is a custom class built as each clip)
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Dec 16, 2009
If you have multiple event listeners running, is there any way to remove all of them at once rather than one at a time?
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