ActionScript 3.0 :: EventListener For Frame Number?
Mar 15, 2010
I am making a website, I have a loaded swf that I want to animate off screen AND THEN unload on a button click, the home button in this case. I have had a shot at making this happen but to no avail.This is the code I have, which currently doesn't work. The function 'frame30' does not fire. I have annotated it so you can see what works and what doesnt.[code]
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Jun 1, 2010
I have 3 buttons that increase/decrease the var 'StressPercent' and this in turn shows the new number in a 'Stresslevelbox' text box. How do I now add an EventListener for when the 'StressPercent' var changes?
Code:
var StressLevelbox:TextField = new TextField();
StressLevelbox.text = "Stress";
StressLevelbox.x = 10;
[Code]....
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Oct 1, 2009
Indeed the best for fast building of Web based Apps...
I'm trying to do something with eventListeners, but i still do a lot of messy code, so wanted help of those who already know flex.
I'm have a DataGrid, and its itens are added by another component, no problems with that.
I have buttons to Add, Remove and Edit the items inside the DataGrid. No problem with that too.
But i want those button to be enabled when the DataGrid as at least one item, and when it doesn't as any, all three buttons should be disabled.
EDIT: Forgot to say: I think eventListeners are the best way.
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May 23, 2011
I'm not sure exactly what's going on here (maybe I'm not understanding how the timeline executes?).
I have a game that has the menu in the first frame, the game in later frames. When the game is won, the user is able to click to return to the menu. Using trace(), I've found that the click reads, and it starts to execute the actions that have been written in the 1st frame. But, when it gets to the line that adds an event listener to a button on the stage using solo.addEventListener(MouseEvent.CLICK,goSolo) (solo is the name of the button on the screen), it returns:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
The line executes just fine when the whole thing initializes, so I don't know why it's not working when it restarts. Is the code getting read before the stage is populating when I return the user to the main menu using gotoAndPlay(1) from the click listener? It doesn't make a difference if I use gotoAndStop(1). What's a good workaround?
Or is it because the button is in a layer lower than the actions? (I've always put my actions in the highest layer, and don't remember ever having this problem before). But why then would it still work at the very beginning but not with the restart?
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Jan 8, 2009
if there is a type of eventlistener that listens when externally loaded swf moves from frame 1 to frame 2? (or from frame 4 to frame 5 etc) SWF is loaded with url-loader and it stops at frame 1.Theres a "to the next frame" button inside content-SWF. When user pushes it,swf jumps one frame ahead. I cannot alter that content SWF anyhow, so I should use some kind of event listener that reacts when frame changes in loaded SWF.
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Dec 29, 2009
Download and look in .fla file: I add event Listener on frame 15 but event starts on frame 1, why?
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Mar 30, 2010
I am trying to create a jeopardy like game for my classroom. I have each of the questions on the stage with an eventListener on each one. This eventListener listener calls a function. My problem is trying to have the function go to a different frame according to which question is clicked.
[Code]....
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Nov 17, 2009
I have tried this a dozen different ways and I really am at my wits end.
I have a presentation that works like a powerpoint. Everything is working as it should, except one part. I have a movie clip with an instance named slides, and I want to actively display which frame number you are in this move clip.
I have tried more than one why but I see no reason why this should not work:
var frameNum:Number = this.slides.currentFrame;
this.frameText.text = "P�quina " + frameNum + " de 173";
It appears to work at first, but does not update when I navigate the slides. It constantly says 1. Before I just added a function to the back and next buttons to frameNum++ and frameNum--, but after I created the Menu I would prefer it to automatically detect what frame it is on.
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Oct 11, 2009
I created the following AS for a particular frame
Code:
cnx.addEventListener(CNXConnection.DIGITAL, onDigital_10);
function onDigital_10(e:DigitalEvent)
{
[code]....
While debugging everything works properly if I'm testing that frame.But, pushing a button in another frame, I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference at "frame number:raw number"
I'm quite sure that the problem is that the variable e.Join changes its corresponding e.Value pushing a particular button in another frame (as must be). Any ideas how to link that information to the frame that create the error?
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Jun 30, 2004
I am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
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Jun 20, 2007
is it possible to find the frame number of frame label with AS if a button is rolled over, the timeline jumps to a label - which plays a set of 3D rendered frames to 'raise' and element, once a user rolls out of the 'button' area the button is meant to 'lower' - which can be done by simply playing backwards to the previous label.
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Jun 30, 2004
I am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
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Jan 31, 2011
Is there a simple way to get the frame number of a frame label?
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Aug 16, 2009
If I know a frames name, is it possible to get the frame number from the frame name?[code]...
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Jan 9, 2009
I feel like such an idiot but after trying endlessly I still haven't managed to come up with a way to display the current frame number of nested movie clip ("ecke1") (in a dynamically created text field).The problem really is that I don't know how to have flash keep updating the variable. Here's my latest attempt:
Code:
var frame:int = 0;
addEventListener(Event.ENTER_FRAME,updateframe,false,0,true);
[code]....
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Oct 12, 2010
I want to change the text of a dynamic text box based on the frame number. Something like this:
Code:
if (_currentframe > 222 && _currentframe < 2222) {
txtMessage.text = "Pump turned on";
}else{[code]......
But this doesn't work.
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Sep 17, 2009
Is it possible to find out the first frame of a label without going there then put it in a variable in AS2 or AS3?
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Dec 1, 2009
I'm having difficulty searching it since keyword frame brings up everything. I'm looking to reference the frame number in an if statement.
A small note I'm doing this cause the listeners I'm using to target key presses are interfering with each other when, even when the actionscript is on different frames.
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Dec 11, 2009
Is there a simple way to get the frame number of a frame label?
I have a bunch of labels on a long timeline, but want to create some calculations based on the number of frames between labels.
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Dec 19, 2003
I would like to use a conditional to determine if my location is before or after a frame.However, to make it portable I would like to base it on the label name.e.g.
if (_currentframe < "p2")
however, "p2" is the label of a frame.So how do I get the frame number from the frame label? I am making something that when it detects a click, jumps to the next point in the movie. These P1,P2, etc. will be distributed through the movie.
'if jump detected'{
if (_currentframe < "p2"){
gotoAndPlay("p2");
} ELSE IF (_currentframe < "p3") {
gotoAndPlay("p3");
I guess the problem with this is what if the one of the movies isn't as long and doesn't have a "p4" location for example.Probably I can handle this case when I am setting up the variables that contain the frame number of "p2", "p3", etc... checking agains the max number of frames.
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May 7, 2006
I dont know if it sound stupid if i ask this kind of question as i really dont know how to address frame number below is the code, i have movie clip, i set a condition tat if apple equal true and also if the movie clip inside the movieclipball's frame reach frame 25, the movie will play.[code]
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Nov 5, 2007
Can a rollover go to a different frame number...
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Feb 27, 2009
The first Scene of my movie has a video that is streaming on frame one what i would like to have happen is once that video is completed then the flash takes you to the next scene of a specific frame Number.
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May 31, 2010
I have a timeline slider part to my animation which starts at frame 1089 and ends at frame 1173, I have a script which allows me to do this and works perfectly when I build it in a new flash file starting at frame 1, I need this code to work for the animation I have built at frame 1089, I dont know which number "1's" in the script relate to the frame number, I have tried changing them all to 1089 but that doesn't work! at the moment as soon as I click on this it jumps back to frame number 1 - which I believe as the code stands is exactly what it should be doing. Please could anyone edit this code so that it realises which frames I want it to work in?
var numOfFrames:Number = 85; // number of frames in the timeline to scrub
var widthOfScrubber:Number = 500; // width in pixels of scrubber bar
var widthOfScrubberSlider:Number = 25; // width in pixels of scrubber slider[code].....
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Dec 19, 2003
I would like to use a conditional to determine if my location is before or after a frame.However, to make it portable I would like to base it on the label name.if (_currentframe < "p2")owever, "p2" is the label of a frame.o how do I get the frame number from the frame label?I am making something that when it detects a click, jumps to the next point in the movie. These P1,P2, etc. will be distributed through the movie.
Does this sound like the best idea?
'if jump detected'{
if (_currentframe < "p2"){
[code].....
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May 31, 2010
I have a timeline slider part to my animation which starts at frame 1089 and ends at frame 1173, I have a script which allows me to do this and works perfectly when I build it in a new flash file starting at frame 1, I need this code to work for the animation I have built at frame 1089, I dont know which number "1's" in the script relate to the frame number, I have tried changing them all to 1089 but that doesn't work! at the moment as soon as I click on this it jumps back to frame number 1 - which I believe as the code stands is exactly what it should be doing. Please could anyone edit this code so that it realises which frames I want it to work in?
var numOfFrames:Number = 85; // number of frames in the timeline to scrub
var widthOfScrubber:Number = 500; // width in pixels of scrubber bar
var widthOfScrubberSlider:Number = 25; // width in pixels of scrubber slider
[code].....
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Oct 12, 2010
I want to change the text of a dynamic text box based on the frame number. [code]...
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Jan 7, 2011
What is the actionscript 3 syntax for retrieving the frame number that our object is currently in ?
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Jan 25, 2009
I want to addChild at certain frame say 130. And I used the following format
var btn1:Button = new Button();
gotoAndPlay(1);
addings();
[Code].....
put and even I can't get the trace result. how to add childs at any frame number I want
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Aug 18, 2010
I want to get the current frame and current scene because I want to be able to return to that same exact scene and frame when I click a button that goes to a different scene. When I click a button that says "Exit" I want to go back to the same spot as before.
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