ActionScript 3.0 :: Fake Multiple Inheritance In It?

Feb 13, 2007

Without being able to modify the prototype chain, is it possible to fake multiple inheritance in AS3?

Say I have three Window classes. One is a DraggableWindow, one is a ScalingWindow, and one is a BorderWindow.

I want to mix and match new subclasses at runtime without having to make tons of new permutations of Window subclass possibilities.

Sure, I can implement these behaviors of the Window class as interfaces, but I would still have to account for all the permutations of interface combinations.

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