ActionScript 3.0 :: Flash Classes, Collisions And Functions - Check If A Ball Is Hitting Another?

Oct 11, 2010

Im working in FlashDevelop on a 'breakout' game where you control a paddle with your mouse and a ball bounces around the screen and breaks blocks.Right now I have a Main, Paddle, and Ball class. In the main class I added a Paddle called player as a public static variable. In my Ball class I have a collisionCheck() function. This way I can access 'player' from within my Ball class for testing collisions.

At somepoint in the game there will be a powerup that adds mutiple balls to the stage. Right now I have a function in the main class call addBall() to add a new Ball to the stage.I am now running into trouble. Working on the collision check method in my Ball class, I dont know how to check if a ball is hitting another ball because as of right now, balls are being added with the addBall function, so they can't be declared as public static variables.

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