ActionScript 3.0 :: Flash - External Swf Is Playing When Preloader Does Not Complete?

Mar 23, 2012

External swf is playing when preloader does not complete.I can not access external swf.My codes;

package com
{
public class MainClass extends Sprite

[code]......

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ActionScript 3.0 :: External Swf Is Playing When Preloader Does Not Complete?

Mar 23, 2012

External swf is playing when preloader does not complete.I can not access external swf.My codes;

package com
{
public class MainClass extends Sprite
{

[code]....

View 1 Replies

Flash :: Preloader To Load External SWF Without PROGRESS And COMPLETE Events

May 27, 2011

I have created the following preloader saved as "preloader.swf" that loads an external SWF file as follows:[code]I was reading to try avoid the PROGRESS and COMPLETE events since these events don't work 100% of the time.Now my question is this: is there a way of how I can go about to have the same functionality of loading an external SWF file (as above) but WITHOUT using the PROGRESS and COMPLETE events?

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Actionscript 2.0 :: External .swf Preloader Playing Before %100

Feb 16, 2007

Below is the action script to load an external .swf and display the preloader (typical 100 frame). My problem is that, the .swf will begin to play behind the preloader as the content is still loading, it will not wait for the content to fully download. I appear to have everything setup almost exactly like most of the MovieClipLoader tutorials i've seen and I cannot fix this problem.

Code: Select allvar myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
myMCL.addListener(myListener);

[Code].....

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ActionScript 3.0 :: Get External SWF To Start Playing Only When Preloader Has Finished?

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Yet another dilemma with my external SWFs. How do I get the external SWF to only begin playing once the preloader ahs finished loading the complete file. Currently when the SWF file comes it has already started playing part way through the file.

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I was given the task of adding a preloader to an already existing flash website. The website is completely in flash. Each "page" is on a layer and are made of animated movie clips. It is a portfolio website, so some pages take a while to load up. That's where the preloader comes in. I want to put a preloader at the very beginning of the page that will play as the entire site is being loaded, so when the user clicks through, each page shows up quickly and seamlessly.

I have created a preloader in a separate flash file, but can not get it to work with the website. How do I combine these two files to work?

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I have a large SWF flash file being loaded by a parent SWF and I would like to start playing the film being loaded, let's say, when it is 50% completed. According to my expected user's bandwidth and the size of my film I will calculate the best moment to do that (the film could be 20%, 30% or 50% loaded). I want to leave users waiting the minimum and I don't need to wait until my flash is 100%.

Ok, that said, here is the problem. I am in ActionScript 3. I have one film loading another and I want to anticipate the loaded film start. I have an onProgressHandler(mProgress:ProgressEvent) function (with listener launched by ProgressEvent.PROGRESS) and I have a regular onLoadComplete(e:Event) function (with listener launched by Event.COMPLETE). I could check for 20% completed during my regular onProgressHandler. But then, when I have identified this point has been reached, how can I anticipate the launching of the film? I mean, my Event.COMPLETE handler passes the e:Event and I can use e.target to get the loaded object into my film. But what happens if I want to start that process before it is complete? I cannot pass this e:Event because the COMPLETE handler hasn't been launched yet...

One important thing to say. The film that is loading is almost empty. It is very light. The heavy film is the one being loaded and I want to attach that film being loaded to a movie clip in my film before it has completed loading.

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ActionScript 2.0 :: Preloader Won't Go Away When It's Complete?

Jul 8, 2003

why doesn't this line work?

_root.removeMovieClip("preloader")

The preloader won't go away when it's complete.

[Code]...

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May 20, 2010

Add Preloader to MovieClip that loops until ALL movie clips in file are loaded? Is this possible?!

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Nov 22, 2008

The preloader I usually use executes an addChild(loadedMovie)statement in response to an Event.COMPLETE event from the loaded swf's contentLoaderInfo object (a common approach, I believe.) The problem with this (as many of us know) is that the loaded swf starts running before the Event.COMPLETE event gets thrown, which means that once the child is added, it is already a few frames into its timeline. What I need is a way for the loaded swf not to start playing til its COMPLETE event gets thrown.

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ActionScript 2.0 :: Preloader Wont Disappear After MovieClipLoader Determined Load Complete

Apr 26, 2010

I cant seem to make my preloader disappear after the MovieClipLoader class has determined the load is complete. I have a movieclip I attach onto the stage called thumbnailModule_mc inside of it I have the preloader movieclip (a simple spinning circle) and the image holder movieclip that the MovieClipLoader is listening to see when the image load is complete. When the load completes I want to set the alpha to zero and fade in the image. But my code doesn't work! the preloader stays visible.

Here is my code:

Code:
function loadHomeBar(xmlFileName:String) {
var homeSideBar:XML = new XML();
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[Code]....

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[Code]...

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May 5, 2009

I'm trying to load external swf (with more than one frame and actionscript 3 on every frame - I used there "timeline" coding) from my main swf.code for loading external swf into main swf:

var loader01:Loader;
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[code].....

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Sep 19, 2009

I know it has been explained so many times but I can't get this f**er to work. Has been killing for almost two days, went through gozillions of posts and forums and still nothing,so many things go wrong. The case is simple:How do I put an external swf into my loader swf? both swfs are 700x700 and I want the embedded swf ("16.swf") to start when the loading bar ('preloader', size 232.1) goes to 100% .I have three frames:

1:
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[code].....

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I've been trying to figure this one out for a couple of days now, and it's driving me nuts! I'm new to flash (I'm using CS3 with AS2), but I've managed to convert a template into an almost finished site. My problem is this: I've made an external slideshow swf which works fine if used by itself. It's saved as a flash 7 AS2 according to the program (Aleo Slideshow Gallery Maker) used to generate it. It's in the same directory as the main swf file. I'm not sure of the code to load and play the external slideshow swf with a button in the main swf file. Do I need to change the html as well as the swf script? I've tried all sorts of things, but I can't figure the script out on how to finish the flash to include the slideshow. The SWF files inquestion are attached - I'm just using sample iamages at the moment. When I go to the gallery page, I want to be able to click on the fly to load and play the slideshow.

Attachments:
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so im bringing in a test external swf like so:

[Code]...

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changing a preloader I have into a preloader that can be used for loading external swf.Now the code for the preloader is

loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
loadedkbytes = Math.ceil(loadedbytes/1000);
totalkbytes = Math.ceil(totalbytes/1000);

[code]....

Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level

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ActionScript 2.0 :: Flash Preloader With External SWF

Sep 19, 2009

How do I put an external swf into my loader swf? both swfs are 700x700 and I want the embedded swf ("16.swf") to start when the loading bar ('preloader', size 232.1) goes to 100% .

I have three frames:
1:
var amountLoaded:Number = _root.getBytesLoaded()/_root.getBytesTotal();
preloader._height = amountLoaded * 232.1;
loadtext.text = Math.round(amountLoaded * 100);

2:
if(_root.getBytesLoaded() == _root.getBytesTotal()) {
gotoAndPlay(3);
}
else {
gotoAndPlay(1);
}

3:
This is where the 16.swf is supposed to play.
How to set up the containers etc?

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ActionScript 2.0 :: Flash 8 Preloader With External SWF

Feb 20, 2010

How do I put an external swf into my loader swf? both swfs are 700x700 and I want the embedded swf ("16.swf") to start when the loading bar ('preloader', size 232.1) goes to 100% .

I have three frames:
1: var amountLoaded:Number = _root.getBytesLoaded()/_root.getBytesTotal();
preloader._height = amountLoaded * 232.1;
loadtext.text = Math.round(amountLoaded * 100);

2: if(_root.getBytesLoaded() == _root.getBytesTotal()) {
gotoAndPlay(3);
} else {
gotoAndPlay(1);
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3: This is where the 16.swf is supposed to play. I even tried using two separate clips. the files are here:

The preloader is here: [URL]
And the loaded clip is here: [URL]

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I was wondering what the best way to load my flash game would be. I know how to make an external preloader, but if I want to upload the .swf of the game to a site like newgrounds, Im guessing I need an internal preloader.I've tried a few times but my game only displays after the swf is 100% loaded. While its loading I just see white screen with grey "..." which im guessing is built into the flash player.

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I have a flash application, some kind of a play-list that loads external SWF video player (I don't have code access to that external file), so users can watch the video or skip to another one. When user switches to another video new SWF file is being loaded.

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I'm working in a recent project that showed up an apparently unsolvable issue:1. Is there a way of dynamic embedding fonts into an external .as?I'm trying to manage the below code to work.

ActionScript Code:
[Embed(source="C:WINDOWSFontsARIAL.TTF", fontFamily="Arial")];
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[code].....

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ActionScript 3.0 :: Not Getting Event.Complete From Loading External Swf?

Jun 14, 2011

this only happens when I'm running from my local web server. The external swf get loaded just fine and I get the progress event, but just not the complete event.

Here are the three events I listen for currently
myLoader.contentLoaderInfo.addEventListener(Event. COMPLETE, OnGameLoaded);
myLoader.contentLoaderInfo.addEventListener(Progre ssEvent.PROGRESS, OnGameLoadProgress);

[code].....

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[URL] this is my website and my banner is swf file.... it takes some times to load in a low speed connection... I want to have a preloader for this, which shows the precent or the bytes loaded, total bytes, and also a load bar....

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ActionScript 2.0 :: Playing A MC And Then Having A Preloader

Mar 9, 2004

[URL]

They have an MC or something play and then a preloader and then addtional MCs...

Is it really just an MC that plays and then a preloader and then an MC? I thought we had to have a preloader at the beginning of our site.

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ActionScript 2.0 :: Playing A MC And Then Having A Preloader?

Mar 9, 2004

[URL]

They have an MC or something play and then a preloader and then addtional MCs...

Is it really just an MC that plays and then a preloader and then an MC? I thought we had to have a preloader at the beginning of our site.

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