ActionScript 3.0 :: Flash AddEventListener Not Working
May 31, 2011
I am having a problem getting this to work. I get this error:TypeError: Error #1010: A term is undefined and has no properties.It is because of the line of code in bold. It doesn't like the this[NavName].[code]
I have created a scrolling bar menu. All the buttons in the menu work except for the last two. When I place a trace statement within the function it definitely is listening to all the buttons except for the last two. All instances are named correctly. Can the size of the scroller be contributing to why the addEventListener is not working?
I created an FLA file that has a control bar (with play, pause, etc.) that I want to appear only when the mouse is moved onto the stage. When the mouse is moved off the stage, I want it to fade.I used the code below but it seems that the MOUSE_OVER event is only captured when the mouse is moved over some object on the stage. When the mouse is over an unused part of the stage, the event is not fired and the control bar remains invisible.barBg_mc is the name of the control bar in the code below.
I'm doing everything by the book (I think), I've reviewed this problem multiple times, but I can't seem to get it fixed. The creationCompleteHandler function is b
have generated a random grid from movie clips stored in timeline. When I click on the movie clips, it should show a trace statement, but it is not working properly. Sometimes it shows the trace message, sometimes it does not show. My code is like this
I just wanna add an image from my library on the stage and have an event listener on it so when i click on it, it will do something. imgFromMyLib is already set to the image i want from my library.
I have a problem where I dispatch an event in a model class which is dispatched correctly. When trying to listen to this in the client, nothing is listened to. Client.as instantiates all MVC elements such as:[code]A user click invokes an 'update' method within 'BiosPanelModel.as' like so:[code]
i used systemManager.addEventListener in sub application...... it is working well....but when i load sub application into main application through swfloader it doesnot working..
I know how to remove an addEventListener from a movie clip, but is there anyway to detect the existing of an addEventListener before I remove it?On the other hand, how to add an addEventListener to a movie clip if it doesn't have one?
i am trying to use arrays to add and remove event listeners to some drag and drop items, and keep getting the Error #1009: Cannot access a property or method of a null object reference.
here's what i got:
Code: var draggers:Array = [barrelR,cautionR,menatworkR,sawhorseR,slipperyW,hillW]; for (var i:uint = 0; i < draggers.length; i++) {
I have an array of MovieClips containing about 200 MovieClips, each have its specific x & y positions on the stage & I have another array of TextFields of about 200 corresponding TextFields to MovieClips. What I'm hardly trying to do is to make a loop of "addEventListener" for the MovieClips that will result in appearance of the corresponding TextField alone when I move the mouse over a certain MovieClip, that is a tooltip for each MovieClip alone, while they are all gathered in an array.
I have a script that contains:an array of movieclips -> MaxBallArranother array of movieclips -> MaxBallLrgan array of textfields -> MaxToolTipArra library movie clip -> max_boxI'm trying to gather them some how in an addEventListener which worked fine in that way:
I have an array and want to add event listener to these. I have cards on stage and define their name using "event.target.name"HP Code:trace(event.target.name)returns the clicked objetc's instance name. But When I want to add event listener to these, some problems occur.I try to use it in so many places like;
I am a newbie in ActionScript 3.0. I want to make flash application that will zoom in object when on mouse over and write same text on the screen and zoom out object a clear text when the mouse is roll out.I have a probelm, when I roll over the object it zoom in the text appers and when I roll out the object returns to the default position. But when I roll over then I rool out and roll over again (not wait until zooming out is completed) the addEventListener does not stop and text is mixed (part pf the text is from first zooming in a nd part of the text ist from second zooming in)
This is my code: //import the tweenlite packages. import com.greensock.TweenLite;
I have a flash project, its working fine in local system, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading... [URL]
I have a flash project, its working fine in local system and checked this file with uploading in someother websites, its working fine there too, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading.URL...and here the same file which i have uploaded it in other server its working fine.URL...
I have developed a player in AS3. It is working if i provide the IP of the website. But, it is not working when i provide the full domain name. Even, i provide the crossdomain.xml for global access.
i have a "swf" file which is picking url from xml & displaying the image, when i tested it locally it works fine, which means it picks up URL from XML & displaying corresponding image. After i uploaded it on server, it doesn't show anything.
I created a 9-scalled background in Flash CS5 which is working fine in Flash CS5.But when i imported it as embeded graphic in Flex, and change dimensions in runtime, 9-scalling doesnt work.Here is my code.
I am trying to make an interactive flash application that works by detecting mouse overs and clicks on various buttons/movie clips and then moves to the appropriate part of the time line. But I am having an issue when I use more than one addEventListener in any one frame. I have attached the code for one such frame below. When I comment out the addEventListner and the other code relating to the followBall function this works fine and directs the user to frame Inlet_Valve_Open_Frame but now only the followBall function is working and when i try to click on the Inlet_Valve_Button movie clip nothing happens.
Can someone please help. I have never read all the help files on the adobe flash CS3 as i don't have time and i have built this code up based on examples i have found online. I wanted to include my fla file but it's to big 6Mb. But i have attached the swf so you have an idea what i am doing.
If in a situation, the addEventListener is being assigned more than once for same actionwhat will happen then? Suppose on frame 5 there is ample_btn.addEventListener(MouseEvent.CLICK...... ... and when user navigates the application/site it comes on frame 5 again and again. Will the addEventListener be applied more than once on that button? If yes then what will happen on clicking on that button? will the associated function be called more than once now?
I have made the flash file into CS3 and simplified the idea a bit. Basically I want to click the box on the right to start playing the song and the spectrum and then if I click it again it will stop playing the song and the spectrum then if I click it again it will start playing again ect ect. I could not upload the song.mp3 cause the file size was too big you will have to replace it with another mp3 in the root of the folder and name the mp3 song.mp3.
I want to do something quite simple, but am new to AS3 and the changes since AS2.I want to click a button (play_btn)Then when this happens it opens a SWF (movie.swf) into a placeholder (placeholder_mc) onto the stage. That's it!
play_btn.addEventListener(MouseEvent.CLICK, placeholder_mc); function placeholder_mc(event:MouseEvent):void{ trace("pressed"); loader.load(new URLRequest("movie.swf")); }