ActionScript 3.0 :: How To Animate Cursor On Click
Feb 9, 2011
I have been trying for a long time to get my cursor to start an animation when I push the mousebutton, for example a hammer that hits down, on mouseclick. I don't get it to work.
I want to create 2 separate SWF's placed in specific locations on an HTML page. When you click on the one SWF it targets the other SWF to animate. [URL]
I have just made new cursor for my flash movie, and put this code into an actions layer:[code]Function doMenu is in another place, it works, I checked with normal cursor. But MyButton is unclickable with this new cursor.
In my project I have 14 buttons which are added by adding the background image their in. So I have a var bg which i addChild(bg) thus also adding 14 buttons.
their listeners are set to Mouse.event CLICK, and they work fine unless i add a custom cursor then their dont work any more.
how to take the cursor that is in the Follow Mouse tutorial and animate it on click? I have found many eamples of a custon cursor but was having trouble animating the cursor when the user clicks on a button or movieclip.
i have a problem with this simple effect -the mouse follow. Actually, on my splash screen, i have tow tiny lines which i intend to follow thw mouse, one in the x-direction and the other y-direction. but only one works. and it's difficult to click on any link. The curcor refuses to just appear. if i disable one, the other works. i used onenterframe, and "lock to Rectangle" in Normal mode)
Ok so in it's simplest form, i just want to be able to click anywhere in the movie and have a movie clip show up (or duplicate from the library then show) at the exact point where you click, an example for use might be a bullet hole or a stamp tool.
I am attempting to use custom cursors with AS3. I created a movie object that i position using:
function mouseMoved(event:MouseEvent) { mousePointer.x = this.mouseX; mousePointer.y = this.mouseY; } and calling Mouse.hide()
This works fine in that the custom cursor follows the mouse, but I am having troubles using events with the cursor. I have several click events on several buttons. The events do not trigger when using the custom cursor. In my ignorance I would imagine the problem is that the custom cursor movieclip is on top of the button, and so click events are only generated for it, and not the button.
I'd like to set up my splash page (all Flash) so that the login form is ready and waiting for input, without the user having to move the pointer to the first input text field and then click it.
I'm making a flash game (a first person shooter game) For the Flash I have a cross hair as the cursor so that it looks like a sniper scope. I'm trying to get a code so that when you click, the crosshair (cursor) changers color. So far, my actionscript for the crosshair cursor is:
I am using a flash swf from the website[url]...where it allows me to upload images via an xml file to the flash movie. However the flash movie is changing the mouse cursor to hand-cursor when passing the mouse on it, and also it is allowing users to click on the movie, while I wanted to leave the mouse cursor to remain as an arrow, and prevent users from clicking on it, I tried the following code, whereby I used another flash movie to call the dewslider swf, but in IE it is not working, although in firefox it is ok..[code]...
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
I am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:
so the custom cursor I'm using works on the main timeline of my project. However, there are buttons in the application that load in movie clip pop-up windows and when this happens the cursor stays on the main timeline behind the movie clip resluting in the cursor not being seen. This is the code I'm currently using:
Working on a small kiosk app that runs in Firefox for Ubuntu. Mouse.hide() works for everything else, but the cursor is showing up in Firefox for Ubuntu
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
I am trying to make a simple game in flash it is a target shooting game i would like to make it so that the mouse cursor dissapears and a crosshair is shown as the cursor (if you get what i mean). I have created the crosshair and made it into a graphic symbol called: "crosshair" so what is the script i need to make it the cursor for the game
in the swf, when my mouse reaches a dynamic text box, the cursor always changes to the 'I' cursor and the text can be highlighted.how to prevent this from occurring?
For some strange reason, i cant get the precise cursor to work on the pencil tool. I prefer to use the pencil tool when drawing things. I usually use the brush tool for painting in the lines , or sketching something out. I did went to preferences, but even so, the pencil still doesnt turn into a precise cursor.
I'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
I am working with CS4 with AS 3. I have defined a MovieClip library symbol. I want the cursor to be hand when mouse is over it. The stage has a single instance of the symbol with the name "btn".
I tried the following in first frame of the symbol:this.addEventListener(MouseEvent.ROLL_OVER,overHand);function overHand(e:MouseEvent):void { Mouse.cursor = "hand";}
is there AS code that changes the cursor to an alternate cursor? i'm thinking like director, where the alt cursors are built-in--i would do a mouse.hide and then have a MC follow the cursor around, but this always seems choppy/slow to me-
does anyone know how to make the initial text in an input text box disappear once your cursor changes from the arrow to the type cursor? For example, I have an input text box which has the text visible saying "enter your email address here" I want this text to disappear automatically when the user goes to type something there...