ActionScript 3.0 :: How To Call Function In Package
Apr 15, 2011
I downloaded a statistics package with files like basicStatistics.as. Inside the file it looks something like:
Code:
package statistics{
import statistics.utils.MathUtil;
public class BasicStatistics {
public static function getAverage(_numberArray:Array, _decimals:int = -1):Number{
etc...
How do I call the function getAverage from my main .as file. I have a project called statistics.fla. In the same directory are the statistics packages files and folder directories. My main as3 file is main.as which is in the same directory as the .fla file. I tried using import statistics but it didn't work. It gives an error. I tried using statistics.getAverage but that doesn't work either.
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Oct 8, 2011
Below is a MXML code built from Flash Builder 4.5 with AIR SDK 3.0. Using Starling framework to create 2D animation and wonder how do I call a addText function without create a new instance of Game?
main.mxml is a main application:
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" [code].....
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Jan 29, 2007
I am working on AS3 and I have a created a button class which have an off state and on state. I did the class and it works fine, but i need a little fine tuning. Right now I am polling the button state from the root(main timeline) by checking a boolean property in the button class. I feel it is quite inefficient to check the button state on every enterFrame event of the main timeline. Rather I would prefer the button to tell the root time line by invoking a function written in the root, whenever a state change occurs. t should be cleaner , right?? But when I try to access a function in the root which goes like this
[Code]...
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Jan 27, 2010
I'm running into this weird thing with ASDoc. It will only document one package function per package.For example.I have these two functions:
gs.util.printf
gs.util.ftrace
In these files:
gs/util/printf.as
gs/util/ftrace.as
The only function that get's documented in ASDocs is "printf". But I know it can do more than one. As an example, in the livedocs [URL] There are more than one functions documented.
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Jul 11, 2009
When I use the classpaths to my packages and use a empty package name it works..
classpath: .comcc
.fla
Code:
var scene:Mainclass = new Mainclass(this);
addChild(scene);
Mainclass
Code:
package{
// imports
public class Mainclass extends Sprite{
// vars
public function Mainclass(scope){
[Code] .....
I tried to put a classpath to reflect my /fla location, still no success.
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Oct 12, 2009
I'm dynamically adding to the stage a series of mc from a MovieClip class contained in the library(instance.name: "btn_1", btn_2", etc..) and trying to call them from a method within my Main.as class. What's the best way to do this. I can't seem to reach these dynamically created MCs.
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Jun 22, 2009
I'm trying to use ExternalInterface.Call to call a JavaScript function to launch a lightbox window. So far I have this:
AS3:
flash.external.ExternalInterface.call("launchLB", "" + aUrl + "");
JavaScript:
function launchLB(url) {
alert(url);
[Code]....
I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.
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Jan 7, 2008
I have an enterFrame action that I use on a graphic:
[Code]....
Because I want to use the above code more than a few times, I tried to make it a function.
[Code]....
But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.
Code:
onClipEvent (enterFrame) {
fadeOut();
}
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Sep 25, 2009
why this is not working.I have an application with a new class I just created. The class loads, but will not call it's own internal function.
package com.parkerandkent.components.classic.photogallery {
import caurina.transitions.Tweener;
import flash.display.MovieClip;[code]....
"Test 2" will not fire here.And I get this error message:
CallTag.as , Line 10 1180: Call to a possibly undefined method init.
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Nov 4, 2010
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
AS:
ExternalInterface.call("function(){return window.someVar}", null);
JS:
var someVar = "Test";
This does not work and I suspect it is because the ExternalInterface.call() does not like the anonymous function.
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Feb 10, 2011
I have a function defined in JavaScript like so:
function fadeBack() {
alert("fadeBack called");
};
I call that function from my Flash file like so:
import flash.external.*;
flash.external.ExternalInterface.call("fadeBack");
This works in both Safari and Chrome, but for some reason Firefox won't ever call the function. Still, I can't figure this out. How can I fix it?
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Feb 3, 2009
Does anyone know if there is a way to call a dispatchEvent call from inside of a static function?
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Aug 19, 2010
After I saw the methods in flash.utils package, I decided to make a try:
// inside file Test.as
package com.tests
{
[code].....
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Jul 24, 2011
I'm having a small problem with packing my classes at the moment.Here's my problem
Code:
map[1][1].addUnit(new Infantry);
map is an array of MapTiles which are a part of the "Map" package I've created. addUnit is a
[code]......
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Oct 13, 2002
have a node that has an asfunction embedded - won't work. if I change the a href to a web page- it works fine. If I try to call a custom function it doesn't call it at all.
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Jan 31, 2011
I have a function in Flex which has three function in it.
public function update():void
{
A(); \Dispatches a event with Remote Call
[code].......
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Dec 18, 2009
I am having troubles passing an x and y argument into a package function that creates a projectile on stage at the tank.gun's x and y.I have attached a zip of the code I am working on.[code]
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Jan 29, 2003
is it possible to write a function to move an object and then call that function on a clip event for instance
function (bounce){
script;
script;
}
and then call it by saying
on(mouseOver){
this.bounce;
}
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Jun 23, 2009
is it possible to store a list of params needed for a function in an array and then use that in a funciton call?
[Code]...
or something like that?? Prob have to iterate the array but how do i get the params into the function call? Is this even possible?
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Jun 16, 2010
How create baseurl function in flash and how i call that function in button script
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Feb 28, 2008
I have this code but I cannot work out how to fill in function parameters based on an array and it's length, see line 7
[AS]
import com.robertpenner.easing.Cubic;
MovieClip.prototype.framesTimeout = function(func:Function, frames:Number, args:Array) {
[code]....
Is it possible to call a function and fill in the parameters based on an array and it's length?
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Jan 10, 2012
I have an AS3 program that calls a function multiple times. The function must return multiple variables, so I created a class for the function to declare an object containing all of these variables. For example, here's my class:
package
{
public class PER
{
[Code].....
Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:
var data_set1:PER = function_name(arg1, arg2, arg3);
The calling program does some stuff, then calls the function again, but returns the variables into a new variable name, data_set2:
var data_set2:PER = function_name(arg4, arg5, arg6);
My intention is that data_set1 and data_set2 are different (e.g. not linked together).
My question is, given that arrays are passed by reference, will data_set1 be modified to agree with data_set2 upon the 2nd function call? Why or why not?
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Nov 14, 2011
I'm using this code to call a actionscript 3 function through javascript
[URL}
and I want to call the acrionscript 3 function from a javascript function, but not on a button action.
actionscript code:
//call to javascript
ExternalInterface.call("sendToJavaScript");
//call from javascript
[Code]....
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Sep 23, 2009
this is the function i want to turn in to a static function. just dont know how to make it a static function and call it from other classes. i think this would have its own file.
[Code]....
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Feb 12, 2011
var speed:int = 4;
addEventListener(Event.ENTER_FRAME,MoveRight);
function MoveRight(event:Event):void{
[code]......
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Feb 3, 2009
How could i call the same function within a function AND when listening for an event?
would something likt this:
[Code]...
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Feb 18, 2010
I have taken variable in one function and want to use that value in another function.
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Jun 18, 2009
let's say I have 3 functions like this.
ActionScript Code:
function function1(e:event):void{
//code
[Code]....
Can I somehow, stop the enter frame in function 2 with some code in function3? I know that is not the better practice, but in this case is really needful to have a function inside another.
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Oct 24, 2009
how can i can call a function only when i enter 1 determineted function?
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May 11, 2010
I am trying to create a payment calculator and my final calculation is returning this error code. This is my code...
ActionScript Code:
onEnterFrame = function(){
pay2 = (1+(number3/12));
[code].....
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