ActionScript 3.0 :: How To Programmatically Make Call For Image In Library
Apr 29, 2011
I'm working with a UILoader, and I will have it display images; but the images have to be in the library to cut down on overall content size. So I have to somehow refer to images in the library by code to display in the UILoader. How can I do that?
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Apr 29, 2011
I'm working with a UILoader, and I will have it display images; but the images have to be in the library to cut down on overall content size. So I have to somehow refer to images in the library by code. How can I do that? Would the following code work?
var photoURLReq:URLRequest = new URLRequest(photo1:Photo1InLibrary);loader_mc.load(photoURLReq);
or
var photo1:Photo1InLibrary = new Photo1InLibrary();loader_mc.load(photo1);
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Mar 25, 2005
I'll make a gallery of 122 images but I don't want to place each of them on the timeline
or I can't call them, they should be included in the exported .swf or .exe file I guess what I need is something like an actionscript that would call the images imported to the library is that possible or is there a gallery like that?
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Mar 7, 2011
I'm developing an Blackberry Playbock app with ActionScript 3.0. I'm very very new with this. I have the following project structure (I'm using Adobe Flash Builder "Burrito"): project
[Code]...
On image folder I have several PNGs images that I want to load programmatically.
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Sep 20, 2009
How do you say or achieve container.child.source = image.png?
I have a hexagon map built by specifying width and height. I draw a wireframe and place a base image for each hex into a canvas. Next, the canvas listens for a mouse click. I then run a calculation to determine which hex the mouse click was closest to. My intent is to change the source of the image that the user clicked on.
I know that mapSlate.getChildByName(mapProperties[closestHex]['baseName']) is the intended hex but I can't quite get to the point of doing a .source as Flex doesn't know that the selected object is an image.
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May 17, 2010
What I'm trying to do:
1) have a way to save / copy screenshot from an Air app
2) automatically paste such screenshot into a new powerpoint slide in the current presentation
I have part 1 down but have no idea on how to do part 2 - I have very little experience with programming around MS apps.
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Oct 19, 2011
Make strikethrough text programmatically in it? I know I can do this in MXML[code]....
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Feb 28, 2009
Is there a way to programmatically set flash to make sure it is the most updated copy of the swf? Let me see if can be clearer as I really don't know how to ask. Say I am building a movie and I just changed it, I open my browser and see the old version. I have to clear my cache to get the updated version. Is there a way of making flash "clear its cache" so to speak? I tried googling "SWF updated ActionScript" or variations of that, but calamity ensued.
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Oct 29, 2009
I've reviewed all the documentation and Google results surrounding this and I think I have everything setup correctly. My problem is that the symbol is not appearing in my app. I have a MovieClip symbol that I've embedded to my Flex Component. I need to create a new Image control for each item from my dataProvider and assign this embedded symbol as the Image's source. I thought it was simple but apparently not.
Here's a stub of the code:
[Embed(source="../assets/assetLib.swf", symbol="StarMC")]
private var StarClass:Class;
protected function rebuildChildren():void {
iterator.seek( CursorBookmark.FIRST );
while ( !iterator.afterLast ) {
child = new Image();
var asset:MovieClipAsset = new StarClass() as MovieClipAsset;
(child as Image).source = asset;
}}
I know the child is being created because I can draw a shape and and that appears.
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Jan 25, 2010
I have two datagrids which should do everything synchronic except the data entry. I already managed to make them scroll synchronic by using the scroll event. My question is now how to select a item of a datagrid only programmatically, and how to get the mouseover effect and underlining the corresponding row with a bright blue color?
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Apr 16, 2009
i'm trying to separate my .fla file into several .fla files to reduce the size.
i try to call the library from outside my main.fla but i found errors.
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Apr 19, 2010
How to call a movie dynamically from library in CS4 ?I have already made a separate movie clip.I went to advanced, linkage
interface---"slider"
class ----"slider"
base ----// it was disabled
also it gives error even if i do not right anything on AS3 "Class or Interface not present"
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Nov 11, 2010
does anyone know if it's possible to use variables to call objects from your library onto stage like this:I have an object in my library called Level01 as is it's linkage
Actionscript Code:
var MyMap:String = "Level01";addEventListener(Event.ENTER_FRAME,LoadMap);function LoadMap(event:Event) { var myLVL:MovieClip = new MyMap();// how do you use the variable
[code].....
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Oct 21, 2011
In my flash library has "MC",
var xml:XML=<m c="MC"></m>
How to call MC class threw xml.
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Nov 1, 2010
I need to develop something with data structure and how do I import the library as3ds (url...) and call the function of the library? It is in swc file format for the new version. While the older as3ds is in as format.
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Dec 12, 2010
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
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Jun 29, 2011
I have an array of strings. Each string is a name of a class. How can I call the library item with the class name that corresponds to the string in the array?
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May 5, 2010
onEnterFrame = function(){
_root.attachMovie(leaf,_root.getNextHighestDepth() );
}
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Jul 21, 2006
I have a 'back,play,stop,next btn in my playa...how to call sound files from the library and play them each time I press the 'Next' btn & the previous sounds files played in order when i press the 'back' btn?
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Sep 12, 2002
I have a flash movie which has got 5 scenes and from scene 2 onwards i am using sound. In scene 1 I have made a prelaoder. My problem is that it starts loading sounding in scene 1 frame 1. Is there any way by which the sound starts prelaoding in frame 2.
Problem 2.I am using same sound in different scenes timeline. How can we by flash scripting call the sound from the library at the timeline.I am using F 5.
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Mar 15, 2010
how can i call function inside movieclip in library panel it is not on time line
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Jan 10, 2012
I have an array of ingredients for soup as strings. These ingredients are also movieclips in my library, all linked with an identifier. I want to add the movieclips to the stage dynamically.
I tried getDefinitionByName but I keep getting an error that the variable "appel" (veg[0] in this case) is undefined. And basically, I only have a general idea what I'm doing here, so I would be grateful if someone could explain it to me or link me to a helpful tutorial.
[Code]...
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Oct 11, 2011
I have the image path manipulate from database with php. Now how can i have to import those image in the library so that i can use them as a symbol.
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Jun 6, 2011
I am working on an Image manipulation application which will be developed using Flash/ C#.Net. Is this possible to save the image manipulations (not the image) saved from Adobe Lightroom for a specific image & then merge these change sets with an image to make a new image using C#.Net?
Also, the application for image manipulation will be developed in the Flash/ Action Script. Please share some links as to how we can save the image manipulations for an image (not the image) so that it can be merged with an image later on.
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Feb 2, 2010
I'm putting together an image library on a horizontal scroll. Each of the images is a movie clip and there is an expansion button to see the full images that are contained. How to make it so the scroll contents expands and contracts as the movie clips expand and contract.
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Jan 23, 2009
I'm using Flash CS4 as my IDE with Actionscript 3 and Flash Player 10. I'm working on a bigger project but the area I'm struggling in is dynamically pulling an image from the flash library (already loaded). I've been finding the same answers to my question all over and they seem to keep producing the same error so apparently I'm just not getting some little detail. I have an image loaded in the library called test1.jpg. I've right clicked on it and selected 'Export for ActionScript' and 'Export in frame 1'. The class is 'MyMc' and the Base class is 'flash.display.BitmapData'. My code is attached.
and it produces the following errors:
quote:
1136: Incorrect number of arguments. Expected 2. 1067: Implicit coercion of a value of type MyMc to an unrelated type flash.display:DisplayObject.
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Sep 28, 2010
I upgraded recently to Adobe CS5 from MM Flash 8 so that I could recover some newer Flash components that were developed in a newer version. This all seemed to go with out any issue. However, once in CS5, I noticed twice that an images switched to another image in the library. So I had two copies of the image and one image that went missing. I solved this by just updating the image that was corrupted.
I was on a crunch for this project and was working 16hr days, so I just left my computer on over night with CS5 open. I published the presentation and sent it for approval. Once everything was approved closed CS5.
When I reopened it many, (around 30ish) of my images have been corrupted the same way. I went back to my previous backups and the last 8hrs worth also have the corruption.
Is this something I can easily and permanently fix in this demo or as long as I use it will it keep on screwing up?Is this issue only with images or is my action script also likely to be corrupted?
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Jun 23, 2011
The following code I found on website is for working with the image which is in library. But how to modify it to work with the image on stage. Because I don't want to use it from the library.
Is it the AS2 code or AS3. If it is AS2 code how to modify it to work with AS3.
[Code]....
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Aug 23, 2011
Flash, you can select an image in the library and update it's path to a different picture, in turn affecting anything on the stage that uses that image. Can this be done with ActionScript? I know you can export the bitmap, but how do I address this in AS without having an instance name?
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Jan 4, 2011
My image is a 72 dpi png file with sharpen effect , when i use [Import to stage], the image imported in the library get blurred( eye-realizable), but the image on the stage keep original quality(not blurred).I have try change library item properties ( lossless png..etc),import again but no thing different.
How can i make the library item have same quality as the image on the stage?(when i drag library item to the stage it's still blur , except the image on the stage create by [import to stage], also tried with jpeg but nothing different)
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