ActionScript 3.0 :: Image Not Showing?
Aug 27, 2010i hv made 2 classes One is document class contains button events only and another class is imageLoader.as which is loading jpg images externally.My document class is[code]....
View 5 Repliesi hv made 2 classes One is document class contains button events only and another class is imageLoader.as which is loading jpg images externally.My document class is[code]....
View 5 RepliesI have a gallery where passing over the image a rectangle drops down showing the caption for the image. The informations are read from an XML file and some of my images don't have a caption, for those emails I want to avoid the tween.
[Code]...
I want it to while still easing into place like the iphone does. For example my stage is 550px. The drag and throw MC is 1650. That's 550x3. If the first image is showing starting at x axis 0 and you drag to the left it will ease into place stopping and showing the second image stopping the image at x axis 0. And the same thing scrolling to the next one and scrolling back. So the code is below and I've attached the movie that I'm working on.
[Code]....
I am trying to use a magnifing glass to sweep over an image and actually show the image underneath as the enlargement rather than just increase the pixels of the original image. Is this possible? is flash the place to do it?
View 2 RepliesImage of tile only shows once, how can I make it show more than once with my newTile MoiveClip object?
Game.fla
Actionscript Code:
import myPackage.GameBoard;var Map1:Array = [[1, 1, 1, 1, 1, 1, 1, 1],
[1, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1]];
var Game1:GameBoard = new GameBoard(30, 30);
Game1.setTile(1, waterTile); Game1.setTile(0, dirtTile);
Game1.buildMap(Map1); addChild(Game1);
[Code] .....
When I try to scroll it using my custom buttons, it will only show up to a certain point (my guess is around 4000 or so), and then the canvas goes black (the background color set for the stage).My guess is that there is a limitation on the size of the objects (in this case an image) that we can use on flash, but I can't believe that there is no workaround other than breaking the image into a bunch of smaller images and loading them as one scrolls.I'm even repositioning the MC that holds the image before it is loaded, so that the image is centered, so that I'm not forcing one side of the workarea to handle most of the image, but only near half of it. After trying this, the image is not showing at all.
View 4 RepliesSo i'm loading picture from xml, and adding them into a movieclip called cv which has a holder called cHolder. Right now the problem is that while the preloader shows it is loading, the cv(s) appeared already. Is there anyway to show all the cv only after the images have finish loading?
for each (var projectName:XML in projectAttributes)
{
//trace(projectName);
[code]......
I have try everything but no can do. The 4th image wont show up
Here's the file [URL].
I'm trying to display an image in a movie clip where the location of the image is derived from an xml document. I'm creating a menu from XML nodes and when the user selects that menu item a separate movie clip is updated with the XML information which corresponds to the menu items nodevalue. In my xml i have an image location defined and I want this to happen... when the user selects the menu item the node value for the image location dynamically loads the image into the movie clip.
View 1 RepliesI've finally finished my flash xml gallery, and have tested it to my complete satisfaction using dreamweaver. When I do a preview from dreamweaver, or just open up the gallery html file from explorer the swf loads the xml file and all the images flawlessly, everything works. However when I move the site for testing on my mac laptop it loads the xml file but not the images. When I upload it to my test website it doesn't even load the xml file. I just copied the root folder over in all cases I dont understand why it wont work. You can see it here: [URL]
Could this be some export setting I am using incorrectly? Why would it work locally on a windows machine, and not locally on a mac or online on either. I tried re exporting the swf after saving it as CS3 from CS4 and changing the local playback security to only allow network. So now it loads the xml data online but not locally. Thumbnails still aren't showing up online though.
I want to do a ZOOM functionality in Flash cs3/cs4. I will tell you how it has to work. On left side of the stage there is an image, and on top of the image there is a square shape of movieclip will be there and we can able to drag that sqaure on top of the image. so according to that dragging position, i need show a respective zoomed image on right hand side.
View 7 RepliesEdited // I want to detect flash support (not user string agent) on load and if the visitor is viewing on a device that does not support flash (changed from iPhone or iPad) I want to display this code:
<?php get_header(); ?>
<div class="flash">
<img src="/wp-content/themes/iq-iphone/main-page-image.png"/>
[code].....
I have an Image object that gets resized to the containers size when the image loads.The images that it will load are dynamic in size so after resize I end up with a sliver of the image object's white background showing.How can I make the Image object not have a white background and be transparent.Parts of the PNG's have transparent parts but show up as white due to the white background of the object is it loaded into.
<mx:Panel xmlns:mx="http://www.adobe.com/2006/mxml" headerHeight="20" >
<mx:Script>
<![CDATA[
[code].....
I am trying to built a page where the user can upload their image, and image appear in a flash movie.
View 1 RepliesI have made a box of thumb nails what are buttons, Now say btn1 on release opens up a new window named WIN what is fine so far. inside the Win i added a empty MC called it content this is my problem the btn commands works too open up the WIN but not showing up my image I am after here is my actions for btn1.
on (rollOver) {
this.swapDepths(2);
jump = false;[code]....
I have a flex 3 application with 2 titlewindows. When I compile it with the flex 4.1 sdk in flash builder, the titlewindows show up as mirror images of themselves with all text invisible (i.e alpha = 0).
View 1 RepliesWhen I try loaderInfo.content it traces [object MainTimeline] but should trace the external image.tracing loaderInfo.bytesLoaded does not trace the image progress. It should
Code:
var objAimg:Array = new Array();
var ldrA:Array = new Array();
var url:String;
var urlReq:URLRequest;
[code]....
I'm currently working on a game and I'm trying to work out a way to load images externally and display them on the screen.But the problem is it won't load them correctly and display them, as seen below...
ERROR:
Code:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()
at main_fla::MainTimeline/frame2()
[code]....
On the second frame i got:
Code:
addChild(weapons['MP5']);
I have a solitaire game. There's a bug that only shows up in Windows, not Mac. When a player moves a card from one pile to another, a copy of the card image shows up in the left corner and stays there until the player moves another card. When the player moves the mouse over the image the image erases. Here is the game: [URL]
View 8 RepliesThere's a bug that only shows up in Windows, not Mac. When a player moves a card from one pile to another, a copy of the card image shows up in the left corner and stays there until the player moves another card. When the player moves the mouse over the image the image erases.
View 3 RepliesI have a tile list that loads images from a folder within the app.
When i load images with a transparent background it gives the image a white background is there any way to get the image to be transparent? [coded]...
There's a bug that only shows up in Windows, not Mac. When a player moves a card from one pile to another, a copy of the card image shows up in the left corner and stays there until the player moves another card. When the player moves the mouse over the image the image erases.
View 1 RepliesI want to switch images when I click at button. So I have this [code]...
View 1 Repliesi want to rotate 3D an Image called img1 in Flex. I want to rotate it around y axis 180 degree. I can do this by using 3D effect already built in Flex but i want to do a bit more different. I want during rotating, there's another image called img2 appear on back of img1 (in default case, the image appear on the back is img1) and when rotating finish, the image will be img2.
View 2 RepliesI am working on an Image manipulation application which will be developed using Flash/ C#.Net. Is this possible to save the image manipulations (not the image) saved from Adobe Lightroom for a specific image & then merge these change sets with an image to make a new image using C#.Net?
Also, the application for image manipulation will be developed in the Flash/ Action Script. Please share some links as to how we can save the image manipulations for an image (not the image) so that it can be merged with an image later on.
I've made a header with navigation for my site. I have an html file that the header is inserted into, and I inserted it just like I always have using Dreamweaver.
View 4 RepliesI did this on my flash pageFor some reason of HTML view I can't see the scroll bars but under flash preview I can.
View 1 RepliesOn my website on the portfolio page[url]...
the flash on the right hand side is not showing in IE6?
This is the very simple code for the page, I have stripped out the restof the code just to get to the bare minimum code to show the .swf. It works fine with firefox but nothing is shown in IE. The .swf name (front.swf) is lowercase.How can I show the swf in IE ?
Code:
<div id="contenttabs" style="padding-left:10px; margin-top:0px; padding-top:0px;">
<div style="padding-left:10px; margin-top:0px; padding-top:0px;" class="box">
<object type="application/x-shockwave-flash" data="front.swf" width="523" height="450">
<param name="movie" value="front.swf" /></object>
</div>
The title & copyright text of my animation don't show up in the swf unless I break up the words to letters then to shapes. (This also occurs for the feedback of one of my games.) It's a 2.5 minute animation which puts my computer to the limits so that may be the problem. Obviously I'd rather not convert this text to shapes for size & flexibility reasons.
View 7 Replies